Parameters, sorted on a2
                                       type       res  m0  a0  a1  a2      a3   a4  a5           i0           i6           i7      command(0,1)
bRemoveRoll                               5         0   1  -1   9   1   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_ArrayIndex                              1         0   1  -1   5   2   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_nDebugMode                              1         0   6  -1   5   2   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_nDownsampleRatio                        1         0   1  -1   5   2   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_nSampleCount                            1         0   1  -1   5   2   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_bFog                                    1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_bLightingOnly                           1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_bMaskCubeMapByMetalness                 1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_ChannelMask                             4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_DepthBiasAmount                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Depth Bias Amount
g_flAlpha                                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flAlpha                                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flAlphaAnglePower                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucent
g_flAlphaFactor                           1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flAlphaRange                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flAlphaTestReference                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flAlphaTestReference                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flAlphaTestReference                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucency,20 / Translucency,10 / 30
g_flAlphaTestReference                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucency,20/20
g_flAlphaTestReference                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucent
g_flAlphaTestThreshold                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flAlphaTexCoordRotation                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucency 1,80/35
g_flAmbientScale                          1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Lighting/Ambient
g_flAngleBias                             1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flBaseBloom                             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_flBendScale                             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Foliage Animation
g_flBias                                  1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flBloom                                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_flBloomPower                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_flBloomScale                            1         0   0  -1   1   3   (2^13)   1  -1    (20,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Bloom Scale
g_flBloomScale                            1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Lighting,40/Bloom/20
g_flBloomShift                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Lighting,40/Bloom/30
g_flBlurCosAngThresh                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flBlurSigma                             1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flBlurZThresh                           1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flBorderOffset1                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Border Tint
g_flBorderOffset2                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Border Tint
g_flBorderOffset3                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Border Tint
g_flBorderTintSoftness1                   1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Border Tint
g_flBorderTintSoftness2                   1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Border Tint
g_flBorderTintSoftness3                   1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Border Tint
g_flBorderTintStrength1                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Border Tint
g_flBorderTintStrength2                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Border Tint
g_flBorderTintStrength3                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Border Tint
g_flBorderWidthPx                         1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flBranchAmp                             1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Foliage Animation
g_flBranchFrequency                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Foliage Animation
g_flBrightness                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HSV
g_flBrightnessExposureBias                1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Texture
g_flBrightnessMultiplier                  1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flBumpStrength                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map
g_flBumpStrength                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map,20/20
g_flChannelChoice                         1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flCloakBlurAmount                       1     0.001   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Cloak
g_flCloakFactor                           1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flCloakIntensity                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Cloak
g_flCloakRefractAmount                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Cloak
g_flColorCorrectionDefaultWeight          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flColorExpBlue                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color Exponents
g_flColorExpGreen                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color Exponents
g_flColorExpRed                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color Exponents
g_flColorFlowLerpExp                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Color
g_flColorFlowTimeIntervalInSeconds        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Color
g_flColorFlowUvScale                      1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Color
g_flColorFlowUvScrollDistance             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Color
g_flColorHatching                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Hatching
g_flColorScale                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color Tint
g_flColorStepBlend                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flColorStepPower                        1         0   0  -1   1   3   (2^13)   1  -1     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flColorSteps                            1         0   0  -1   1   3   (2^13)   1  -1     (4,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flColorStepsoftness                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flColorWarp0BlendToFull                 1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flColorWarp0Influence                   1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flColorWarp1BlendToFull                 1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flColorWarp1Influence                   1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flColorWarpBlendFactor                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/Color Warp
g_flColorWarpBlendFactorFromCode          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flContrast                              1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HSV
g_flCubeMapPowerReflect                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flCubeMapPowerRefract                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flCubeMapScalar                         1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,50/50
g_flCubeMapScalarExterior                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,50/50
g_flCubeMapScalarInterior                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,50/70
g_flCubeMapScalarReflect                  1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flCubeMapScalarRefract                  1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flDepthBias                             1         0   0  -1   1   3     8320   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Depth Bias
g_flDepthDeltaScale                       1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flDetail2BlendFactor                    1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 2,85/20
g_flDetailAmp                             1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Foliage Animation
g_flDetailBlendFactor                     1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 1,80/20
g_flDetailBlendFactor                     1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 1,80/20
g_flDetailBlendToFull                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Blend To Full
g_flDetailBlendToFull                     1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Blend To Full
g_flDetailFrequency                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Foliage Animation
g_flDetailTexCoordRotation                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 1,80/35
g_flDiffuseAmount                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Lighting
g_flDiffuseModulationAmount               1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,60
g_flDiffuseWarpBlendToFull                1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Blend To Full
g_flDistanceFromEyeWs                     1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flEffectInTransparency                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flEnable                                1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flEncodeToRGBM                          1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flEnvironmentMapBoost                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,40/80
g_flEnvMapBlendToFull                     1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Blend To Full
g_flErodeAlpha                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HeightMap/40
g_flExposure                              1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFadeFromBrightness                    1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    FadeEffect
g_flFadeMode                              1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFadeOutValue                          1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Board Spray,90/70
g_flFadeValue                             1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    FadeEffect
g_flFadeValue                             1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    FadeEffect
g_flFalloffCenter                         1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFalloffFinal                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFalloffRange                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFilmGrainIntensity                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Film Grain
g_flFilmGrainRange                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Film Grain
g_flFlipDirection                         1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFlowAdditiveStrength                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow/30
g_flFlowFallOff                           1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow/40
g_flFlowFrequency                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow/60
g_flFlowOffset                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow/70
g_flFlowPhaseDetailStrength               1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow/90
g_flFlowPhaseDetailTexCoordRotation       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow/110
g_flFlowTimeScale                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow
g_flFogDetailScale                        1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Stylized Fog
g_flFogDetailStrength                     1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Stylized Fog
g_flFogHeight                             1         0   0  -1   1   3   (2^13)   1  -1   (300,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Stylized Fog
g_flFogMaxDotEnd                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFogMaxDotStart                        1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFogMinDotEnd                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFogMinDotStart                        1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flFogScale                              1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Stylized Fog
g_flFogSpeed                              1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Stylized Fog
g_flFogStrength                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Stylized Fog
g_flForceFogDistance                      1         0   0  -1   1   3   (2^13)   1  -1  (100000,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Fog
g_flForceFogOpacity                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Fog
g_flForceFogStart                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Fog
g_flFOWColorFade                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Fog
g_flFOWOriginalStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Fog
g_flFresnelBumpStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map,20/30
g_flFresnelExponent                       1       0.1   0  -1   1   3   (2^13)   1  -1     (5,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_flFresnelModulatesAlpha                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Fresnel/40
g_flFresnelReflectance                    1     0.001   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_flFullyCloakedRefractFactor             1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flGhostCorrectionBackground             1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flGhostCorrectionForeground             1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flGradientBottom                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ambient Occlusion Map/4
g_flGradientColorMultiplier               1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ambient Occlusion Map/2
g_flGradientExponent                      1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flGradientTop                           1         0   0  -1   1   3   (2^13)   1  -1   (200,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ambient Occlusion Map/3
g_flGrainSize                             1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flGrassFlexibility                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    GrassSize/40
g_flGrassHeightMax                        1         0   0  -1   1   3   (2^13)   1  -1    (55,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    GrassSize/30
g_flGrassHeightMin                        1         0   0  -1   1   3   (2^13)   1  -1    (35,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    GrassSize/20
g_flGrassWidth                            1         0   0  -1   1   3   (2^13)   1  -1    (35,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    GrassSize/10
g_flGreyScale                             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10
g_flHatchingAnimSpeed                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Hatching
g_flHatchingContrast                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Hatching
g_flHatchingDepth                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Hatching
g_flHatchingScale                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Hatching
g_flHeightColorStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HeightMap/60
g_flHeightFadeSharpness                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HeightFade,10/10
g_flHeightFogDepth                        1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flHeightFogTop                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flHueNoiseScale                         1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flHueShift                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HSV
g_flIndirectContrastBoost                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map
g_flInkRimPower                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ink
g_flInkStrength                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ink
g_flInteriorAmbientLightScale             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Interior,50/Lighting/20
g_flInteriorDirectLightScale              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Interior,50/Lighting/30
g_flInteriorRefractBlur                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Interior,50/Refract/30
g_flInteriorRefractStrength               1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Interior,50/Refract/20
g_flIOR                                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    PBRX,40 / IOR,10 / 10
g_flIsSelected                            1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    IsSelected
g_flLensCenterToCheckerBoundarySq         1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flLensCenterToOverlapBoundarySq         1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flLowEndBaseBloom                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_flLowEndBloomPower                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_flLowEndBumpStrength                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_flLowEndReflectionPower                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_flLowEndSurfaceFactor                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_flLowEndSurfaceMinimumColor             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_flLowEndSurfaceOpacity                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_flLuminanceMax                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flLuminanceMin                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flMaterialCloakFactor                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Cloak
g_flMaxInk                                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ink
g_flMetalnessBlendToFull                  1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Blend To Full
g_flMeteorBloom                           1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flNoiseScale                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Noise
g_flNoiseStrength                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Noise
g_flNoiseStrength                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Noise
g_flNoiseUvScale                          1    0.0001   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Noise
g_flNormalFlowLerpExp                     1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Normals
g_flNormalFlowTimeIntervalInSeconds       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Normals
g_flNormalFlowUvScrollDistance            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Normals
g_flNormalizeColors                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flNormalTexCoordRotation                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map,80/35
g_flNormalUvScale                         1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Normals
g_flOcclusionExp                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flOffsetColors                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flOoVrFoveatedOverlap                   1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flOpacity                               1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flOpacityScale                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucency,20 / Translucency,10 / 20
g_flOpacityScale                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucent
g_flOutlineDepthTolerance                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Outline
g_flOutlineStrength                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Outline
g_flOutlineWidth                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Outline
g_flOutlineWidthVariation                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Outline
g_flOverbrightAmount                      1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flOverbrightFactor                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Lighting/Overbright
g_flOverbrightFactor                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Overbright
g_flOverbrightFactor                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucent
g_flOverride                              1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flParallaxCenterValue                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HeightMap/20
g_flParallaxStrength                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HeightMap/30
g_flParallaxStrength                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Parallax/1
g_flParallaxStrength0                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/18
g_flParallaxStrength1                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/18
g_flParallaxStrength2                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/18
g_flParallaxStrength3                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/18
g_flPatternType                           1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flPhongBoost                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flPhongExp                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flPreDistortionRenderSizeFactor         1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flPremultipliedAlpha                    1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flReflectance                           1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Reflections
g_flReflectance                           1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flReflectBumpStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flReflectionAmount                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Reflections
g_flReflectionPower                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_flReflectionsTintByBaseBlendToNone      1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Blend To Full
g_flReflectRimPower                       1         0   0  -1   1   3   (2^13)   1  -1     (8,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flReflectRimStrength                    1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flRefractAmount                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Refract
g_flRefractBlend                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Refract
g_flRefractBumpStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flRefractInnerGlow                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flRefractionAmount                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Refractions
g_flRefractionIndex                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flRefractScale                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Refraction
g_flRenderOnlyExposureBias                1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Texture
g_flRimBoost                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_flRimLightScale                         1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Rim,60
g_flRotateHatchingByNormal                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Hatching
g_flRotateHatchingOffset                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Hatching
g_flSampleRadius                          1         0   0  -1   1   3   (2^13)   1  -1    (11,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flSampleRadius                          1         0   0  -1   1   3   (2^13)   1  -1   (100,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Options
g_flSatNoiseScale                         1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flSaturate                              1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HSV
g_flSaturation                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flScroll1X                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map
g_flScroll1Y                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map
g_flScroll2X                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map
g_flScroll2Y                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map
g_flScrollUvSpeed                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Scroll UV
g_flScrollWaveCycleSkip0                  1         1   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/Texture Coords/34
g_flScrollWaveCycleSkip1                  1         1   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Texture Coords/34
g_flScrollWaveCycleSkip2                  1         1   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Texture Coords/34
g_flScrollWaveCycleSkip3                  1         1   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Texture Coords/34
g_flScrollWaveHeight0                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/Texture Coords/31
g_flScrollWaveHeight1                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Texture Coords/31
g_flScrollWaveHeight2                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Texture Coords/31
g_flScrollWaveHeight3                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Texture Coords/31
g_flScrollWaveOffsetSeconds0              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/Texture Coords/33
g_flScrollWaveOffsetSeconds1              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Texture Coords/33
g_flScrollWaveOffsetSeconds2              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Texture Coords/33
g_flScrollWaveOffsetSeconds3              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Texture Coords/33
g_flScrollWaveSecondsPerCycle0            1         0   0  -1   1   3   (2^13)   1  -1     (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/Texture Coords/32
g_flScrollWaveSecondsPerCycle1            1         0   0  -1   1   3   (2^13)   1  -1     (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Texture Coords/32
g_flScrollWaveSecondsPerCycle2            1         0   0  -1   1   3   (2^13)   1  -1     (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Texture Coords/32
g_flScrollWaveSecondsPerCycle3            1         0   0  -1   1   3   (2^13)   1  -1     (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Texture Coords/32
g_flSelfIllumAlbedoFactor                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Self Illum,30 / 50
g_flSelfIllumAmount                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Lighting
g_flSelfIllumAmount                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Self Illum
g_flSelfIllumBlendToFull                  1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Blend To Full
g_flSelfIllumBrightness                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Self Illum,30 / 30
g_flSelfIllumScale                        1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Self Illum,30 / 40
g_flSolidRange                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flSpecExp                               1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Lighting
g_flSpecularBlendToFull                   1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Blend To Full
g_flSpecularBloom                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Global,0/30
g_flSpecularBloom                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_flSpecularBoost                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Lighting
g_flSpecularExponent                      1         0   0  -1   1   3   (2^13)   1  -1    (16,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,40/30
g_flSpecularExponent                      1         0   7  -1   1   3   (2^13)   1  -1    (32,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,50/20
g_flSpecularExponentBlendToFull           1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Blend To Full
g_flSpecularIntensity                     1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Global,0/20
g_flSpecularIntensity                     1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_flSpecularScale                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,40/40
g_flSpecularScale                         1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,50/30
g_flSprayClipValue                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Board Spray,90/50
g_flSprayInValue                          1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Board Spray,90/60
g_flSprayLuminanceOffset                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Board Spray,90/40
g_flSprayLuminanceStrength                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Board Spray,90/30
g_flSprayMaskStrength                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Board Spray,90/20
g_flSSAOBias                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flSSAOBias                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Options
g_flStrength                              1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flSunLightAmbientOcclusionFactor        1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ambient Occlusion
g_flTexCoordRotate0                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/Texture Coords/20
g_flTexCoordRotate1                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Texture Coords/20
g_flTexCoordRotate2                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Texture Coords/20
g_flTexCoordRotate3                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Texture Coords/20
g_flTexCoordRotation                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/50
g_flTexCoordScale                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/20
g_flTexCoordScale0                        1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/Texture Coords/10
g_flTexCoordScale1                        1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Texture Coords/10
g_flTexCoordScale2                        1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Texture Coords/10
g_flTexCoordScale3                        1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Texture Coords/10
g_flTexCoordW                             1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flTime                                  1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flTimeOffset                            1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flTintCycleFresnel                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flTintCycleMask                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flTintCycleSpeed                        1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flTintCycleWorldScale                   4         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    MeteorFX
g_flTravellingWindMagnitude               1         0   0  -1   1   3   (2^13)   1  -1    (10,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind/130
g_flTravellingWindSpeed                   1         0   0  -1   1   3   (2^13)   1  -1     (5,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind/120
g_flTravellingWindWavelength              1         0   0  -1   1   3   (2^13)   1  -1    (20,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind/110
g_flUniformPointSize                      1         0   0  -1   1   3   (2^13)   1  -1     (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flUseAlphaChannel                       1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flValNoiseScale                         1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flVectorLength                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flVignetteExponent                      1         0   0  -1   1   3   (2^13)   1  -1    (12,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Vignette
g_flVignetteStrength                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Vignette
g_flVignetteVerticalFade                  1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Vignette
g_flVrFoveatedBoundary                    1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_flWaterDepth                            1         0   0  -1   1   3   (2^13)   1  -1    (35,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Refractions
g_flWaterFogShadowFactor                  1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Refractions
g_flWindAngle                             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Foliage Animation
g_flWindFlexibility                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind,160
g_flWindFlexibility                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind/60
g_flWindHighFrequencyEffects              1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind,160
g_flWindHighFrequencyEffects              1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind/80
g_flWindLinearity                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind/100
g_flWindLowFrequencyEffects               1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind,160
g_flWindLowFrequencyEffects               1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind/70
g_flWindSpeed                             1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Foliage Animation
g_flWindSpeedMultiplier                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind,160
g_flWindSpeedMultiplier                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Wind/90
g_flWorldPositionScale                    1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow Normals
g_LineThickness                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Line Thickness
g_OrthoParams                             4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_OverrideColorFactor                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Override Color
g_OverrideColorFactor                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    OverrideColor
g_vAlbedo                                 2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Albedo
g_vAlphaTexCoordOffset                    4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucency 1,80/40
g_vAlphaTexCoordScale                     4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Translucency 1,80/30
g_vAlphaTexCoordXform                     4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vAltFowCameraPosition                   4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vAmbientOcclusionColor                  2         0   7  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ambient Occlusion Map/5
g_vAxis                                   4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vBlackLevelClampGammaSpace              4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vBloomColor                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Lighting,40/Bloom/10
g_vBloomStrengths                         4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vBloomUvScaleClamp                      4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vBlurMultiplyVec                        4         0   1  -1   2   3   (2^13)   2  -1     (0,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vBorderColor                            4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,1) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vBorderColorTint1                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Border Tint
g_vBorderColorTint2                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Border Tint
g_vBorderColorTint3                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Border Tint
g_vCameraPosFs                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vCenterShift                            4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vCloakColorTint                         4         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Cloak
g_vColor                                  2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vColor                                  4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vColor1                                 2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vColor2                                 2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vColorTint                              2         0   0  -1   3   3   (2^13)   3  -1     (0,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vColorTint                              2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vColorTint                              2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color Tint
g_vColorTint                              2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/20
g_vColorTint                              2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    PBR,10 / Albedo,10 / 20
g_vColorTint                              2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Tinting
g_vColorTint                              2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/20
g_vColorTint                              2         0   7  -1   4   3   (2^13)   4  -1     (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/20
g_vColorTint                              4         0   1  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vColorTint0                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/5
g_vColorTint1                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/5
g_vColorTint2                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/21
g_vColorTint2                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/5
g_vColorTint3                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/22
g_vColorTint3                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/5
g_vColorTint4                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/23
g_vColorTintB0                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/5
g_vColorTintB1                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/5
g_vColorTintB2                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/5
g_vColorTintB3                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/5
g_vColorTintC0                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/6
g_vColorTintC1                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/6
g_vColorTintC2                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/6
g_vColorTintC3                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/6
g_vColorTintD0                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/7
g_vColorTintD1                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/7
g_vColorTintD2                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/7
g_vColorTintD3                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/7
g_vColorWarpUvBias                        4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vColorWarpUvScale                       4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vDetail1ColorTint                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 1,80/20
g_vDetail2ColorTint                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 1,80/20
g_vDetail2TexCoordOffset                  4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 2,85/40
g_vDetail2TexCoordScale                   4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 2,85/30
g_vDetail2TexCoordXformFromCode           4         0   1  -1   4   3   (2^13)   4  -1     (1,0,0,1) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vDetailTexCoordOffset                   4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 1,80/40
g_vDetailTexCoordScale                    4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Detail 1,80/30
g_vDetailTexCoordXform                    4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vDofEqFar                               4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vDofEqNear                              4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vDofLerpBias                            4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vDofLerpScale                           4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vDofRowDelta                            4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vEnvironmentMapTint                     2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,40/70
g_vErrorColorTint                         2         0   0  -1   3   3   (2^13)   3  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vFadeColor                              4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vFadeParams                             4         0   1  -1   3   3   (2^13)   3  -1  (1000,1500,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vFilterColor                            2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vFlowColor                              2         0   7  -1   3   3   (2^13)   3  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow/20
g_vFlowPhaseDetailTexCoordOffset          4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow/120
g_vFlowPhaseDetailTexCoordScale           4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Flow/100
g_vFlowPhaseDetailTexCoordXform           4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vFOWColor                               2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Fog
g_vGhostCorrectionColorMask               4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vGlobalTint                             2         0   7  -1   4   3   (2^13)   4  -1     (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Global
g_vGradientBottomColor                    2         0   7  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ambient Occlusion Map/1
g_vGradientTopColor                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ambient Occlusion Map/0
g_vHeightColor                            2         0   7  -1   3   3   (2^13)   3  -1     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    HeightMap/50
g_vHorizonColor                           4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vImageAspectRatio                       4         0   0  -1   2   3   (2^13)   2  -1    (16,9,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Aspect Fill
g_vInkColor                               2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Ink
g_vInteriorLightTint                      2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Interior,50/Lighting/10
g_vInteriorMixParams                      4         0   0  -1   3   3   (2^13)   3  -1     (0,1,5,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Interior,50/Mix/10
g_vInteriorRefractTint                    2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Interior,50/Refract/10
g_vInvDepthTextureDim                     4         0  11   1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvQuarterResEffectsDim                4         0  11  14   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvRenderTargetDim                     4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvSceneDepthDim                       4         0  11   5   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvSourceDim                           4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvSsaoTextureSize                     4         0  11  18   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTexDim                              4         0  11   1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTexDim                              4         0  11   2   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTexDim                              4         0  11   5   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTextureDim                          4         0  11   3   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTextureDim                          4         0  11   4   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTextureDim                          4         0  11   7   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTextureDim                          4         0  11   8   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTextureDim                          4         0  11   9   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTextureDim                          4         0  11  13   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvTextureDim                          4         0  11  27   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvWidthHeight0                        4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvWidthHeight1                        4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvWidthHeight2                        4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vInvWidthHeight3                        4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vLensCenterPosition                     4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vLensPlane                              4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vLowEndReflectionColor                  2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_vLowEndReflectionDir                    4         0   0  -1   3   3   (2^13)   3  -1     (0,0,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_vLowEndSurfaceColor                     2         0   7  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Low End
g_vMatRow0                                4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMatRow1                                4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMatRow2                                4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonConfig0                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonConfig1                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonConfig2                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonConfig3                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonConfig4                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonConfig5                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonConfig6                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonConfig7                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonConfig8                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonlightDirWs                         4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vMoonRadiance                           4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vNormalTexCoordOffset                   4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map,80/40
g_vNormalTexCoordScale                    4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Normal Map,80/30
g_vNormalTexCoordXform                    4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vNormalTransform0U                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vNormalTransform0V                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vNormalTransform1U                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vNormalTransform1V                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vNormalTransform2U                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vNormalTransform2V                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vNormalTransform3U                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vNormalTransform3V                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vOccludedColorA                         4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vOccludedColorB                         4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vOutlineColorA                          4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vOutlineColorB                          4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vOverrideColor                          2         0   7  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    OverrideColor
g_vOverrideColor                          2         0   7  -1   4   3   (2^13)   4  -1     (0,0,0,1) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Override Color
g_vPaperColor                             2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vProjectionArea                         4         0   1  -1   2   3   (2^13)   2  -1     (8,6,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vProjInfo                               4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vProjToScreenScaleBias                  4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vQuarterResEffectsBloomDestViewport     4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vQuarterResEffectsBloomSrcViewport      4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vRadialDistortionCoefficient            4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vRadiusConsts                           4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vRadiusConsts2                          4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vRandSampleScale                        4         0  11  11   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vReflectionColor                        2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_vReflectionDir                          4         0   0  -1   3   3   (2^13)   3  -1     (0,0,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular
g_vReflectionTint                         2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Reflections
g_vRefractionTint                         2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Refractions
g_vRelativeViewport                       4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vRimLightColor                          2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Rim,60
g_vScaleAndBias                           4         0   1  -1   4   3   (2^13)   4  -1     (0,1,0,1) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vScrollUvDirection                      4         0   0  -1   2   3   (2^13)   2  -1     (0,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Scroll UV
g_vSecondaryTexCoordScale                 4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Texture Transform
g_vSelfIllumScrollSpeed                   4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Self Illum,30 / 70
g_vSelfIllumTexcoordOffset                4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Self Illum,30 / 60
g_vSelfIllumTint                          2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Self Illum,30 / 20
g_vSelfIllumTintScaled                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSheetSequenceAndSizes                  4         0  13   9   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSizeWs                                 4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSkyColor                               4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSolidColor                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSpecularColor                          2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,40/20
g_vSpecularColor                          2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Specular,50/10
g_vSrcViewportRect                        4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunConfig0                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunConfig1                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunConfig2                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunConfig3                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunConfig4                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunConfig5                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunConfig6                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunConfig7                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunConfig8                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunlightDirWs                          4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vSunRadiance                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTexCoord2Offset                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vTexCoord2Scale                         4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vTexCoordOffset                         4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color/40
g_vTexCoordOffset                         4         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/30
g_vTexCoordOffset                         4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/40
g_vTexCoordOffset0                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/Texture Coords/40
g_vTexCoordOffset1                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Texture Coords/40
g_vTexCoordOffset2                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Texture Coords/40
g_vTexCoordOffset3                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Texture Coords/40
g_vTexCoordScale                          4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color
g_vTexCoordScale                          4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color,10/30
g_vTexCoordScale                          4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Color/30
g_vTexCoordScale                          4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Texture Transform
g_vTexCoordScroll0                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 0/Texture Coords/30
g_vTexCoordScroll1                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 1/Texture Coords/30
g_vTexCoordScroll2                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 2/Texture Coords/30
g_vTexCoordScroll3                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Layer 3/Texture Coords/30
g_vTexCoordTransform0U                    4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTexCoordTransform0V                    4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTexCoordTransform1U                    4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTexCoordTransform1V                    4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTexCoordTransform2U                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTexCoordTransform2V                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTexCoordTransform3U                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTexCoordTransform3V                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTexCoordXform                          4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTextureDim                             4         0  10   8   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTextureDims                            4         0  10   2   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTint                                   4         0   1  -1   3   3   (2^13)   3  -1     (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vTonemapMaskColor                       4         0   6  -1   3   3   (2^13)   3  -1  (-1,-1,-1,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vUvShift                                4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vViewFadeColor                          4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vViewport                               4         0   8  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vViewportExtentsTs                      4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vWaterFogColor                          2         0   7  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    Refractions
g_vWindDir                                4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vWindOffset                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vWindStrengthFreqMulHighStrength        4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_vWireframeEmit                          2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |    WireframeEmit
g_vZenithColor                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
vWarpTexelSize                            4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tAlphaTest                              3         0   0   5  14   4     6144   1   0     (0,0,0,0) (13,1,10,-1) (-1,-1,0,-1)                  |
g_tAmbientOcclusion                       3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (37,1,3,-1) (-1,-1,0,-1)                  |
g_tAOMap                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (13,1,13,-1) (-1,-1,0,-1)                  |
g_tBaseTexture                            3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tBaseTextureClamped                     3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tBaseTextureNoSRGB                      3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tBaseTextureNoSRGBClamped               3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tBloom                                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tBloom                                  3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tBloomBuffer                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tBrdfLookup                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tCacheShadowTexture                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tCameraDepth                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tClearCoat                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (37,1,11,-1) (-1,-1,0,-1)                  |
g_tClearCoatRoughness                     3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (37,1,12,-1) (-1,-1,0,-1)                  |
g_tClouds                                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tCodeSuppliedColor                      3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tCodeSuppliedColor                      3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0   4  14   4     6144   1   1     (0,0,0,0)   (15,2,0,1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0   5  14   4     6144   1   1     (0,0,0,0)  (13,1,0,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,0,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (15,2,0,1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (15,2,0,2) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (86,2,0,1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (86,2,0,8) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (86,2,4,5) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (86,2,4,7) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (13,1,0,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (13,1,3,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (15,1,0,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (15,1,1,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (15,1,2,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (15,1,3,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  21  14   4     6144   1   0     (0,0,0,0)   (15,2,3,5) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  21  14   4     6144   1   0     (0,0,0,0)  (13,1,3,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  21  14   4     6144   1   1     (0,0,0,0)   (15,2,3,5) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  21  14   4     6144   1   1     (0,0,0,0)  (13,1,3,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  37  14   4     6144   1   1     (0,0,0,0)   (15,2,3,8) (-1,-1,0,-1)                  |
g_tColor                                  3         0   0  37  14   4     6144   1   1     (0,0,0,0)  (13,1,3,-1) (-1,-1,0,-1)                  |
g_tColor                                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tColor0                                 3         0   0  24  14   4     6144   1   1     (0,0,0,0)  (13,1,0,-1) (-1,-1,0,-1)                  |
g_tColor0                                 3         0   0  27  14   4     6144   1   1     (0,0,0,0)  (13,1,0,-1) (-1,-1,0,-1)                  |
g_tColor1                                 3         0   0  25  14   4     6144   1   1     (0,0,0,0)   (15,2,1,2) (-1,-1,0,-1)                  |
g_tColor1                                 3         0   0  28  14   4     6144   1   1     (0,0,0,0)   (15,2,1,2) (-1,-1,0,-1)                  |
g_tColor2                                 3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (15,1,1,-1) (-1,-1,0,-1)                  |
g_tColor2                                 3         0   0  26  14   4     6144   1   1     (0,0,0,0)   (15,2,3,4) (-1,-1,0,-1)                  |
g_tColor2                                 3         0   0  29  14   4     6144   1   1     (0,0,0,0)   (15,2,3,4) (-1,-1,0,-1)                  |
g_tColor3                                 3         0   0  27  14   4     6144   1   1     (0,0,0,0)   (15,2,5,6) (-1,-1,0,-1)                  |
g_tColor3                                 3         0   0  30  14   4     6144   1   1     (0,0,0,0)   (15,2,5,6) (-1,-1,0,-1)                  |
g_tColorA                                 3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (13,1,0,-1) (-1,-1,0,-1)                  |
g_tColorB                                 3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (15,2,1,2) (-1,-1,0,-1)                  |
g_tColorBuffer                            3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tColorC                                 3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (15,1,3,-1) (-1,-1,0,-1)                  |
g_tColorCorrection                        3         0   1  -1  15   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tColorTexture                           3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tColorTranslucency                      3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (15,2,0,1) (-1,-1,0,-1)                  |
g_tColorWarp                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tColorWarp3D                            3         0   0  -1  15   4     6144   1   1     (0,0,0,0)   (0,1,0,-1) (-1,-1,0,-1)                  |
g_tColorWarp3D                            3         0   0  -1  15   4     6144   1   1     (0,0,0,0)  (0,1,18,-1) (-1,-1,0,-1)                  |
g_tColorWarp3D0                           3         0   1  -1  15   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tColorWarp3D1                           3         0   1  -1  15   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tColorWarp3DFromCode                    3         0   1  -1  15   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tCompositeMorphTextureAtlas             3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tCopyColor                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tCopyColor                              3         0   1  -1  15   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tCubeMap                                3         0   0  -1  16   4     6144   1   1     (0,0,0,0) (13,1,22,-1) (-1,-1,0,-1)                  |
g_tCubemap                                3         0   1  -1  16   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tCubeMapExterior                        3         0   0  -1  16   4     6144   1   1     (0,0,0,0)  (13,1,3,-1) (-1,-1,0,-1)                  |
g_tCubeMapInterior                        3         0   0  -1  16   4     6144   1   1     (0,0,0,0)  (13,1,4,-1) (-1,-1,0,-1)                  |
g_tCubeMapReflect                         3         0   0  -1  16   4     6144   1   1     (0,0,0,0)  (13,1,4,-1) (-1,-1,0,-1)                  |
g_tCubeMapRefract                         3         0   0  -1  16   4     6144   1   1     (0,0,0,0)  (13,1,5,-1) (-1,-1,0,-1)                  |
g_tCubeMapSeparateMask                    3         0   0  37  14   4     6144   1   0     (0,0,0,0) (13,1,24,-1) (-1,-1,0,-1)                  |
g_tDensityArray                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tDepth                                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tDepthTexture                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tDepthTextureVr                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tDetail                                 3         0   0  30  14   4     6144   1   1     (0,0,0,0) (15,1,19,-1) (-1,-1,0,-1)                  |
g_tDetail                                 3         0   0  71  14   4     6144   1   1     (0,0,0,0)  (15,1,5,-1) (-1,-1,0,-1)                  |
g_tDetail2                                3         0   7  30  14   4     6144   1   1     (0,0,0,0) (15,1,23,-1) (-1,-1,0,-1)                  |
g_tDetailMask                             3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,6,-1) (-1,-1,0,-1)                  |
g_tDiffuseWarp                            3         0   7  -1  14   4     6144   1   0     (0,0,0,0)  (0,1,20,-1) (-1,-1,0,-1)                  |
g_tEnvironmentMap                         3         0   0  -1  16   4     6144   1   1     (0,0,0,0)  (13,1,4,-1) (-1,-1,0,-1)                  |
g_tEnvironmentMapFaceHdrSrgb              3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tEnvLightProbes                         3         0   1  -1  22   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_texture                                 3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_textureArray                            3         0   1  -1  23   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tFlow                                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tFlow                                   3         0   7  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,1,-1) (-1,-1,0,-1)                  |
g_tFlowPhase                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (13,1,10,-1) (-1,-1,0,-1)                  |
g_tFlowPhaseDetail                        3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (13,1,11,-1) (-1,-1,0,-1)                  |
g_tFlowWaveform                           3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (0,1,9,-1) (-1,-1,0,-1)                  |
g_tFog                                    3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,2,-1) (-1,-1,0,-1)                  |
g_tFogAccumulation                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tFow                                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tFowTexture                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tFrameBufferCopyTexture                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tFresnelColorWarp3D                     3         0   7  -1  15   4     6144   1   1     (0,0,0,0)  (0,1,17,-1) (-1,-1,0,-1)                  |
g_tFresnelWarp                            3         0   7  -1  14   4     6144   1   0     (0,0,0,0)    (0,3,5,6)  (7,-1,0,-1)                  |
g_tGBufferAlbedo                          3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGBufferDepth                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGBufferDepthMS                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGBufferLightingTerms                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGBufferLinearDepth                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGBufferNormal                          3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGBufferNormalAndFresnel                3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGBufferNormalWs                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGBufferRoughnessReflectanceMetalnessMask  3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGlassiness                             3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (37,1,10,-1) (-1,-1,0,-1)                  |
g_tGlassTintColor                         3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (86,1,9,-1) (-1,-1,0,-1)                  |
g_tGrassQuadArray                         3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tGrassQuadSpecularArray                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tHatching                               3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,1,-1) (-1,-1,0,-1)                  |
g_tHDRBuffer                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tHDRColorTexture                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tHeight                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,8,-1) (-1,-1,0,-1)                  |
g_tHeightArray                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tHeightFogTexture0                      3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tHeightFogTexture1                      3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tHeightFogTotalOpacity                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInput                                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInput                                  3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInputCocNormalized                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInputColor                             3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInputDepth                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInputLargeBlur                         3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInputShrunk                            3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInputShrunkAndBlurred                  3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInputSmallBlur                         3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInputTexture                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tInputTexture                           3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tIntegratedBRDF                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tLastFrameTexture                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tLightBuffer                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tLightCookieTexture                     3         0   1  -1  15   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tLightDepthBuffer                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tLightmapIrradiance                     3         0   1  -1  23   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tMapTexture                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tMasks1                                 3         0   7  37  14   4     6144   1   0     (0,0,0,0)  (15,4,9,10) (11,12,0,-1)                  |
g_tMasks2                                 3         0   0  37  14   4     6144   1   0     (0,0,0,0) (15,4,13,14) (15,16,0,-1)                  |
g_tMaskTexture1                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tMaskTexture2                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tMetalness                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (37,1,6,-1) (-1,-1,0,-1)                  |
g_tNoise                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (0,1,0,-1) (-1,-1,0,-1)                  |
g_tNoise                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,0,-1) (-1,-1,0,-1)                  |
g_tNoise                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,2,-1) (-1,-1,0,-1)                  |
g_tNoise                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (13,1,0,-1) (-1,-1,0,-1)                  |
g_tNormal                                 3         0   0   4  14   4     6144   1   0     (0,0,0,0)  (15,1,2,-1) (-1,-1,0,-1)                  |
g_tNormal                                 3         0   0   5  14   4     6144   1   0     (0,0,0,0)   (15,2,6,7) (-1,-1,0,-1)                  |
g_tNormal                                 3         0   0   5  14   4     6144   1   0     (0,0,0,0)  (15,1,6,-1) (-1,-1,0,-1)                  |
g_tNormal                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (15,1,0,-1) (-1,-1,0,-1)                  |
g_tNormal                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (15,1,1,-1) (-1,-1,0,-1)                  |
g_tNormal                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (15,1,4,-1) (-1,-1,0,-1)                  |
g_tNormal                                 3         0   0  21  14   4     6144   1   0     (0,0,0,0)   (15,2,4,9) (-1,-1,0,-1)                  |
g_tNormal                                 3         0   0  21  14   4     6144   1   0     (0,0,0,0)  (15,1,4,-1) (-1,-1,0,-1)                  |
g_tNormal                                 3         0   7  37  14   4     6144   1   0     (0,0,0,0)  (15,1,4,-1) (-1,-1,0,-1)                  |
g_tNormal0                                3         0   0  24  14   4     6144   1   0     (0,0,0,0)  (15,1,7,-1) (-1,-1,0,-1)                  |
g_tNormal0                                3         0   0  27  14   4     6144   1   0     (0,0,0,0)  (15,1,7,-1) (-1,-1,0,-1)                  |
g_tNormal1                                3         0   0  25  14   4     6144   1   0     (0,0,0,0)  (15,1,8,-1) (-1,-1,0,-1)                  |
g_tNormal1                                3         0   0  28  14   4     6144   1   0     (0,0,0,0)  (15,1,8,-1) (-1,-1,0,-1)                  |
g_tNormal2                                3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (15,1,1,-1) (-1,-1,0,-1)                  |
g_tNormal2                                3         0   0  26  14   4     6144   1   0     (0,0,0,0)  (15,1,9,-1) (-1,-1,0,-1)                  |
g_tNormal2                                3         0   0  29  14   4     6144   1   0     (0,0,0,0)  (15,1,9,-1) (-1,-1,0,-1)                  |
g_tNormal3                                3         0   0  27  14   4     6144   1   0     (0,0,0,0) (15,1,10,-1) (-1,-1,0,-1)                  |
g_tNormal3                                3         0   0  30  14   4     6144   1   0     (0,0,0,0) (15,1,10,-1) (-1,-1,0,-1)                  |
g_tNormalMap                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tNormalRoughness                        3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (86,1,2,-1) (-1,-1,0,-1)                  |
g_tNormalSpecularMask                     3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (15,2,2,3) (-1,-1,0,-1)                  |
g_tOutputColor1010102                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tPaper                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,3,-1) (-1,-1,0,-1)                  |
g_tParallaxMask                           3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (13,1,14,-1) (-1,-1,0,-1)                  |
g_tParallaxMask                           3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (15,4,31,32) (33,34,0,-1)                  |
g_tParticleSheetTexture                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tPerfHUD                                3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tPrevFrameColor                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tProjected                              3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tQuarterResEffectsColor                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tRandom                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (0,1,0,-1) (-1,-1,0,-1)                  |
g_tRandom                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,0,-1) (-1,-1,0,-1)                  |
g_tRawSSAO                                3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tReflectionMap                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tRefractionMap                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tRefractTint                            3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (15,1,2,-1) (-1,-1,0,-1)                  |
g_tSceneDepth                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSceneDepthMS                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSceneNormalSpec                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSceneNormalSpecExp                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tScreenSpaceReflection                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tScrollSpeed                            3         0   0  21  14   4     6144   1   1     (0,0,0,0)  (15,2,10,5) (-1,-1,0,-1)                  |
g_tScrollSpeed                            3         0   0  21  14   4     6144   1   1     (0,0,0,0) (13,1,10,-1) (-1,-1,0,-1)                  |
g_tSelfIllum                              3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (13,1,4,-1) (-1,-1,0,-1)                  |
g_tSelfIllum                              3         0   0  -1  14   4     6144   1   1     (0,0,0,0) (86,1,13,-1) (-1,-1,0,-1)                  |
g_tSFMCookieTextureArray                  3         0   1  -1  23   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSFMShadowDepthTexture                  3         0   1  -1  23   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tShadowDepthMapAtlas                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tShadowDepthTexture                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSheetTexture                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSkewBrightness                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSkyRadiance                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   0     (0,0,0,0)  (24,1,0,-1) (-1,-1,0,-1)                  |
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)   (0,1,1,-1) (-1,-1,0,-1)                  |
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)   (0,1,3,-1) (-1,-1,0,-1)                  |
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)  (13,1,1,-1) (-1,-1,0,-1)                  |
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)  (15,1,2,-1) (-1,-1,0,-1)                  |
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)  (15,1,3,-1) (-1,-1,0,-1)                  |
g_tSource                                 3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSource                                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSourceMorphAtlas                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSpecBuffer                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSpecular                               3         0   0   5  14   4     6144   1   1     (0,0,0,0)   (13,3,1,2)  (3,-1,0,-1)                  |
g_tSpecular                               3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (13,3,3,4)  (5,-1,0,-1)                  |
g_tSpecular                               3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (13,1,3,-1) (-1,-1,0,-1)                  |
g_tSpecular                               3         0   0  21  14   4     6144   1   1     (0,0,0,0)   (13,3,6,7)  (8,-1,0,-1)                  |
g_tSpecular0                              3         0   0  24  14   4     6144   1   1     (0,0,0,0) (13,3,11,12) (13,-1,0,-1)                  |
g_tSpecular0                              3         0   0  27  14   4     6144   1   1     (0,0,0,0) (13,3,11,12) (13,-1,0,-1)                  |
g_tSpecular1                              3         0   0  25  14   4     6144   1   1     (0,0,0,0) (13,3,14,15) (16,-1,0,-1)                  |
g_tSpecular1                              3         0   0  28  14   4     6144   1   1     (0,0,0,0) (13,3,14,15) (16,-1,0,-1)                  |
g_tSpecular2                              3         0   0  26  14   4     6144   1   1     (0,0,0,0) (13,3,17,18) (19,-1,0,-1)                  |
g_tSpecular2                              3         0   0  29  14   4     6144   1   1     (0,0,0,0) (13,3,17,18) (19,-1,0,-1)                  |
g_tSpecular3                              3         0   0  27  14   4     6144   1   1     (0,0,0,0) (13,3,20,21) (22,-1,0,-1)                  |
g_tSpecular3                              3         0   0  30  14   4     6144   1   1     (0,0,0,0) (13,3,20,21) (22,-1,0,-1)                  |
g_tSpecularWarp                           3         0   7  -1  14   4     6144   1   0     (0,0,0,0)  (0,1,21,-1) (-1,-1,0,-1)                  |
g_tSprayMaskTexture                       3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,7,-1) (-1,-1,0,-1)                  |
g_tSsao                                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSSAO                                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSsaoBuffer                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tSSAOOcclusionFactor                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTex                                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTex                                    3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTexture0                               3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTexture0                               3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTexture1                               3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTexture1                               3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTexture2                               3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTexture3                               3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTextureLayer1                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTextureLayer1Clamped                   3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTextureLayer2                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTextureLayer2Clamped                   3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTextureLayer3                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTextureLayer3Clamped                   3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTextureLayer4                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTextureLayer4Clamped                   3         0   1  -1  14   4     6144   1   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTint2Masks                             3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (15,4,27,28) (29,30,0,-1)                  |
g_tTintArray                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTintCycleLookup                        3         0   0  -1  14   4     6144   1   1     (0,0,0,0)  (13,1,9,-1) (-1,-1,0,-1)                  |
g_tTintMask                               3         0   0   4  14   4     6144   1   0     (0,0,0,0)  (13,1,5,-1) (-1,-1,0,-1)                  |
g_tTintMask                               3         0   0   5  14   4     6144   1   0     (0,0,0,0)  (13,1,8,-1) (-1,-1,0,-1)                  |
g_tTintMask                               3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,2,-1) (-1,-1,0,-1)                  |
g_tTintMask                               3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,6,-1) (-1,-1,0,-1)                  |
g_tTintMask                               3         0   0  21  14   4     6144   1   0     (0,0,0,0) (13,1,11,-1) (-1,-1,0,-1)                  |
g_tTintMask                               3         0   0  21  14   4     6144   1   0     (0,0,0,0) (13,2,11,12) (-1,-1,0,-1)                  |
g_tTintMasks                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0) (15,4,23,24) (25,26,0,-1)                  |
g_tTotalLightBuffer                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tTransformTexture                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tWarpTextureBlue                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tWarpTextureRedGreen                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
g_tWindMask                               3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (13,2,0,1) (-1,-1,0,-1)                  |
g_tWindNoise                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0)  (13,1,2,-1) (-1,-1,0,-1)                  |
BackStencilFunc                           0         0   5  -1   5   5    (2^8)   1  31     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
BackStencilFunc                           0         0   6  -1   5   5    (2^8)   1  31     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
BackStencilPassOp                         0         0   5  -1   5   5    (2^8)   1  30     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
BlendEnable                               0         0   5  -1   9   5    (2^9)   2  41     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
BlendEnable                               0         0   6  -1   9   5    (2^9)   2  41     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
BlendOp                                   0         0   6  -1   5   5    (2^9)   2  45     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
BlendOpAlpha                              0         0   5  -1   5   5    (2^9)   2  48     (4,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
ColorWriteEnable0                         0         0   5  -1   5   5    (2^9)   2  49     (7,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
ColorWriteEnable0                         0         0   6  -1   5   5    (2^9)   2  49     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
CullMode                                  0         0   5  -1   5   5    (2^7)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
CullMode                                  0         0   5  -1   5   5    (2^7)   0   1     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
CullMode                                  0         0   6  -1   5   5    (2^7)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthBias                                 0         0   5  -1   5   5    (2^7)   0   2    (-1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthBias                                 0         0   5  -1   5   5    (2^7)   0   2    (-2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthBias                                 0         0   6  -1   5   5    (2^7)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthBiasClamp                            0         0   5  -1   1   5    (2^7)   0   4     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthEnable                               0         0   5  -1   9   5    (2^8)   1  16     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthEnable                               0         0   6  -1   9   5    (2^8)   1  16     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthFunc                                 0         0   5  -1   5   5    (2^8)   1  18     (4,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthFunc                                 0         0   5  -1   5   5    (2^8)   1  18     (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthFunc                                 0         0   5  -1   5   5    (2^8)   1  18     (7,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthFunc                                 0         0   6  -1   5   5    (2^8)   1  18     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthWriteEnable                          0         0   5  -1   9   5    (2^8)   1  17     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DepthWriteEnable                          0         0   6  -1   9   5    (2^8)   1  17     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DstBlend                                  0         0   5  -1   5   5    (2^9)   2  44     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DstBlend                                  0         0   5  -1   5   5    (2^9)   2  44     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DstBlend                                  0         0   6  -1   5   5    (2^9)   2  44     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DstBlendAlpha                             0         0   5  -1   5   5    (2^9)   2  47     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FillMode                                  0         0   5  -1   5   5    (2^7)   0   0     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FillMode                                  0         0   6  -1   5   5    (2^7)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SlopeScaleDepthBias                       0         0   5  -1   1   5    (2^7)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SlopeScaleDepthBias                       0         0   6  -1   1   5    (2^7)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SrcBlend                                  0         0   5  -1   5   5    (2^9)   2  43     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SrcBlend                                  0         0   5  -1   5   5    (2^9)   2  43     (8,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SrcBlend                                  0         0   6  -1   5   5    (2^9)   2  43     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SrcBlendAlpha                             0         0   5  -1   5   5    (2^9)   2  46     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SrcBlendAlpha                             0         0   5  -1   5   5    (2^9)   2  46     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilEnable                             0         0   5  -1   9   5    (2^8)   1  21     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilEnable                             0         0   6  -1   9   5    (2^8)   1  21     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilFunc                               0         0   5  -1   5   5    (2^8)   1  27     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilFunc                               0         0   6  -1   5   5    (2^8)   1  27     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilPassOp                             0         0   5  -1   5   5    (2^8)   1  26     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilReadMask                           0         0   5  -1   5   5    (2^8)   1  22     (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilReadMask                           0         0   6  -1   5   5    (2^8)   1  22     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilRef                                0         0   5  -1   5   5    (2^8)   4  32     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilRef                                0         0   5  -1   5   5    (2^8)   4  32     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
StencilWriteMask                          0         0   5  -1   5   5    (2^8)   1  23     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
AddressU                                  0         0   5  -1   5   6   (2^12)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
AddressU                                  0         0   5  -1   5   6   (2^12)   0   1     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
AddressU                                  0         0   5  -1   5   6   (2^12)   0   1     (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
AddressV                                  0         0   5  -1   5   6   (2^12)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
AddressV                                  0         0   5  -1   5   6   (2^12)   0   2     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
AddressV                                  0         0   5  -1   5   6   (2^12)   0   2     (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
AddressW                                  0         0   5  -1   5   6   (2^12)   0   3     (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
AddressW                                  0         0   5  -1   5   6   (2^12)   0   3     (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
BorderColor                               0         0   5  -1   4   6   (2^12)   0   4     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
ComparisonFunc                            0         0   5  -1   5   6   (2^12)   0  10     (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DefaultSamplerState                       0         0   5  -1   5   6   (2^12)   0  11     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
Filter                                    0         0   5  -1   5   6   (2^12)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
Filter                                    0         0   5  -1   5   6   (2^12)   0   0    (20,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
Filter                                    0         0   5  -1   5   6   (2^12)   0   0    (21,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
Filter                                    0         0   5  -1   5   6   (2^12)   0   0    (85,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
Filter                                    0         0   5  -1   5   6   (2^12)   0   0   (149,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
MaxAniso                                  0         0   5  -1   5   6   (2^12)   0   7     (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
MipBias                                   0         0   5  -1   1   6   (2^12)   0   5     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SkyTexture                                3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,1) (-1,0,-1,-1)  (-1,-1,0,8) , ConvertToYCoCg   |    Texture
SkyTexture                                3         0   0  -1  16   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,1,8)                  |    Texture
Texture                                   3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,1,8)                  |    Color
TextureAlphaTest                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    MeteorFX
TextureAmbientOcclusion                   3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) ao               |    PBR,10 / Ambient Occlusion,50 / 10
TextureAmbientOcclusionMap                3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) ao               |    Ambient Occlusion Map
TextureBloom                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) bloom            |    Specular
TextureBloom0                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) bloom            |    Layer 0/16
TextureBloom1                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) bloom            |    Layer 1/16
TextureBloom2                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) bloom            |    Layer 2/16
TextureBloom3                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) bloom            |    Layer 3/16
TextureClearCoat                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Clear Coat,25 / 10
TextureClearCoatRoughness                 3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) rough            |    Clear Coat,25 / 30
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,1,8) color            |    PBR,10 / Albedo,10 / 10
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,1,8)                  |    Color
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Color
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Color,10/10
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Color/10
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Color
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Color,10/10
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Color/10
TextureColor0                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Layer 0/10
TextureColor1                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Layer 1/10
TextureColor2                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,1,8)                  |    Color
TextureColor2                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Layer 2/10
TextureColor3                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Layer 3/10
TextureColorWarp3D                        3         0   0  -1  15   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) colorwarp3D_z000   |    Color,10/Color Warp
TextureColorWarp3D                        3         0   0  -1  15   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) z000             |    Color,10/Color Warp
TextureCubeMap                            3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,1,8) cube             |    Specular,50/40 materials/default/dota_default_cube.tga
TextureCubeMapReflect                     3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,1,8) cube             |    MeteorFX materials/default/dota_default_cube.tga
TextureCubeMapRefract                     3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,1,8) cube             |    MeteorFX materials/default/dota_default_cube.tga
TextureCubeMapSeparateMask                3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Specular,50/60
TextureDetail                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) detail           |    Detail 1,80/10
TextureDetail2                            3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) detail2          |    Detail 2,85/10
TextureDetailMask                         3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) detailmask       |    Mask 1,70/10
TextureDiffuseWarp                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) diffusewarp      |    Lighting,40/10
TextureDiffuseWarpMask                    3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) diffusemask      |    Mask 1,70/20
TextureEnvironmentMap                     3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,1,8) cube             |    Specular,40/60 materials/default/dota_default_cube.tga
TextureExteriorCubeMap                    3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,1,8) cube             |    Specular,50/40 materials/default/dota_default_cube.tga
TextureFlow                               3         0   0  -1  14   7   (2^11)  -1  -1     (1,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) flow             |    Flow Normals
TextureFlowPhase                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    Flow/50
TextureFlowPhaseDetail                    3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    Flow/80
TextureFlowWaveform                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    Flow/10
TextureFog                                3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    Stylized Fog
TextureFresnelColorWarp3D                 3         0   0  -1  15   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) colorwarp3D_z000   |    Fresnel/40
TextureFresnelWarpColor                   3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) fresnelwarpcolor   |    Fresnel/20 materials/default/default_fresnelwarpcolor.tga
TextureFresnelWarpRim                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) fresnelwarprim   |    Fresnel/10 materials/default/default_fresnelwarprim.tga
TextureFresnelWarpSpec                    3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) fresnelwarpspec   |    Fresnel/30 materials/default/default_fresnelwarpspec.tga
TextureGlassiness                         3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) glass            |    Translucency,20 / Glass,20 / 10
TextureGlassTintColor                     3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,1,8) color            |    Translucency,20 / Glass,20 / 20
TextureHatching                           3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    Hatching
TextureHeight                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    HeightMap/10
TextureInteriorCubeMap                    3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,1,8) cube             |    Specular,50/60 materials/default/dota_default_cube.tga
TextureMetalness                          3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) metal            |    PBR,10 / Metalness,40 / 10
TextureMetalnessMask                      3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) metalnessmask    |    Mask 1,70/30
TextureNoise                              3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    Noise
TextureNoise                              3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) noise            |    Film Grain
TextureNoise                              3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) noise            |    Flow Noise
TextureNoise                              3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) noise            |    Noise materials/dev/ssao_noise.tga
TextureNormal                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    Layer 1/Normal,20
TextureNormal                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    Normal Map
TextureNormal                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    Normal Map,20
TextureNormal                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    Normal Map,20/10
TextureNormal                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    Normal Map,30
TextureNormal                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    PBR,10 / Normal,20 / 10
TextureNormal                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,1) (-1,0,-1,-1)  (-1,-1,0,8) normal           |    Refraction
TextureNormal0                            3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    Layer 0/11
TextureNormal1                            3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    Layer 1/11
TextureNormal2                            3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal           |    Refraction
TextureNormal2                            3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    Layer 2/11
TextureNormal3                            3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0) (-1,0,-1,-1)  (-1,-1,0,8) normal, NormalizeNormals   |    Layer 3/11
TextureNormalAlpha                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) trans            |    Normal Map,21
TexturePaper                              3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    FadeEffect
TextureParallaxMask                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) height           |    Parallax/0
TextureParallaxMask0                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) height           |    Layer 0/17
TextureParallaxMask1                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) height           |    Layer 1/17
TextureParallaxMask2                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) height           |    Layer 2/17
TextureParallaxMask3                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) height           |    Layer 3/17
TextureRandom                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) random           |
TextureRandom                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) color            |    Random Texture
TextureReflectance                        3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) refl             |    Specular
TextureReflectance0                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) refl             |    Layer 0/12
TextureReflectance1                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) refl             |    Layer 1/12
TextureReflectance2                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) refl             |    Layer 2/12
TextureReflectance3                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) refl             |    Layer 3/12
TextureRevealMask1                        3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) blend            |    Layer 1/11
TextureRevealMask2                        3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) blend            |    Layer 2/11
TextureRevealMask3                        3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) blend            |    Layer 3/11
TextureRimMask                            3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) rimmask          |    Mask 2,75/20
TextureRoughness                          3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) rough, Inverse   |    PBR,10 / Roughness,30 / 10
TextureScrollSpeed                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) scroll           |    Scroll UV
TextureSelfILlum                          3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) selfillum        |    Self Illum
TextureSelfIllum                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,1,8) selfillum        |    Self Illum,30 / 10
TextureSelfIllumMask                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) selfillum        |    Self Illum
TextureSelfIllumMask                      3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) selfillummask    |    Mask 1,70/40
TextureSelfIllumMask0                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) selfillum        |    Layer 0/15
TextureSelfIllumMask1                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) selfillum        |    Layer 1/15
TextureSelfIllumMask2                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) selfillum        |    Layer 2/15
TextureSelfIllumMask3                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) selfillum        |    Layer 3/15
TextureSpecularExponent                   3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) specexp          |    Mask 2,75/40
TextureSpecularMask                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) specmask         |    Mask 2,75/10
TextureSpecularMask                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) specmask         |    Specular,40/10
TextureSpecularWarp                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) specwarp         |    Lighting,40/20
TextureSprayMaskTexture                   3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    Board Spray,90/10 materials/particle/sprays/spray_mask.png
TextureTint2Mask0                         3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Layer 0/14
TextureTint2Mask1                         3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Layer 1/14
TextureTint2Mask2                         3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Layer 2/14
TextureTint2Mask3                         3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Layer 3/14
TextureTintByBaseMask                     3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,0,8) basetintmask     |    Mask 2,75/30
TextureTintCycleLookup                    3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8)                  |    MeteorFX
TextureTintMask                           3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Color/11
TextureTintMask0                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Layer 0/13
TextureTintMask1                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Layer 1/13
TextureTintMask2                          3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Color/12
TextureTintMask2                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Layer 2/13
TextureTintMask3                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) mask             |    Layer 3/13
TextureTintTexture                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8)                  |    Tinting
TextureTranslucency                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) trans            |    Translucency,20 / Translucency,10 / 10
TextureTranslucency                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) trans            |    Translucency,20/10
TextureTranslucency                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) trans            |    Translucency,30/10
TextureTranslucency                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0) (-1,0,-1,-1)  (-1,-1,0,8) trans            |    Translucent
TextureWindMaskHigh                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) mask             |    Wind,160
TextureWindMaskHigh                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) mask             |    Wind/40
TextureWindMaskLow                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) mask             |    Wind,160
TextureWindMaskLow                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1) (-1,0,-1,-1)  (-1,-1,1,8) mask             |    Wind/30
TextureWindRandomNoise                    3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) noise            |    Wind,160 materials/dev/two_channel_noise.psd
TextureWindRandomNoise                    3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0) (-1,0,-1,-1)  (-1,-1,0,8) noise            |    Wind/50 materials/dev/two_channel_noise.psd
AutoFidelityVisualizationVr_t             0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DeferredLocalLightConstants_t             0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
Dof2CBParams_t                            0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
Dof2CBParams_t                            0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DotaGlobalParams_t                        0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DotaGlobalParams_t                        0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DotaGlobalParams_t                        0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DotaGlobalParams_t                        0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DotaHeightFogParams_t                     0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DotaHeightFogParams_t                     0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DotaHeightFogParams_t                     0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
DotaHeightFogParams_t                     0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FancyQuadCoreConstants_t                  0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FancyQuadRadialClipConstants_t            0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FastBlurFilterParams_t                    0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FFDTransforms_t                           0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FFDTransforms_t                           0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FFDTransforms_t                           0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FilterTapConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
GrassParamsPerQuadSlice_t                 0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
GrassParamsPerQuadSlice_t                 0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
GrassParamsPerQuadSlice_t                 0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
IrradTextureActiveRectCB                  0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerLayerConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerLayerConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerLayerConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerLayerConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
PostProcessingConstantBuffer_t            0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
ScreenSpaceReflectionConstants_t          0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SFMLightsConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SkyConstantBuffer_t                       0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SkyConstantBuffer_t                       0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
TransformConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
TransformConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
TransformConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
TransformConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |
VignetteConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1)                  |