Vcs files / Artifact classic
File SF blocks SfRules Dblocks DRules params mmaps buffer symbols zframes
aerial_perspective_pc_30_features.vcs 1 0 0 0 11 0 0 0 0
aerial_perspective_pc_30_ps.vcs det. 1 0 0 0 11 0 1 0 2
aerial_perspective_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
aerial_perspective_pc_40_features.vcs 1 0 0 0 11 0 0 0 0
aerial_perspective_pc_40_ps.vcs det. 1 0 0 0 11 0 1 0 2
aerial_perspective_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
apply_fog_pc_40_features.vcs 0 0 0 0 1 0 0 0 0
apply_fog_pc_40_ps.vcs det. 0 0 0 0 1 0 0 0 1
apply_fog_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
bilateral_blur_pc_30_features.vcs 2 0 0 0 11 0 0 0 0
bilateral_blur_pc_30_ps.vcs det. 2 0 3 1 11 0 0 0 4
bilateral_blur_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
bilateral_blur_pc_40_features.vcs 2 0 0 0 11 0 0 0 0
bilateral_blur_pc_40_ps.vcs det. 2 0 3 1 11 0 0 0 4
bilateral_blur_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
bink_pc_30_features.vcs 1 0 0 0 6 0 0 0 0
bink_pc_30_ps.vcs det. 1 0 0 0 5 0 0 0 2
bink_pc_30_vs.vcs det. 0 0 0 0 1 0 0 1 1
bink_pc_40_features.vcs 1 0 0 0 6 0 0 0 0
bink_pc_40_ps.vcs det. 1 0 0 0 5 0 0 0 2
bink_pc_40_vs.vcs det. 0 0 0 0 1 0 0 1 1
black_pc_40_features.vcs 0 0 0 0 6 0 0 0 0
black_pc_40_ps.vcs det. 0 0 0 0 4 0 3 0 1
black_pc_40_vs.vcs det. 1 0 2 0 3 0 1 3 1
bloom_pc_30_features.vcs 0 0 0 0 9 0 0 0 0
bloom_pc_30_ps.vcs det. 0 0 2 1 9 0 0 0 1
bloom_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
bloom_pc_40_features.vcs 0 0 0 0 9 0 0 0 0
bloom_pc_40_ps.vcs det. 0 0 2 1 9 0 0 0 1
bloom_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
blur_pc_30_features.vcs 2 0 0 0 7 0 0 0 0
blur_pc_30_ps.vcs det. 2 0 1 0 7 0 0 0 10
blur_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
blur_pc_40_features.vcs 2 0 0 0 7 0 0 0 0
blur_pc_40_ps.vcs det. 2 0 1 0 7 0 0 0 10
blur_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
brushsplat_pc_40_features.vcs 4 1 0 0 38 4 0 0 0
brushsplat_pc_40_ps.vcs det. 7 4 2 3 34 4 5 0 15
brushsplat_pc_40_vs.vcs det. 4 1 2 1 6 0 2 4 6
cables_pc_41_features.vcs 1 0 0 0 26 2 0 0 0
cables_pc_41_ps.vcs det. 6 2 1 0 25 2 4 0 18
cables_pc_41_vs.vcs det. 5 2 0 0 2 0 1 1 6
celestial_body_pc_40_features.vcs 0 0 0 0 5 2 0 0 0
celestial_body_pc_40_ps.vcs det. 0 0 0 0 5 2 1 0 1
celestial_body_pc_40_vs.vcs det. 0 0 1 0 1 0 1 1 1
combine_colorcorrection_lut_cs_pc_50_features.vcs 0 0 0 0 11 0 0 0 0
convolve_environment_map_pc_41_features.vcs 0 0 0 0 7 0 0 0 0
convolve_environment_map_pc_41_ps.vcs det. 0 0 0 0 4 0 1 0 1
convolve_environment_map_pc_41_vs.vcs det. 0 0 0 0 3 0 0 1 1
copytexture_pc_30_features.vcs 6 0 0 0 15 1 0 0 0
copytexture_pc_30_ps.vcs det. 6 0 2 0 15 1 1 0 64
copytexture_pc_30_vs.vcs det. 1 0 0 0 0 0 0 2 2
copytexture_pc_40_features.vcs 6 0 0 0 15 1 0 0 0
copytexture_pc_40_ps.vcs det. 6 0 2 0 15 1 1 0 64
copytexture_pc_40_vs.vcs det. 1 0 0 0 0 0 0 2 2
cs_mipgen_pc_30_features.vcs 0 0 0 0 0 0 0 0 0
cs_mipgen_pc_40_features.vcs 0 0 0 0 0 0 0 0 0
cs_mipgen_pc_50_features.vcs 0 0 0 0 9 0 0 0 0
cstest_pc_50_features.vcs 0 0 0 0 7 0 0 0 0
debug_sh_visualization_pc_30_features.vcs 0 0 0 0 9 0 0 0 0
debug_sh_visualization_pc_30_ps.vcs det. 0 0 0 0 0 0 0 0 1
debug_sh_visualization_pc_30_vs.vcs det. 0 0 0 0 9 0 1 1 1
debug_sh_visualization_pc_40_features.vcs 0 0 0 0 9 0 0 0 0
debug_sh_visualization_pc_40_ps.vcs det. 0 0 0 0 0 0 0 0 1
debug_sh_visualization_pc_40_vs.vcs det. 0 0 0 0 9 0 1 1 1
debug_show_texture_pc_30_features.vcs 0 0 0 0 3 0 0 0 0
debug_show_texture_pc_30_ps.vcs det. 0 0 2 0 3 0 0 0 1
debug_show_texture_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
debug_show_texture_pc_40_features.vcs 0 0 0 0 3 0 0 0 0
debug_show_texture_pc_40_ps.vcs det. 0 0 2 0 3 0 0 0 1
debug_show_texture_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
debug_sunshadow_vis_pc_30_features.vcs 0 0 0 0 4 0 0 0 0
debug_sunshadow_vis_pc_30_ps.vcs det. 0 0 2 0 4 0 2 0 1
debug_sunshadow_vis_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
debug_sunshadow_vis_pc_40_features.vcs 0 0 0 0 4 0 0 0 0
debug_sunshadow_vis_pc_40_ps.vcs det. 0 0 2 0 4 0 2 0 1
debug_sunshadow_vis_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
debug_wireframe_2d_pc_30_features.vcs 0 0 0 0 2 0 0 0 0
debug_wireframe_2d_pc_30_ps.vcs det. 0 0 0 0 2 0 1 0 1
debug_wireframe_2d_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
debug_wireframe_2d_pc_40_features.vcs 0 0 0 0 2 0 0 0 0
debug_wireframe_2d_pc_40_ps.vcs det. 0 0 0 0 2 0 1 0 1
debug_wireframe_2d_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
debugoverlay_wireframe_pc_30_features.vcs 2 0 0 0 13 0 0 0 0
debugoverlay_wireframe_pc_30_ps.vcs det. 5 1 1 0 12 0 3 0 16
debugoverlay_wireframe_pc_30_vs.vcs det. 3 1 3 0 3 0 1 3 3
debugoverlay_wireframe_pc_40_features.vcs 2 0 0 0 21 0 0 0 0
debugoverlay_wireframe_pc_40_ps.vcs det. 5 1 1 0 20 0 4 0 16
debugoverlay_wireframe_pc_40_vs.vcs det. 3 1 3 0 3 0 1 3 3
deferred_shading_pc_41_features.vcs 0 0 0 0 34 0 0 0 0
deferred_shading_pc_41_ps.vcs det. 1 0 8 1 33 0 5 0 2
deferred_shading_pc_41_vs.vcs det. 0 0 0 0 2 0 1 1 1
depth_only_foliage_pc_40_features.vcs 4 1 0 0 19 2 0 0 0
depth_only_foliage_pc_40_ps.vcs det. 4 2 2 1 10 2 1 0 9
depth_only_foliage_pc_40_vs.vcs det. 6 2 2 0 10 0 1 12 18
depth_only_pc_30_features.vcs 5 1 0 0 24 2 0 0 0
depth_only_pc_30_ps.vcs det. 4 2 3 2 11 2 1 0 9
depth_only_pc_30_vs.vcs det. 7 2 4 2 14 0 2 42 36
depth_only_pc_40_features.vcs 5 1 0 0 22 2 0 0 0
depth_only_pc_40_ps.vcs det. 4 2 3 2 11 2 1 0 9
depth_only_pc_40_vs.vcs det. 7 2 4 2 12 0 2 42 36
downsample_pc_30_features.vcs 0 0 0 0 5 0 0 0 0
downsample_pc_30_ps.vcs det. 0 0 2 0 5 0 0 0 1
downsample_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
downsample_pc_40_features.vcs 0 0 0 0 5 0 0 0 0
downsample_pc_40_ps.vcs det. 0 0 2 0 5 0 0 0 1
downsample_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
error_pc_30_features.vcs 0 0 0 0 5 0 0 0 0
error_pc_30_ps.vcs det. 0 0 0 0 2 0 0 0 1
error_pc_30_vs.vcs det. 1 0 1 0 3 0 1 3 1
error_pc_40_features.vcs 0 0 0 0 5 0 0 0 0
error_pc_40_ps.vcs det. 0 0 0 0 2 0 0 0 1
error_pc_40_vs.vcs det. 1 0 1 0 3 0 1 3 1
fogtonemapsrgb_pc_30_features.vcs 0 0 0 0 5 0 0 0 0
fogtonemapsrgb_pc_30_ps.vcs det. 0 0 0 0 5 0 1 0 1
fogtonemapsrgb_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
fogtonemapsrgb_pc_40_features.vcs 0 0 0 0 5 0 0 0 0
fogtonemapsrgb_pc_40_ps.vcs det. 0 0 0 0 5 0 1 0 1
fogtonemapsrgb_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
gaussian_bloom_blur_cs_pc_50_features.vcs 0 0 0 0 14 0 0 0 0
gaussian_bloom_blur_pc_41_features.vcs 0 0 0 0 16 0 0 0 0
gaussian_bloom_blur_pc_41_ps.vcs det. 0 0 3 1 16 0 2 0 1
gaussian_bloom_blur_pc_41_vs.vcs det. 0 0 0 0 0 0 0 1 1
general_filter_pc_30_features.vcs 4 0 0 0 9 0 0 0 0
general_filter_pc_30_ps.vcs det. 3 0 2 0 9 0 1 0 8
general_filter_pc_30_vs.vcs det. 1 0 0 0 0 0 0 2 2
general_filter_pc_40_features.vcs 4 0 0 0 9 0 0 0 0
general_filter_pc_40_ps.vcs det. 3 0 2 0 9 0 1 0 8
general_filter_pc_40_vs.vcs det. 1 0 0 0 0 0 0 2 2
generic_light_pc_30_features.vcs 3 1 0 0 13 0 0 0 0
generic_light_pc_30_ps.vcs det. 7 3 1 2 12 0 2 0 24
generic_light_pc_30_vs.vcs det. 2 0 0 0 2 0 2 2 4
generic_light_pc_40_features.vcs 3 1 0 0 14 0 0 0 0
generic_light_pc_40_ps.vcs det. 7 3 1 2 13 0 2 0 24
generic_light_pc_40_vs.vcs det. 2 0 0 0 2 0 2 2 4
generic_pc_30_features.vcs 20 13 0 0 80 13 0 0 0
generic_pc_30_ps.vcs det. 20 23 7 6 73 13 4 0 1520
generic_pc_30_vs.vcs det. 10 2 6 3 11 0 2 72 320
generic_pc_41_features.vcs 20 13 0 0 102 14 0 0 0
generic_pc_41_ps.vcs det. 20 23 7 6 95 14 6 0 4640
generic_pc_41_vs.vcs det. 10 2 6 3 9 0 2 108 320
grasstile_pc_41_features.vcs 0 0 0 0 38 0 0 0 0
grasstile_pc_41_ps.vcs det. 4 1 5 3 22 0 5 0 8
grasstile_pc_41_vs.vcs det. 2 0 6 2 28 0 6 1 2
grasstile_preview_pc_41_features.vcs 1 0 0 0 26 2 0 0 0
grasstile_preview_pc_41_ps.vcs det. 2 0 3 1 25 2 5 0 4
grasstile_preview_pc_41_vs.vcs det. 1 0 3 0 3 0 1 12 1
hdr_post_process_pc_40_features.vcs 0 0 0 0 14 0 0 0 0
hdr_post_process_pc_40_ps.vcs det. 0 0 3 0 14 0 3 0 1
hdr_post_process_pc_40_vs.vcs det. 0 0 0 0 1 0 1 1 1
height_fog_pc_40_features.vcs 0 0 0 0 4 0 0 0 0
height_fog_pc_40_ps.vcs det. 0 0 0 0 4 0 1 0 1
height_fog_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
imageformat_test_pc_30_features.vcs 0 0 0 0 5 1 0 0 0
imageformat_test_pc_30_ps.vcs det. 0 0 4 0 4 1 0 0 1
imageformat_test_pc_30_vs.vcs det. 0 0 0 0 1 0 0 1 1
imageformat_test_pc_40_features.vcs 0 0 0 0 5 1 0 0 0
imageformat_test_pc_40_ps.vcs det. 0 0 4 0 4 1 0 0 1
imageformat_test_pc_40_vs.vcs det. 0 0 0 0 1 0 0 1 1
irradiance_volume_pc_30_features.vcs 0 0 0 0 9 0 0 0 0
irradiance_volume_pc_30_ps.vcs det. 3 1 1 0 8 0 2 0 4
irradiance_volume_pc_30_vs.vcs det. 1 0 1 0 3 0 3 2 2
irradiance_volume_pc_40_features.vcs 0 0 0 0 9 0 0 0 0
irradiance_volume_pc_40_ps.vcs det. 3 1 1 0 8 0 2 0 4
irradiance_volume_pc_40_vs.vcs det. 1 0 1 0 3 0 3 2 2
light_propagation_volume_accumulate_pc_30_features.vcs 0 0 0 0 2 0 0 0 0
light_propagation_volume_accumulate_pc_30_ps.vcs det. 0 0 0 0 2 0 0 0 1
light_propagation_volume_accumulate_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
light_propagation_volume_accumulate_pc_40_features.vcs 0 0 0 0 2 0 0 0 0
light_propagation_volume_accumulate_pc_40_ps.vcs det. 0 0 0 0 2 0 0 0 1
light_propagation_volume_accumulate_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
light_propagation_volume_fixup_pc_30_features.vcs 0 0 0 0 6 0 0 0 0
light_propagation_volume_fixup_pc_30_ps.vcs det. 0 0 0 0 6 0 0 0 1
light_propagation_volume_fixup_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
light_propagation_volume_fixup_pc_40_features.vcs 0 0 0 0 6 0 0 0 0
light_propagation_volume_fixup_pc_40_ps.vcs det. 0 0 0 0 6 0 0 0 1
light_propagation_volume_fixup_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
light_propagation_volume_injection_pc_30_features.vcs 2 0 0 0 14 0 0 0 0
light_propagation_volume_injection_pc_30_ps.vcs det. 1 0 0 0 0 0 0 0 2
light_propagation_volume_injection_pc_30_vs.vcs det. 2 0 2 0 14 0 0 2 4
light_propagation_volume_injection_pc_40_features.vcs 2 0 0 0 14 0 0 0 0
light_propagation_volume_injection_pc_40_ps.vcs det. 1 0 0 0 0 0 0 0 2
light_propagation_volume_injection_pc_40_vs.vcs det. 2 0 2 0 14 0 0 2 4
light_propagation_volume_pc_30_features.vcs 0 0 0 0 15 0 0 0 0
light_propagation_volume_pc_30_ps.vcs det. 2 1 2 0 13 0 1 0 3
light_propagation_volume_pc_30_vs.vcs det. 1 0 2 0 4 0 2 2 2
light_propagation_volume_pc_40_features.vcs 0 0 0 0 15 0 0 0 0
light_propagation_volume_pc_40_ps.vcs det. 2 1 2 0 13 0 1 0 3
light_propagation_volume_pc_40_vs.vcs det. 1 0 2 0 4 0 2 2 2
light_propagation_volume_propagation_pc_30_features.vcs 1 0 0 0 8 0 0 0 0
light_propagation_volume_propagation_pc_30_ps.vcs det. 1 0 0 0 8 0 0 0 2
light_propagation_volume_propagation_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
light_propagation_volume_propagation_pc_40_features.vcs 1 0 0 0 8 0 0 0 0
light_propagation_volume_propagation_pc_40_ps.vcs det. 1 0 0 0 8 0 0 0 2
light_propagation_volume_propagation_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
minimap_fow_pc_30_features.vcs 0 0 0 0 6 0 0 0 0
minimap_fow_pc_30_ps.vcs det. 0 0 0 0 5 0 0 0 1
minimap_fow_pc_30_vs.vcs det. 0 0 0 0 1 0 0 1 1
minimap_fow_pc_40_features.vcs 0 0 0 0 6 0 0 0 0
minimap_fow_pc_40_ps.vcs det. 0 0 0 0 5 0 0 0 1
minimap_fow_pc_40_vs.vcs det. 0 0 0 0 1 0 0 1 1
morph_composite_pc_30_features.vcs 0 0 0 0 2 0 0 0 0
morph_composite_pc_30_ps.vcs det. 0 0 1 0 2 0 0 0 1
morph_composite_pc_30_vs.vcs det. 0 0 1 0 0 0 0 2 1
morph_composite_pc_40_features.vcs 0 0 0 0 2 0 0 0 0
morph_composite_pc_40_ps.vcs det. 0 0 1 0 2 0 0 0 1
morph_composite_pc_40_vs.vcs det. 0 0 1 0 0 0 0 2 1
msaa_resolve_cs_pc_50_features.vcs 0 0 0 0 3 0 0 0 0
occluder_depth_overlay_pc_30_features.vcs 0 0 0 0 7 0 0 0 0
occluder_depth_overlay_pc_30_ps.vcs det. 0 0 0 0 7 0 1 0 1
occluder_depth_overlay_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
occluder_depth_overlay_pc_40_features.vcs 0 0 0 0 7 0 0 0 0
occluder_depth_overlay_pc_40_ps.vcs det. 0 0 0 0 7 0 1 0 1
occluder_depth_overlay_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
occluder_vis_pc_40_features.vcs 0 0 0 0 10 0 0 0 0
occluder_vis_pc_40_ps.vcs det. 0 0 0 0 8 0 1 0 1
occluder_vis_pc_40_vs.vcs det. 1 0 1 1 3 0 1 1 1
occlusion_pc_30_features.vcs 2 0 0 0 1 0 0 0 0
occlusion_pc_30_ps.vcs det. 2 0 0 0 0 0 0 0 4
occlusion_pc_30_vs.vcs det. 0 0 0 0 1 0 1 1 1
occlusion_pc_40_features.vcs 2 0 0 0 1 0 0 0 0
occlusion_pc_40_ps.vcs det. 2 0 0 0 0 0 0 0 4
occlusion_pc_40_vs.vcs det. 0 0 0 0 1 0 1 1 1
panorama_cs_pc_50_features.vcs 0 0 0 0 11 0 0 0 0
panorama_fancyquad_cs_pc_50_features.vcs 0 0 0 0 13 0 0 0 0
panorama_fancyquad_pc_30_features.vcs 0 0 0 0 9 0 0 0 0
panorama_fancyquad_pc_30_ps.vcs det. 0 0 8 0 9 0 2 0 1
panorama_fancyquad_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
panorama_fancyquad_pc_40_features.vcs 0 0 0 0 9 0 0 0 0
panorama_fancyquad_pc_40_ps.vcs det. 0 0 8 0 9 0 2 0 1
panorama_fancyquad_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
panorama_fancyquad_pc_50_features.vcs 0 0 0 0 9 0 0 0 0
panorama_fancyquad_pc_50_ps.vcs det. 0 0 8 0 9 0 2 0 1
panorama_fancyquad_pc_50_vs.vcs det. 0 0 0 0 0 0 0 1 1
panorama_pc_30_features.vcs 0 0 0 0 10 0 0 0 0
panorama_pc_30_ps.vcs det. 0 0 2 1 10 0 1 0 1
panorama_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
panorama_pc_40_features.vcs 0 0 0 0 10 0 0 0 0
panorama_pc_40_ps.vcs det. 0 0 2 1 10 0 1 0 1
panorama_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
panorama_pc_50_features.vcs 0 0 0 0 10 0 0 0 0
panorama_pc_50_ps.vcs det. 0 0 2 1 10 0 1 0 1
panorama_pc_50_vs.vcs det. 0 0 0 0 0 0 0 1 1
parallax_occlusion_pc_30_features.vcs 1 0 0 0 32 4 0 0 0
parallax_occlusion_pc_30_ps.vcs det. 6 4 2 3 28 4 3 0 7
parallax_occlusion_pc_30_vs.vcs det. 3 1 2 0 6 0 2 6 3
parallax_occlusion_pc_41_features.vcs 1 0 0 0 37 4 0 0 0
parallax_occlusion_pc_41_ps.vcs det. 6 4 2 3 33 4 4 0 11
parallax_occlusion_pc_41_vs.vcs det. 3 1 2 0 6 0 2 6 3
physics_wireframe_pc_30_features.vcs 4 0 0 0 4 0 0 0 0
physics_wireframe_pc_30_ps.vcs det. 6 0 0 0 2 0 1 0 64
physics_wireframe_pc_30_vs.vcs det. 2 0 1 0 3 0 1 3 2
physics_wireframe_pc_40_features.vcs 4 0 0 0 4 0 0 0 0
physics_wireframe_pc_40_ps.vcs det. 6 0 0 0 2 0 1 0 64
physics_wireframe_pc_40_vs.vcs det. 2 0 1 0 3 0 1 3 2
post_process_pc_30_features.vcs 2 0 0 0 31 1 0 0 0
post_process_pc_30_ps.vcs det. 2 0 6 2 31 1 1 0 4
post_process_pc_30_vs.vcs det. 0 0 1 0 1 0 1 1 1
post_process_pc_40_features.vcs 2 0 0 0 31 1 0 0 0
post_process_pc_40_ps.vcs det. 2 0 6 2 31 1 1 0 4
post_process_pc_40_vs.vcs det. 0 0 1 0 1 0 1 1 1
projected_decal_modulate_pc_30_features.vcs 1 0 0 0 10 1 0 0 0
projected_decal_modulate_pc_30_ps.vcs det. 4 1 0 0 9 1 1 0 8
projected_decal_modulate_pc_30_vs.vcs det. 3 1 1 1 3 0 1 1 3
projected_decal_modulate_pc_40_features.vcs 1 0 0 0 9 1 0 0 0
projected_decal_modulate_pc_40_ps.vcs det. 4 1 0 0 8 1 1 0 8
projected_decal_modulate_pc_40_vs.vcs det. 3 1 1 1 3 0 1 1 3
projected_sheet_decals_pc_41_features.vcs 1 0 0 0 33 2 0 0 0
projected_sheet_decals_pc_41_ps.vcs det. 4 1 1 0 24 2 4 0 8
projected_sheet_decals_pc_41_vs.vcs det. 5 1 1 1 17 2 1 1 8
reconstruct_normals_pc_30_features.vcs 0 0 0 0 8 0 0 0 0
reconstruct_normals_pc_30_ps.vcs det. 0 0 2 0 8 0 1 0 1
reconstruct_normals_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
reconstruct_normals_pc_40_features.vcs 0 0 0 0 8 0 0 0 0
reconstruct_normals_pc_40_ps.vcs det. 0 0 2 0 8 0 1 0 1
reconstruct_normals_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
refract_pc_30_features.vcs 5 1 0 0 19 3 0 0 0
refract_pc_30_ps.vcs det. 5 1 0 0 15 3 3 0 24
refract_pc_30_vs.vcs det. 4 0 2 0 5 0 1 12 8
refract_pc_40_features.vcs 5 1 0 0 19 3 0 0 0
refract_pc_40_ps.vcs det. 5 1 0 0 15 3 3 0 24
refract_pc_40_vs.vcs det. 4 0 2 0 5 0 1 12 8
sampletexture_bicubic_pc_30_features.vcs 3 1 0 0 12 0 0 0 0
sampletexture_bicubic_pc_30_ps.vcs det. 2 0 2 0 12 0 0 0 4
sampletexture_bicubic_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
sampletexture_bicubic_pc_40_features.vcs 3 1 0 0 10 0 0 0 0
sampletexture_bicubic_pc_40_ps.vcs det. 2 0 2 0 10 0 0 0 4
sampletexture_bicubic_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
screen_texture_with_depth_pc_30_features.vcs 0 0 0 0 3 0 0 0 0
screen_texture_with_depth_pc_30_ps.vcs det. 0 0 0 0 2 0 0 0 1
screen_texture_with_depth_pc_30_vs.vcs det. 0 0 0 0 1 0 0 1 1
screen_texture_with_depth_pc_40_features.vcs 0 0 0 0 3 0 0 0 0
screen_texture_with_depth_pc_40_ps.vcs det. 0 0 0 0 2 0 0 0 1
screen_texture_with_depth_pc_40_vs.vcs det. 0 0 0 0 1 0 0 1 1
screenspace_reflections_blur_pc_41_features.vcs 0 0 0 0 5 0 0 0 0
screenspace_reflections_blur_pc_41_ps.vcs det. 0 0 1 0 5 0 0 0 1
screenspace_reflections_blur_pc_41_vs.vcs det. 0 0 0 0 0 0 0 1 1
screenspace_reflections_pc_41_features.vcs 0 0 0 0 11 1 0 0 0
screenspace_reflections_pc_41_ps.vcs det. 0 0 0 0 11 1 2 0 1
screenspace_reflections_pc_41_vs.vcs det. 0 0 0 0 2 0 2 1 1
sfm_accumulation_pc_40_features.vcs 0 0 0 0 3 0 0 0 0
sfm_accumulation_pc_40_ps.vcs det. 0 0 3 0 2 0 0 0 1
sfm_accumulation_pc_40_vs.vcs det. 0 0 0 0 1 0 0 1 1
sfm_hsl_grain_pc_40_features.vcs 0 0 0 0 7 0 0 0 0
sfm_hsl_grain_pc_40_ps.vcs det. 1 0 1 1 6 0 1 0 2
sfm_hsl_grain_pc_40_vs.vcs det. 1 0 1 1 1 0 0 1 2
sfm_textured_unlit_pc_30_features.vcs 0 0 0 0 5 0 0 0 0
sfm_textured_unlit_pc_30_ps.vcs det. 0 0 0 0 4 0 0 0 1
sfm_textured_unlit_pc_30_vs.vcs det. 0 0 0 0 1 0 1 1 1
sfm_textured_unlit_pc_40_features.vcs 0 0 0 0 5 0 0 0 0
sfm_textured_unlit_pc_40_ps.vcs det. 0 0 0 0 4 0 0 0 1
sfm_textured_unlit_pc_40_vs.vcs det. 0 0 0 0 1 0 1 1 1
sfm_volumetrics_frustum_pc_40_features.vcs 0 0 0 0 10 0 0 0 0
sfm_volumetrics_frustum_pc_40_ps.vcs det. 1 0 3 2 10 0 2 0 2
sfm_volumetrics_frustum_pc_40_vs.vcs det. 1 0 1 1 1 0 1 1 2
simple_pc_30_features.vcs 3 0 0 0 26 2 0 0 0
simple_pc_30_ps.vcs det. 5 4 1 1 23 2 3 0 14
simple_pc_30_vs.vcs det. 5 2 3 1 7 0 2 12 10
simple_pc_41_features.vcs 3 0 0 0 32 2 0 0 0
simple_pc_41_ps.vcs det. 5 4 1 1 29 2 4 0 14
simple_pc_41_vs.vcs det. 5 2 3 1 5 0 2 12 10
simple_water_pc_30_features.vcs 3 0 0 0 34 2 0 0 0
simple_water_pc_30_ps.vcs det. 6 3 2 1 16 2 4 0 32
simple_water_pc_30_vs.vcs det. 3 1 2 1 19 0 1 2 3
simple_water_pc_40_features.vcs 3 0 0 0 34 2 0 0 0
simple_water_pc_40_ps.vcs det. 6 3 2 1 16 2 4 0 32
simple_water_pc_40_vs.vcs det. 3 1 2 1 19 0 1 2 3
sky_lighting_pc_30_features.vcs 0 0 0 0 6 0 0 0 0
sky_lighting_pc_30_ps.vcs det. 0 0 0 0 6 0 0 0 1
sky_lighting_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
sky_lighting_pc_40_features.vcs 0 0 0 0 6 0 0 0 0
sky_lighting_pc_40_ps.vcs det. 0 0 0 0 6 0 0 0 1
sky_lighting_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
sky_model_pc_30_features.vcs 0 0 0 0 29 0 0 0 0
sky_model_pc_30_ps.vcs det. 0 0 1 0 28 0 2 0 1
sky_model_pc_30_vs.vcs det. 0 0 1 0 2 0 2 1 1
sky_model_pc_40_features.vcs 0 0 0 0 29 0 0 0 0
sky_model_pc_40_ps.vcs det. 0 0 1 0 28 0 2 0 1
sky_model_pc_40_vs.vcs det. 0 0 1 0 2 0 2 1 1
sky_pc_30_features.vcs 2 0 0 0 19 4 0 0 0
sky_pc_30_ps.vcs det. 1 0 4 1 18 4 2 0 6
sky_pc_30_vs.vcs det. 1 0 1 0 3 0 2 1 2
sky_pc_40_features.vcs 2 0 0 0 19 4 0 0 0
sky_pc_40_ps.vcs det. 1 0 4 1 18 4 2 0 6
sky_pc_40_vs.vcs det. 1 0 1 0 3 0 2 1 2
solidcolor_pc_30_features.vcs 6 0 0 0 18 0 0 0 0
solidcolor_pc_30_ps.vcs det. 4 2 0 0 12 0 1 0 12
solidcolor_pc_30_vs.vcs det. 4 1 3 1 7 0 2 9 6
solidcolor_pc_40_features.vcs 6 0 0 0 16 0 0 0 0
solidcolor_pc_40_ps.vcs det. 4 2 0 0 12 0 1 0 12
solidcolor_pc_40_vs.vcs det. 4 1 3 1 5 0 2 9 6
spriteentity_pc_41_features.vcs 1 0 0 0 8 1 0 0 0
spriteentity_pc_41_ps.vcs det. 5 2 1 0 3 1 0 0 9
spriteentity_pc_41_vs.vcs det. 6 2 2 1 8 1 1 1 6
ssao_bilateral_blur_pc_40_features.vcs 0 0 0 0 2 0 0 0 0
ssao_bilateral_blur_pc_40_ps.vcs det. 0 0 0 0 2 0 0 0 1
ssao_bilateral_blur_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
ssao_convert_depth_pc_40_features.vcs 0 0 0 0 3 0 0 0 0
ssao_convert_depth_pc_40_ps.vcs det. 0 0 1 0 3 0 1 0 1
ssao_convert_depth_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
ssao_downsample_depth_pc_40_features.vcs 0 0 0 0 1 0 0 0 0
ssao_downsample_depth_pc_40_ps.vcs det. 0 0 0 0 1 0 0 0 1
ssao_downsample_depth_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
ssao_pc_30_features.vcs 2 0 0 0 13 1 0 0 0
ssao_pc_30_ps.vcs det. 2 0 2 0 13 1 1 0 6
ssao_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
ssao_pc_40_features.vcs 2 0 0 0 13 1 0 0 0
ssao_pc_40_ps.vcs det. 2 0 2 0 13 1 1 0 6
ssao_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
ssao_scalable_ambient_obscurance_pc_40_features.vcs 0 0 0 0 9 0 0 0 0
ssao_scalable_ambient_obscurance_pc_40_ps.vcs det. 0 0 2 0 9 0 1 0 1
ssao_scalable_ambient_obscurance_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
sunlight_pc_30_features.vcs 0 0 0 0 12 0 0 0 0
sunlight_pc_30_ps.vcs det. 3 2 3 2 12 0 2 0 3
sunlight_pc_30_vs.vcs det. 0 0 1 0 0 0 0 1 1
sunlight_pc_40_features.vcs 0 0 0 0 12 0 0 0 0
sunlight_pc_40_ps.vcs det. 3 2 3 2 12 0 2 0 3
sunlight_pc_40_vs.vcs det. 0 0 1 0 0 0 0 1 1
test_pc_30_features.vcs 2 0 0 0 13 1 0 0 0
test_pc_30_ps.vcs det. 1 0 1 0 13 1 2 0 2
test_pc_30_vs.vcs det. 3 0 1 0 0 0 0 1 1
test_pc_40_features.vcs 2 0 0 0 13 1 0 0 0
test_pc_40_gs.vcs 2 0 1 0 1 0 1 0 3
test_pc_40_ps.vcs det. 1 0 1 0 13 1 2 0 2
test_pc_40_vs.vcs det. 3 0 1 0 0 0 0 1 3
test_pc_50_features.vcs 2 0 0 0 14 1 0 0 0
test_pc_50_gs.vcs 2 0 1 0 1 0 1 0 3
test_pc_50_ps.vcs det. 1 0 1 0 13 1 2 0 2
test_pc_50_vs.vcs det. 3 0 1 0 0 0 0 1 6
test_renderpass_pc_30_features.vcs 0 0 0 0 11 1 0 0 0
test_renderpass_pc_30_ps.vcs det. 0 0 1 0 10 1 0 0 1
test_renderpass_pc_30_vs.vcs det. 0 0 0 0 1 0 0 1 1
test_renderpass_pc_40_features.vcs 0 0 0 0 11 1 0 0 0
test_renderpass_pc_40_ps.vcs det. 0 0 1 0 10 1 0 0 1
test_renderpass_pc_40_vs.vcs det. 0 0 0 0 1 0 0 1 1
tonemap_query_pc_30_features.vcs 0 0 0 0 8 0 0 0 0
tonemap_query_pc_30_ps.vcs det. 0 0 5 0 8 0 0 0 1
tonemap_query_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
tonemap_query_pc_40_features.vcs 0 0 0 0 8 0 0 0 0
tonemap_query_pc_40_ps.vcs det. 0 0 5 0 8 0 0 0 1
tonemap_query_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
tonemap_query_pc_50_features.vcs 0 0 0 0 8 0 0 0 0
tonemap_query_pc_50_ps.vcs det. 0 0 5 0 8 0 0 0 1
tonemap_query_pc_50_vs.vcs det. 0 0 0 0 0 0 0 1 1
tools_2d_generic_pc_30_features.vcs 0 0 0 0 4 0 0 0 0
tools_2d_generic_pc_30_ps.vcs det. 0 0 0 0 4 0 0 0 1
tools_2d_generic_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
tools_2d_generic_pc_40_features.vcs 0 0 0 0 4 0 0 0 0
tools_2d_generic_pc_40_ps.vcs det. 0 0 0 0 4 0 0 0 1
tools_2d_generic_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
tools_encode_environment_map_pc_30_features.vcs 0 0 0 0 5 0 0 0 0
tools_encode_environment_map_pc_30_ps.vcs det. 0 0 0 0 5 0 0 0 1
tools_encode_environment_map_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
tools_encode_environment_map_pc_40_features.vcs 0 0 0 0 5 0 0 0 0
tools_encode_environment_map_pc_40_ps.vcs det. 0 0 0 0 5 0 0 0 1
tools_encode_environment_map_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
tools_generic_pc_30_features.vcs 6 1 0 0 18 2 0 0 0
tools_generic_pc_30_ps.vcs det. 4 0 0 0 13 2 0 0 16
tools_generic_pc_30_vs.vcs det. 3 0 1 1 5 0 1 2 4
tools_generic_pc_40_features.vcs 6 1 0 0 18 2 0 0 0
tools_generic_pc_40_ps.vcs det. 4 0 0 0 13 2 0 0 16
tools_generic_pc_40_vs.vcs det. 3 0 1 1 5 0 1 2 4
tools_light_probe_pc_30_features.vcs 0 0 0 0 5 0 0 0 0
tools_light_probe_pc_30_ps.vcs det. 0 0 0 0 5 0 1 0 1
tools_light_probe_pc_30_vs.vcs det. 0 0 0 0 1 0 1 1 1
tools_light_probe_pc_40_features.vcs 0 0 0 0 5 0 0 0 0
tools_light_probe_pc_40_ps.vcs det. 0 0 0 0 5 0 1 0 1
tools_light_probe_pc_40_vs.vcs det. 0 0 0 0 1 0 1 1 1
tools_modelviewer_wireframe_pc_30_features.vcs 0 0 0 0 7 0 0 0 0
tools_modelviewer_wireframe_pc_30_ps.vcs det. 0 0 0 0 1 0 0 0 1
tools_modelviewer_wireframe_pc_30_vs.vcs det. 3 1 3 0 6 0 1 9 3
tools_modelviewer_wireframe_pc_40_features.vcs 0 0 0 0 5 0 0 0 0
tools_modelviewer_wireframe_pc_40_ps.vcs det. 0 0 0 0 1 0 0 0 1
tools_modelviewer_wireframe_pc_40_vs.vcs det. 3 1 3 0 4 0 1 9 3
tools_selection_overlay_pc_30_features.vcs 1 0 0 0 9 0 0 0 0
tools_selection_overlay_pc_30_ps.vcs det. 0 0 0 0 4 0 0 0 1
tools_selection_overlay_pc_30_vs.vcs det. 1 0 1 0 5 0 1 3 1
tools_selection_overlay_pc_40_features.vcs 1 0 0 0 9 0 0 0 0
tools_selection_overlay_pc_40_ps.vcs det. 0 0 0 0 4 0 0 0 1
tools_selection_overlay_pc_40_vs.vcs det. 1 0 1 0 5 0 1 3 1
tools_solid_color_pc_30_features.vcs 0 0 0 0 8 0 0 0 0
tools_solid_color_pc_30_ps.vcs det. 5 1 0 0 5 0 1 0 6
tools_solid_color_pc_30_vs.vcs det. 4 1 0 0 5 0 1 1 4
tools_solid_color_pc_40_features.vcs 0 0 0 0 8 0 0 0 0
tools_solid_color_pc_40_ps.vcs det. 5 1 0 0 5 0 1 0 6
tools_solid_color_pc_40_vs.vcs det. 4 1 0 0 5 0 1 1 4
tools_solid_pc_30_features.vcs 6 0 0 0 10 0 0 0 0
tools_solid_pc_30_ps.vcs det. 9 1 1 0 9 0 1 0 256
tools_solid_pc_30_vs.vcs det. 3 1 3 0 3 0 1 3 3
tools_solid_pc_40_features.vcs 6 0 0 0 10 0 0 0 0
tools_solid_pc_40_ps.vcs det. 9 1 1 0 9 0 1 0 256
tools_solid_pc_40_vs.vcs det. 3 1 3 0 3 0 1 3 3
tools_sprite_pc_30_features.vcs 6 2 0 0 12 4 0 0 0
tools_sprite_pc_30_ps.vcs det. 4 1 2 0 10 4 0 0 16
tools_sprite_pc_30_vs.vcs det. 4 1 0 0 2 0 1 2 12
tools_sprite_pc_40_features.vcs 6 2 0 0 12 4 0 0 0
tools_sprite_pc_40_gs.vcs 3 1 0 0 1 0 1 0 6
tools_sprite_pc_40_ps.vcs det. 4 1 2 0 10 4 0 0 16
tools_sprite_pc_40_vs.vcs det. 4 1 0 0 2 0 1 2 4
tools_textured_unlit_pc_30_features.vcs 1 0 0 0 7 0 0 0 0
tools_textured_unlit_pc_30_ps.vcs det. 1 0 0 0 4 0 0 0 2
tools_textured_unlit_pc_30_vs.vcs det. 2 0 1 1 3 0 1 1 2
tools_textured_unlit_pc_40_features.vcs 1 0 0 0 7 0 0 0 0
tools_textured_unlit_pc_40_ps.vcs det. 1 0 0 0 4 0 0 0 2
tools_textured_unlit_pc_40_vs.vcs det. 2 0 1 1 3 0 1 1 2
tools_visualize_collision_mesh_pc_30_features.vcs 2 0 0 0 4 0 0 0 0
tools_visualize_collision_mesh_pc_30_ps.vcs det. 2 0 0 0 0 0 0 0 4
tools_visualize_collision_mesh_pc_30_vs.vcs det. 2 0 2 0 4 0 1 3 2
tools_visualize_collision_mesh_pc_40_features.vcs 2 0 0 0 4 0 0 0 0
tools_visualize_collision_mesh_pc_40_ps.vcs det. 2 0 0 0 0 0 0 0 4
tools_visualize_collision_mesh_pc_40_vs.vcs det. 2 0 2 0 4 0 1 3 2
tools_visualize_tangent_frame_pc_40_features.vcs 2 0 0 0 5 0 0 0 0
tools_visualize_tangent_frame_pc_40_gs.vcs 2 0 0 0 2 0 1 0 4
tools_visualize_tangent_frame_pc_40_ps.vcs det. 0 0 0 0 0 0 0 0 1
tools_visualize_tangent_frame_pc_40_vs.vcs det. 5 1 3 0 4 0 1 24 12
tools_wireframe_pc_30_features.vcs 6 0 0 0 13 0 0 0 0
tools_wireframe_pc_30_ps.vcs det. 5 0 2 0 6 0 1 0 32
tools_wireframe_pc_30_vs.vcs det. 3 0 5 0 8 0 2 3 2
tools_wireframe_pc_40_features.vcs 6 0 0 0 14 0 0 0 0
tools_wireframe_pc_40_gs.vcs 2 0 2 0 2 0 1 0 2
tools_wireframe_pc_40_ps.vcs det. 5 0 2 0 6 0 1 0 32
tools_wireframe_pc_40_vs.vcs det. 3 0 5 0 9 0 2 3 2
ui_pc_30_features.vcs 4 2 0 0 9 1 0 0 0
ui_pc_30_ps.vcs det. 3 0 0 0 8 1 0 0 8
ui_pc_30_vs.vcs det. 0 0 0 0 1 0 0 1 1
ui_pc_40_features.vcs 4 2 0 0 9 1 0 0 0
ui_pc_40_ps.vcs det. 3 0 0 0 8 1 0 0 8
ui_pc_40_vs.vcs det. 0 0 0 0 1 0 0 1 1
unlit_pc_30_features.vcs 2 0 0 0 6 2 0 0 0
unlit_pc_30_ps.vcs det. 2 0 0 0 6 2 0 0 4
unlit_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
unlit_pc_40_features.vcs 2 0 0 0 6 2 0 0 0
unlit_pc_40_ps.vcs det. 2 0 0 0 6 2 0 0 4
unlit_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
upsampleindirect_pc_30_features.vcs 0 0 0 0 10 0 0 0 0
upsampleindirect_pc_30_ps.vcs det. 0 0 1 0 10 0 1 0 1
upsampleindirect_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
upsampleindirect_pc_40_features.vcs 0 0 0 0 10 0 0 0 0
upsampleindirect_pc_40_ps.vcs det. 0 0 1 0 10 0 1 0 1
upsampleindirect_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
vis_cstest_pc_50_features.vcs 0 0 0 0 2 0 0 0 0
vis_cstest_pc_50_ps.vcs det. 0 0 0 0 2 0 0 0 1
vis_cstest_pc_50_vs.vcs det. 0 0 0 0 0 0 0 1 1
visualize_cloth_pc_40_features.vcs 5 1 0 0 30 0 0 0 0
visualize_cloth_pc_40_gs.vcs 1 0 0 0 1 0 1 0 2
visualize_cloth_pc_40_ps.vcs det. 10 4 2 3 26 0 4 0 72
visualize_cloth_pc_40_vs.vcs det. 2 0 1 1 5 0 0 2 2
visualize_depth_pc_30_features.vcs 0 0 0 0 6 0 0 0 0
visualize_depth_pc_30_ps.vcs det. 0 0 1 0 6 0 0 0 1
visualize_depth_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
visualize_depth_pc_40_features.vcs 0 0 0 0 6 0 0 0 0
visualize_depth_pc_40_ps.vcs det. 0 0 1 0 6 0 0 0 1
visualize_depth_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
visualize_nav_pc_40_features.vcs 4 1 0 0 12 0 0 0 0
visualize_nav_pc_40_ps.vcs det. 9 4 2 3 6 0 1 0 36
visualize_nav_pc_40_vs.vcs det. 3 0 1 1 7 0 1 2 4
visualize_physics_pc_40_features.vcs 5 1 0 0 30 0 0 0 0
visualize_physics_pc_40_gs.vcs 1 0 0 0 1 0 1 0 2
visualize_physics_pc_40_ps.vcs det. 10 4 2 3 26 0 4 0 72
visualize_physics_pc_40_vs.vcs det. 2 0 1 1 5 0 0 2 2
vr_stencil_pc_50_features.vcs 0 0 0 0 4 0 0 0 0
vr_stencil_pc_50_gs.vcs 0 0 1 0 0 0 0 0 1
vr_stencil_pc_50_ps.vcs det. 0 0 3 0 4 0 1 0 1
vr_stencil_pc_50_vs.vcs det. 0 0 1 0 1 0 1 1 1
vr_warp_pc_50_features.vcs 1 0 0 0 35 1 0 0 0
vr_warp_pc_50_ps.vcs det. 1 0 12 15 34 1 1 0 2
vr_warp_pc_50_vs.vcs det. 0 0 4 3 1 0 0 3 1
warp_test_pc_30_features.vcs 3 0 0 0 28 2 0 0 0
warp_test_pc_30_ps.vcs det. 6 5 1 1 23 2 3 0 13
warp_test_pc_30_vs.vcs det. 4 2 2 1 7 0 2 2 5
warp_test_pc_40_features.vcs 3 0 0 0 34 2 0 0 0
warp_test_pc_40_ps.vcs det. 6 5 1 1 29 2 4 0 13
warp_test_pc_40_vs.vcs det. 4 2 2 1 7 0 2 2 5
water_pc_40_features.vcs 3 2 0 0 17 2 0 0 0
water_pc_40_ps.vcs det. 6 4 1 0 15 2 2 0 42
water_pc_40_vs.vcs det. 3 1 1 0 3 0 1 3 3
bloom_dota_cs_pc_30_features.vcs 0 0 0 0 0 0 0 0 0
bloom_dota_cs_pc_40_features.vcs 0 0 0 0 0 0 0 0 0
bloom_dota_cs_pc_50_features.vcs 0 0 0 0 11 0 0 0 0
bloom_dota_pc_30_features.vcs 0 0 0 0 12 0 0 0 0
bloom_dota_pc_30_ps.vcs det. 1 1 3 1 12 0 2 0 1
bloom_dota_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
bloom_dota_pc_40_features.vcs 0 0 0 0 12 0 0 0 0
bloom_dota_pc_40_ps.vcs det. 1 1 3 1 12 0 2 0 1
bloom_dota_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
blur_pc_30_features.vcs 4 0 0 0 11 0 0 0 0
blur_pc_30_ps.vcs det. 3 0 2 0 11 0 1 0 20
blur_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
blur_pc_40_features.vcs 4 0 0 0 11 0 0 0 0
blur_pc_40_ps.vcs det. 3 0 2 0 11 0 1 0 20
blur_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
card_panorama_pc_30_features.vcs 4 1 0 0 25 2 0 0 0
card_panorama_pc_30_ps.vcs det. 8 5 0 0 21 2 1 0 32
card_panorama_pc_30_vs.vcs det. 3 0 2 0 5 0 1 3 4
card_panorama_pc_40_features.vcs 4 1 0 0 22 2 0 0 0
card_panorama_pc_40_ps.vcs det. 8 5 0 0 18 2 1 0 32
card_panorama_pc_40_vs.vcs det. 3 0 2 0 5 0 1 3 4
colorcorrection_pc_30_features.vcs 2 0 0 0 12 1 0 0 0
colorcorrection_pc_30_ps.vcs det. 1 0 0 0 11 1 0 0 2
colorcorrection_pc_30_vs.vcs det. 1 0 0 0 1 0 0 1 2
colorcorrection_pc_40_features.vcs 2 0 0 0 12 1 0 0 0
colorcorrection_pc_40_ps.vcs det. 1 0 0 0 11 1 0 0 2
colorcorrection_pc_40_vs.vcs det. 1 0 0 0 1 0 0 1 2
copypixels_pc_30_features.vcs 3 0 0 0 10 0 0 0 0
copypixels_pc_30_ps.vcs det. 3 0 0 0 10 0 0 0 8
copypixels_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
copypixels_pc_40_features.vcs 3 0 0 0 10 0 0 0 0
copypixels_pc_40_ps.vcs det. 3 0 0 0 10 0 0 0 8
copypixels_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
deferred_global_light_pc_30_features.vcs 0 0 0 0 27 0 0 0 0
deferred_global_light_pc_30_ps.vcs det. 2 1 4 3 27 0 2 0 2
deferred_global_light_pc_30_vs.vcs det. 0 0 0 0 1 0 1 1 1
deferred_global_light_pc_40_features.vcs 0 0 0 0 33 0 0 0 0
deferred_global_light_pc_40_ps.vcs det. 2 1 4 3 33 0 3 0 3
deferred_global_light_pc_40_vs.vcs det. 0 0 0 0 1 0 1 1 1
deferred_local_light_pc_30_features.vcs 0 0 0 0 24 1 0 0 0
deferred_local_light_pc_30_ps.vcs det. 2 1 7 5 22 1 2 0 2
deferred_local_light_pc_30_vs.vcs det. 1 0 1 1 3 0 1 1 1
deferred_local_light_pc_40_features.vcs 0 0 0 0 24 1 0 0 0
deferred_local_light_pc_40_ps.vcs det. 2 1 7 5 22 1 2 0 2
deferred_local_light_pc_40_vs.vcs det. 1 0 1 1 3 0 1 1 1
deferred_post_process_pc_30_features.vcs 1 0 0 0 16 0 0 0 0
deferred_post_process_pc_30_ps.vcs det. 1 0 4 1 16 0 1 0 2
deferred_post_process_pc_30_vs.vcs det. 0 0 0 0 1 0 1 1 1
deferred_post_process_pc_40_features.vcs 1 0 0 0 16 0 0 0 0
deferred_post_process_pc_40_ps.vcs det. 1 0 4 1 16 0 1 0 2
deferred_post_process_pc_40_vs.vcs det. 0 0 0 0 1 0 1 1 1
fullscreen_vignette_pc_30_features.vcs 0 0 0 0 5 1 0 0 0
fullscreen_vignette_pc_30_ps.vcs det. 0 0 0 0 5 1 0 0 1
fullscreen_vignette_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
fullscreen_vignette_pc_40_features.vcs 0 0 0 0 5 1 0 0 0
fullscreen_vignette_pc_40_ps.vcs det. 0 0 0 0 5 1 0 0 1
fullscreen_vignette_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
fxaa_pc_30_features.vcs 0 0 0 0 13 0 0 0 0
fxaa_pc_30_ps.vcs det. 0 0 1 0 13 0 0 0 1
fxaa_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
fxaa_pc_40_features.vcs 0 0 0 0 13 0 0 0 0
fxaa_pc_40_ps.vcs det. 0 0 1 0 13 0 0 0 1
fxaa_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
glass_pc_30_features.vcs 4 1 0 0 30 6 0 0 0
glass_pc_30_ps.vcs det. 5 1 2 1 24 6 2 0 12
glass_pc_30_vs.vcs det. 1 0 2 0 7 0 1 6 1
glass_pc_40_features.vcs 4 1 0 0 37 6 0 0 0
glass_pc_40_ps.vcs det. 5 1 2 1 32 6 3 0 24
glass_pc_40_vs.vcs det. 1 0 2 0 7 0 1 6 1
global_lit_simple_pc_40_features.vcs 27 48 0 0 97 13 0 0 0
global_lit_simple_pc_40_ps.vcs det. 25 58 8 15 76 10 4 0 21192
global_lit_simple_pc_40_vs.vcs det. 10 10 5 4 26 3 2 12 136
projected_dota_pc_30_features.vcs 7 0 0 0 51 7 0 0 0
projected_dota_pc_30_ps.vcs det. 9 2 2 3 47 7 2 0 480
projected_dota_pc_30_vs.vcs det. 2 0 1 1 12 3 1 1 2
projected_dota_pc_40_features.vcs 7 0 0 0 51 7 0 0 0
projected_dota_pc_40_ps.vcs det. 9 2 2 3 47 7 2 0 480
projected_dota_pc_40_vs.vcs det. 2 0 1 1 12 3 1 1 2
refract_onesided_pc_30_features.vcs 5 1 0 0 16 3 0 0 0
refract_onesided_pc_30_ps.vcs det. 5 1 0 0 12 3 1 0 24
refract_onesided_pc_30_vs.vcs det. 4 0 2 0 5 0 1 12 8
refract_onesided_pc_40_features.vcs 5 1 0 0 16 3 0 0 0
refract_onesided_pc_40_ps.vcs det. 5 1 0 0 12 3 1 0 24
refract_onesided_pc_40_vs.vcs det. 4 0 2 0 5 0 1 12 8
refract_pc_30_features.vcs 5 1 0 0 16 3 0 0 0
refract_pc_30_ps.vcs det. 5 1 0 0 12 3 1 0 24
refract_pc_30_vs.vcs det. 4 0 2 0 5 0 1 12 8
refract_pc_40_features.vcs 5 1 0 0 16 3 0 0 0
refract_pc_40_ps.vcs det. 5 1 0 0 12 3 1 0 24
refract_pc_40_vs.vcs det. 4 0 2 0 5 0 1 12 8
spritecard_pc_30_features.vcs 20 2 0 0 43 0 0 0 0
spritecard_pc_30_ps.vcs det. 13 5 3 3 29 0 2 0 4224
spritecard_pc_30_vs.vcs det. 11 3 5 3 17 0 5 4 720
spritecard_pc_40_features.vcs 20 2 0 0 52 0 0 0 0
spritecard_pc_40_ps.vcs det. 13 5 3 3 28 0 2 0 4224
spritecard_pc_40_vs.vcs det. 11 3 5 3 27 0 6 4 2880
ssao_pc_30_features.vcs 0 0 0 0 19 1 0 0 0
ssao_pc_30_ps.vcs det. 1 0 5 2 19 1 1 0 1
ssao_pc_30_vs.vcs det. 0 0 0 0 1 0 1 1 1
ssao_pc_40_features.vcs 0 0 0 0 19 1 0 0 0
ssao_pc_40_ps.vcs det. 1 0 5 2 19 1 1 0 1
ssao_pc_40_vs.vcs det. 0 0 0 0 1 0 1 1 1
standard_lit_pc_40_features.vcs 9 11 0 0 62 14 0 0 0
standard_lit_pc_40_ps.vcs det. 12 13 2 1 58 14 2 0 684
standard_lit_pc_40_vs.vcs det. 5 0 4 2 6 0 1 12 16
sticker_pc_40_features.vcs 6 0 0 0 62 9 0 0 0
sticker_pc_40_ps.vcs det. 9 4 2 2 56 9 4 0 520
sticker_pc_40_vs.vcs det. 5 0 3 1 8 0 1 6 16
unlit_diffuse_with_independent_alpha_pc_30_features.vcs 2 0 0 0 23 2 0 0 0
unlit_diffuse_with_independent_alpha_pc_30_ps.vcs det. 5 4 0 0 19 2 1 0 11
unlit_diffuse_with_independent_alpha_pc_30_vs.vcs det. 1 0 2 0 7 0 1 3 1
unlit_diffuse_with_independent_alpha_pc_40_features.vcs 2 0 0 0 20 2 0 0 0
unlit_diffuse_with_independent_alpha_pc_40_ps.vcs det. 5 4 0 0 16 2 1 0 11
unlit_diffuse_with_independent_alpha_pc_40_vs.vcs det. 1 0 2 0 7 0 1 3 1
upsample_pc_30_features.vcs 0 0 0 0 4 0 0 0 0
upsample_pc_30_ps.vcs det. 0 0 0 0 4 0 0 0 1
upsample_pc_30_vs.vcs det. 0 0 0 0 0 0 0 1 1
upsample_pc_40_features.vcs 0 0 0 0 4 0 0 0 0
upsample_pc_40_ps.vcs det. 0 0 0 0 4 0 0 0 1
upsample_pc_40_vs.vcs det. 0 0 0 0 0 0 0 1 1
visualize_physics_pc_30_features.vcs 5 1 0 0 16 0 0 0 0
visualize_physics_pc_30_ps.vcs det. 10 4 2 4 11 0 1 0 42
visualize_physics_pc_30_vs.vcs det. 2 0 1 1 6 0 1 2 2
visualize_physics_pc_40_features.vcs 5 1 0 0 16 0 0 0 0
visualize_physics_pc_40_gs.vcs 0 0 0 0 1 0 1 0 1
visualize_physics_pc_40_ps.vcs det. 10 4 2 4 11 0 1 0 42
visualize_physics_pc_40_vs.vcs det. 2 0 1 1 5 0 0 2 2