Parameters, i6 sorted
type res m0 a0 a1 a2 a3 a4 a5 i0 i6 i7 command(0,1)
AddressU 0 0 5 -1 5 6 (2^12) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
AddressU 0 0 5 -1 5 6 (2^12) 0 1 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
AddressU 0 0 5 -1 5 6 (2^12) 0 1 (3,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
AddressV 0 0 5 -1 5 6 (2^12) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
AddressV 0 0 5 -1 5 6 (2^12) 0 2 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
AddressV 0 0 5 -1 5 6 (2^12) 0 2 (3,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
AddressW 0 0 5 -1 5 6 (2^12) 0 3 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
AddressW 0 0 5 -1 5 6 (2^12) 0 3 (3,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
AutoFidelityVisualizationVr_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
BackStencilFunc 0 0 5 -1 5 5 (2^8) 1 31 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
BackStencilFunc 0 0 6 -1 5 5 (2^8) 1 31 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
BackStencilPassOp 0 0 5 -1 5 5 (2^8) 1 30 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
BlendEnable 0 0 5 -1 9 5 (2^9) 2 41 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
BlendEnable 0 0 6 -1 9 5 (2^9) 2 41 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
BlendOp 0 0 6 -1 5 5 (2^9) 2 45 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
BlendOpAlpha 0 0 5 -1 5 5 (2^9) 2 48 (4,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
BorderColor 0 0 5 -1 4 6 (2^12) 0 4 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
bRemoveRoll 5 0 1 -1 9 1 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
ColorWriteEnable0 0 0 5 -1 5 5 (2^9) 2 49 (7,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
ColorWriteEnable0 0 0 6 -1 5 5 (2^9) 2 49 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
ComparisonFunc 0 0 5 -1 5 6 (2^12) 0 10 (3,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
CullMode 0 0 5 -1 5 5 (2^7) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
CullMode 0 0 5 -1 5 5 (2^7) 0 1 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
CullMode 0 0 6 -1 5 5 (2^7) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DefaultSamplerState 0 0 5 -1 5 6 (2^12) 0 11 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DeferredLocalLightConstants_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthBias 0 0 5 -1 5 5 (2^7) 0 2 (-1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthBias 0 0 5 -1 5 5 (2^7) 0 2 (-2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthBias 0 0 6 -1 5 5 (2^7) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthBiasClamp 0 0 5 -1 1 5 (2^7) 0 4 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthEnable 0 0 5 -1 9 5 (2^8) 1 16 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthEnable 0 0 6 -1 9 5 (2^8) 1 16 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthFunc 0 0 5 -1 5 5 (2^8) 1 18 (4,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthFunc 0 0 5 -1 5 5 (2^8) 1 18 (6,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthFunc 0 0 5 -1 5 5 (2^8) 1 18 (7,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthFunc 0 0 6 -1 5 5 (2^8) 1 18 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthWriteEnable 0 0 5 -1 9 5 (2^8) 1 17 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DepthWriteEnable 0 0 6 -1 9 5 (2^8) 1 17 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
Dof2CBParams_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
Dof2CBParams_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DotaGlobalParams_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DotaGlobalParams_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DotaGlobalParams_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DotaGlobalParams_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DotaHeightFogParams_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DotaHeightFogParams_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DotaHeightFogParams_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DotaHeightFogParams_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DstBlend 0 0 5 -1 5 5 (2^9) 2 44 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DstBlend 0 0 5 -1 5 5 (2^9) 2 44 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DstBlend 0 0 6 -1 5 5 (2^9) 2 44 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
DstBlendAlpha 0 0 5 -1 5 5 (2^9) 2 47 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FancyQuadCoreConstants_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FancyQuadRadialClipConstants_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FastBlurFilterParams_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FFDTransforms_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FFDTransforms_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FFDTransforms_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FillMode 0 0 5 -1 5 5 (2^7) 0 0 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FillMode 0 0 6 -1 5 5 (2^7) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
Filter 0 0 5 -1 5 6 (2^12) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
Filter 0 0 5 -1 5 6 (2^12) 0 0 (20,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
Filter 0 0 5 -1 5 6 (2^12) 0 0 (21,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
Filter 0 0 5 -1 5 6 (2^12) 0 0 (85,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
Filter 0 0 5 -1 5 6 (2^12) 0 0 (149,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FilterTapConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_ArrayIndex 1 0 1 -1 5 2 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_bFog 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_bLightingOnly 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_bMaskCubeMapByMetalness 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_ChannelMask 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_DepthBiasAmount 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Depth Bias Amount
g_flAlpha 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flAlpha 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flAlphaAnglePower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucent
g_flAlphaFactor 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flAlphaRange 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flAlphaTestReference 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flAlphaTestReference 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flAlphaTestReference 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucency,20 / Translucency,10 / 30
g_flAlphaTestReference 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucency,20/20
g_flAlphaTestReference 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucent
g_flAlphaTestThreshold 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flAlphaTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucency 1,80/35
g_flAmbientScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Lighting/Ambient
g_flAngleBias 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flBaseBloom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_flBendScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Foliage Animation
g_flBias 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flBloom 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_flBloomPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_flBloomScale 1 0 0 -1 1 3 (2^13) 1 -1 (20,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Bloom Scale
g_flBloomScale 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Lighting,40/Bloom/20
g_flBloomShift 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Lighting,40/Bloom/30
g_flBlurCosAngThresh 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flBlurSigma 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flBlurZThresh 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flBorderOffset1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Border Tint
g_flBorderOffset2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Border Tint
g_flBorderOffset3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Border Tint
g_flBorderTintSoftness1 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Border Tint
g_flBorderTintSoftness2 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Border Tint
g_flBorderTintSoftness3 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Border Tint
g_flBorderTintStrength1 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Border Tint
g_flBorderTintStrength2 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Border Tint
g_flBorderTintStrength3 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Border Tint
g_flBorderWidthPx 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flBranchAmp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Foliage Animation
g_flBranchFrequency 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Foliage Animation
g_flBrightness 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HSV
g_flBrightnessExposureBias 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Texture
g_flBrightnessMultiplier 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map
g_flBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map,20/20
g_flChannelChoice 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flCloakBlurAmount 1 0.001 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Cloak
g_flCloakFactor 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flCloakIntensity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Cloak
g_flCloakRefractAmount 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Cloak
g_flColorCorrectionDefaultWeight 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flColorExpBlue 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color Exponents
g_flColorExpGreen 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color Exponents
g_flColorExpRed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color Exponents
g_flColorFlowLerpExp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Color
g_flColorFlowTimeIntervalInSeconds 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Color
g_flColorFlowUvScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Color
g_flColorFlowUvScrollDistance 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Color
g_flColorHatching 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Hatching
g_flColorScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color Tint
g_flColorStepBlend 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flColorStepPower 1 0 0 -1 1 3 (2^13) 1 -1 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flColorSteps 1 0 0 -1 1 3 (2^13) 1 -1 (4,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flColorStepsoftness 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flColorWarp0BlendToFull 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flColorWarp0Influence 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flColorWarp1BlendToFull 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flColorWarp1Influence 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flColorWarpBlendFactor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/Color Warp
g_flColorWarpBlendFactorFromCode 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flContrast 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HSV
g_flCubeMapPowerReflect 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flCubeMapPowerRefract 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flCubeMapScalar 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,50/50
g_flCubeMapScalarExterior 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,50/50
g_flCubeMapScalarInterior 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,50/70
g_flCubeMapScalarReflect 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flCubeMapScalarRefract 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flDepthBias 1 0 0 -1 1 3 8320 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Depth Bias
g_flDepthDeltaScale 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flDetail2BlendFactor 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 2,85/20
g_flDetailAmp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Foliage Animation
g_flDetailBlendFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 1,80/20
g_flDetailBlendFactor 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 1,80/20
g_flDetailBlendToFull 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Blend To Full
g_flDetailBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Blend To Full
g_flDetailFrequency 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Foliage Animation
g_flDetailTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 1,80/35
g_flDiffuseAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Lighting
g_flDiffuseModulationAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,60
g_flDiffuseWarpBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Blend To Full
g_flDistanceFromEyeWs 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flEffectInTransparency 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flEnable 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flEncodeToRGBM 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flEnvironmentMapBoost 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,40/80
g_flEnvMapBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Blend To Full
g_flErodeAlpha 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HeightMap/40
g_flExposure 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFadeFromBrightness 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | FadeEffect
g_flFadeMode 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFadeOutValue 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Board Spray,90/70
g_flFadeValue 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | FadeEffect
g_flFadeValue 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | FadeEffect
g_flFalloffCenter 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFalloffFinal 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFalloffRange 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFilmGrainIntensity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Film Grain
g_flFilmGrainRange 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Film Grain
g_flFlipDirection 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFlowAdditiveStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow/30
g_flFlowFallOff 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow/40
g_flFlowFrequency 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow/60
g_flFlowOffset 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow/70
g_flFlowPhaseDetailStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow/90
g_flFlowPhaseDetailTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow/110
g_flFlowTimeScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow
g_flFogDetailScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Stylized Fog
g_flFogDetailStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Stylized Fog
g_flFogHeight 1 0 0 -1 1 3 (2^13) 1 -1 (300,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Stylized Fog
g_flFogMaxDotEnd 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFogMaxDotStart 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFogMinDotEnd 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFogMinDotStart 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flFogScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Stylized Fog
g_flFogSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Stylized Fog
g_flFogStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Stylized Fog
g_flForceFogDistance 1 0 0 -1 1 3 (2^13) 1 -1 (100000,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Fog
g_flForceFogOpacity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Fog
g_flForceFogStart 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Fog
g_flFOWColorFade 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Fog
g_flFOWOriginalStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Fog
g_flFresnelBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map,20/30
g_flFresnelExponent 1 0.1 0 -1 1 3 (2^13) 1 -1 (5,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_flFresnelModulatesAlpha 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Fresnel/40
g_flFresnelReflectance 1 0.001 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_flFullyCloakedRefractFactor 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flGhostCorrectionBackground 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flGhostCorrectionForeground 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flGradientBottom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ambient Occlusion Map/4
g_flGradientColorMultiplier 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ambient Occlusion Map/2
g_flGradientExponent 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flGradientTop 1 0 0 -1 1 3 (2^13) 1 -1 (200,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ambient Occlusion Map/3
g_flGrainSize 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flGrassFlexibility 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | GrassSize/40
g_flGrassHeightMax 1 0 0 -1 1 3 (2^13) 1 -1 (55,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | GrassSize/30
g_flGrassHeightMin 1 0 0 -1 1 3 (2^13) 1 -1 (35,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | GrassSize/20
g_flGrassWidth 1 0 0 -1 1 3 (2^13) 1 -1 (35,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | GrassSize/10
g_flGreyScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10
g_flHatchingAnimSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Hatching
g_flHatchingContrast 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Hatching
g_flHatchingDepth 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Hatching
g_flHatchingScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Hatching
g_flHeightColorStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HeightMap/60
g_flHeightFadeSharpness 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HeightFade,10/10
g_flHeightFogDepth 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flHeightFogTop 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flHueNoiseScale 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flHueShift 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HSV
g_flIndirectContrastBoost 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map
g_flInkRimPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ink
g_flInkStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ink
g_flInteriorAmbientLightScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Interior,50/Lighting/20
g_flInteriorDirectLightScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Interior,50/Lighting/30
g_flInteriorRefractBlur 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Interior,50/Refract/30
g_flInteriorRefractStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Interior,50/Refract/20
g_flIOR 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | PBRX,40 / IOR,10 / 10
g_flIsSelected 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | IsSelected
g_flLensCenterToCheckerBoundarySq 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flLensCenterToOverlapBoundarySq 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flLowEndBaseBloom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_flLowEndBloomPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_flLowEndBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_flLowEndReflectionPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_flLowEndSurfaceFactor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_flLowEndSurfaceMinimumColor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_flLowEndSurfaceOpacity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_flLuminanceMax 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flLuminanceMin 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flMaterialCloakFactor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Cloak
g_flMaxInk 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ink
g_flMetalnessBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Blend To Full
g_flMeteorBloom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flNoiseScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Noise
g_flNoiseStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Noise
g_flNoiseStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Noise
g_flNoiseUvScale 1 0.0001 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Noise
g_flNormalFlowLerpExp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Normals
g_flNormalFlowTimeIntervalInSeconds 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Normals
g_flNormalFlowUvScrollDistance 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Normals
g_flNormalizeColors 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flNormalTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map,80/35
g_flNormalUvScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Normals
g_flOcclusionExp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flOffsetColors 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flOoVrFoveatedOverlap 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flOpacity 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flOpacityScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucency,20 / Translucency,10 / 20
g_flOpacityScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucent
g_flOutlineDepthTolerance 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Outline
g_flOutlineStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Outline
g_flOutlineWidth 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Outline
g_flOutlineWidthVariation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Outline
g_flOverbrightAmount 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flOverbrightFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Lighting/Overbright
g_flOverbrightFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Overbright
g_flOverbrightFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucent
g_flOverride 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flParallaxCenterValue 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HeightMap/20
g_flParallaxStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HeightMap/30
g_flParallaxStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Parallax/1
g_flParallaxStrength0 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/18
g_flParallaxStrength1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/18
g_flParallaxStrength2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/18
g_flParallaxStrength3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/18
g_flPatternType 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flPhongBoost 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flPhongExp 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flPreDistortionRenderSizeFactor 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flPremultipliedAlpha 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flReflectance 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Reflections
g_flReflectance 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flReflectBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flReflectionAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Reflections
g_flReflectionPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_flReflectionsTintByBaseBlendToNone 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Blend To Full
g_flReflectRimPower 1 0 0 -1 1 3 (2^13) 1 -1 (8,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flReflectRimStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flRefractAmount 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Refract
g_flRefractBlend 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Refract
g_flRefractBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flRefractInnerGlow 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flRefractionAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Refractions
g_flRefractionIndex 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flRefractScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Refraction
g_flRenderOnlyExposureBias 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Texture
g_flRimBoost 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_flRimLightScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Rim,60
g_flRotateHatchingByNormal 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Hatching
g_flRotateHatchingOffset 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Hatching
g_flSampleRadius 1 0 0 -1 1 3 (2^13) 1 -1 (11,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flSampleRadius 1 0 0 -1 1 3 (2^13) 1 -1 (100,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Options
g_flSatNoiseScale 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flSaturate 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HSV
g_flSaturation 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flScroll1X 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map
g_flScroll1Y 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map
g_flScroll2X 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map
g_flScroll2Y 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map
g_flScrollUvSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Scroll UV
g_flScrollWaveCycleSkip0 1 1 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/Texture Coords/34
g_flScrollWaveCycleSkip1 1 1 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Texture Coords/34
g_flScrollWaveCycleSkip2 1 1 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Texture Coords/34
g_flScrollWaveCycleSkip3 1 1 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Texture Coords/34
g_flScrollWaveHeight0 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/Texture Coords/31
g_flScrollWaveHeight1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Texture Coords/31
g_flScrollWaveHeight2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Texture Coords/31
g_flScrollWaveHeight3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Texture Coords/31
g_flScrollWaveOffsetSeconds0 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/Texture Coords/33
g_flScrollWaveOffsetSeconds1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Texture Coords/33
g_flScrollWaveOffsetSeconds2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Texture Coords/33
g_flScrollWaveOffsetSeconds3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Texture Coords/33
g_flScrollWaveSecondsPerCycle0 1 0 0 -1 1 3 (2^13) 1 -1 (6,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/Texture Coords/32
g_flScrollWaveSecondsPerCycle1 1 0 0 -1 1 3 (2^13) 1 -1 (6,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Texture Coords/32
g_flScrollWaveSecondsPerCycle2 1 0 0 -1 1 3 (2^13) 1 -1 (6,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Texture Coords/32
g_flScrollWaveSecondsPerCycle3 1 0 0 -1 1 3 (2^13) 1 -1 (6,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Texture Coords/32
g_flSelfIllumAlbedoFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Self Illum,30 / 50
g_flSelfIllumAmount 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Lighting
g_flSelfIllumAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Self Illum
g_flSelfIllumBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Blend To Full
g_flSelfIllumBrightness 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Self Illum,30 / 30
g_flSelfIllumScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Self Illum,30 / 40
g_flSolidRange 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flSpecExp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Lighting
g_flSpecularBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Blend To Full
g_flSpecularBloom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Global,0/30
g_flSpecularBloom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_flSpecularBoost 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Lighting
g_flSpecularExponent 1 0 0 -1 1 3 (2^13) 1 -1 (16,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,40/30
g_flSpecularExponent 1 0 7 -1 1 3 (2^13) 1 -1 (32,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,50/20
g_flSpecularExponentBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Blend To Full
g_flSpecularIntensity 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Global,0/20
g_flSpecularIntensity 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_flSpecularScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,40/40
g_flSpecularScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,50/30
g_flSprayClipValue 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Board Spray,90/50
g_flSprayInValue 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Board Spray,90/60
g_flSprayLuminanceOffset 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Board Spray,90/40
g_flSprayLuminanceStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Board Spray,90/30
g_flSprayMaskStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Board Spray,90/20
g_flSSAOBias 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flSSAOBias 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Options
g_flStrength 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flSunLightAmbientOcclusionFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ambient Occlusion
g_flTexCoordRotate0 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/Texture Coords/20
g_flTexCoordRotate1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Texture Coords/20
g_flTexCoordRotate2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Texture Coords/20
g_flTexCoordRotate3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Texture Coords/20
g_flTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/50
g_flTexCoordScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/20
g_flTexCoordScale0 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/Texture Coords/10
g_flTexCoordScale1 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Texture Coords/10
g_flTexCoordScale2 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Texture Coords/10
g_flTexCoordScale3 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Texture Coords/10
g_flTexCoordW 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flTime 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flTimeOffset 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flTintCycleFresnel 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flTintCycleMask 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flTintCycleSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flTintCycleWorldScale 4 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | MeteorFX
g_flTravellingWindMagnitude 1 0 0 -1 1 3 (2^13) 1 -1 (10,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind/130
g_flTravellingWindSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (5,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind/120
g_flTravellingWindWavelength 1 0 0 -1 1 3 (2^13) 1 -1 (20,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind/110
g_flUniformPointSize 1 0 0 -1 1 3 (2^13) 1 -1 (3,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flUseAlphaChannel 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flValNoiseScale 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flVectorLength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flVignetteExponent 1 0 0 -1 1 3 (2^13) 1 -1 (12,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Vignette
g_flVignetteStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Vignette
g_flVignetteVerticalFade 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Vignette
g_flVrFoveatedBoundary 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_flWaterDepth 1 0 0 -1 1 3 (2^13) 1 -1 (35,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Refractions
g_flWaterFogShadowFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Refractions
g_flWindAngle 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Foliage Animation
g_flWindFlexibility 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind,160
g_flWindFlexibility 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind/60
g_flWindHighFrequencyEffects 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind,160
g_flWindHighFrequencyEffects 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind/80
g_flWindLinearity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind/100
g_flWindLowFrequencyEffects 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind,160
g_flWindLowFrequencyEffects 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind/70
g_flWindSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Foliage Animation
g_flWindSpeedMultiplier 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind,160
g_flWindSpeedMultiplier 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Wind/90
g_flWorldPositionScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow Normals
g_LineThickness 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Line Thickness
g_nDebugMode 1 0 6 -1 5 2 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_nDownsampleRatio 1 0 1 -1 5 2 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_nSampleCount 1 0 1 -1 5 2 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_OrthoParams 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_OverrideColorFactor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Override Color
g_OverrideColorFactor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | OverrideColor
g_tBaseTexture 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tBaseTextureClamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tBaseTextureNoSRGB 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tBaseTextureNoSRGBClamped 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tBloom 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tBloom 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tBloomBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tBrdfLookup 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tCacheShadowTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tCameraDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tClouds 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tCodeSuppliedColor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tCodeSuppliedColor 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tColor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tColorBuffer 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tColorCorrection 3 0 1 -1 15 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tColorTexture 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tColorWarp 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tColorWarp3D0 3 0 1 -1 15 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tColorWarp3D1 3 0 1 -1 15 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tColorWarp3DFromCode 3 0 1 -1 15 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tCompositeMorphTextureAtlas 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tCopyColor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tCopyColor 3 0 1 -1 15 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tCubemap 3 0 1 -1 16 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tDensityArray 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tDepthTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tDepthTextureVr 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tEnvironmentMapFaceHdrSrgb 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tEnvLightProbes 3 0 1 -1 22 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_texture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_textureArray 3 0 1 -1 23 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tFlow 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tFogAccumulation 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tFow 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tFowTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tFrameBufferCopyTexture 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGBufferAlbedo 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGBufferDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGBufferDepthMS 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGBufferLightingTerms 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGBufferLinearDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGBufferNormal 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGBufferNormalAndFresnel 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGBufferNormalWs 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGBufferRoughnessReflectanceMetalnessMask 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGrassQuadArray 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tGrassQuadSpecularArray 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tHDRBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tHDRColorTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tHeightArray 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tHeightFogTexture0 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tHeightFogTexture1 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tHeightFogTotalOpacity 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInput 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInput 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInputCocNormalized 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInputColor 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInputDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInputLargeBlur 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInputShrunk 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInputShrunkAndBlurred 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInputSmallBlur 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInputTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tInputTexture 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tIntegratedBRDF 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tLastFrameTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tLightBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tLightCookieTexture 3 0 1 -1 15 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tLightDepthBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tLightmapIrradiance 3 0 1 -1 23 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tMapTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tMaskTexture1 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tMaskTexture2 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tNormalMap 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tOutputColor1010102 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tParticleSheetTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tPerfHUD 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tPrevFrameColor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tProjected 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tQuarterResEffectsColor 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tRawSSAO 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tReflectionMap 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tRefractionMap 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSceneDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSceneDepthMS 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSceneNormalSpec 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSceneNormalSpecExp 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tScreenSpaceReflection 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSFMCookieTextureArray 3 0 1 -1 23 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSFMShadowDepthTexture 3 0 1 -1 23 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tShadowDepthMapAtlas 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tShadowDepthTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSheetTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSkewBrightness 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSkyRadiance 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSource 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSource 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSourceMorphAtlas 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSpecBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSsao 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSSAO 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSsaoBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tSSAOOcclusionFactor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTex 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTex 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTexture0 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTexture0 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTexture1 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTexture1 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTexture2 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTexture3 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer1 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer1Clamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer2 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer2Clamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer3 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer3Clamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer4 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer4Clamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTintArray 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTotalLightBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tTransformTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tWarpTextureBlue 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tWarpTextureRedGreen 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vAlbedo 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Albedo
g_vAlphaTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucency 1,80/40
g_vAlphaTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Translucency 1,80/30
g_vAlphaTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vAltFowCameraPosition 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vAmbientOcclusionColor 2 0 7 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ambient Occlusion Map/5
g_vAxis 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vBlackLevelClampGammaSpace 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vBloomColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Lighting,40/Bloom/10
g_vBloomStrengths 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vBloomUvScaleClamp 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vBlurMultiplyVec 4 0 1 -1 2 3 (2^13) 2 -1 (0,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vBorderColor 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,1) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vBorderColorTint1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Border Tint
g_vBorderColorTint2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Border Tint
g_vBorderColorTint3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Border Tint
g_vCameraPosFs 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vCenterShift 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vCloakColorTint 4 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Cloak
g_vColor 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vColor 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vColor1 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vColor2 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (0,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color Tint
g_vColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/20
g_vColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | PBR,10 / Albedo,10 / 20
g_vColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Tinting
g_vColorTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/20
g_vColorTint 2 0 7 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/20
g_vColorTint 4 0 1 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vColorTint0 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/5
g_vColorTint1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/5
g_vColorTint2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/21
g_vColorTint2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/5
g_vColorTint3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/22
g_vColorTint3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/5
g_vColorTint4 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/23
g_vColorTintB0 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/5
g_vColorTintB1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/5
g_vColorTintB2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/5
g_vColorTintB3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/5
g_vColorTintC0 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/6
g_vColorTintC1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/6
g_vColorTintC2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/6
g_vColorTintC3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/6
g_vColorTintD0 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/7
g_vColorTintD1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/7
g_vColorTintD2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/7
g_vColorTintD3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/7
g_vColorWarpUvBias 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vColorWarpUvScale 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vDetail1ColorTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 1,80/20
g_vDetail2ColorTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 1,80/20
g_vDetail2TexCoordOffset 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 2,85/40
g_vDetail2TexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 2,85/30
g_vDetail2TexCoordXformFromCode 4 0 1 -1 4 3 (2^13) 4 -1 (1,0,0,1) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vDetailTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 1,80/40
g_vDetailTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Detail 1,80/30
g_vDetailTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vDofEqFar 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vDofEqNear 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vDofLerpBias 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vDofLerpScale 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vDofRowDelta 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vEnvironmentMapTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,40/70
g_vErrorColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vFadeColor 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vFadeParams 4 0 1 -1 3 3 (2^13) 3 -1 (1000,1500,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vFilterColor 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vFlowColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow/20
g_vFlowPhaseDetailTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow/120
g_vFlowPhaseDetailTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Flow/100
g_vFlowPhaseDetailTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vFOWColor 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Fog
g_vGhostCorrectionColorMask 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vGlobalTint 2 0 7 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,-1) | Global
g_vGradientBottomColor 2 0 7 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ambient Occlusion Map/1
g_vGradientTopColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ambient Occlusion Map/0
g_vHeightColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | HeightMap/50
g_vHorizonColor 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vImageAspectRatio 4 0 0 -1 2 3 (2^13) 2 -1 (16,9,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Aspect Fill
g_vInkColor 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Ink
g_vInteriorLightTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Interior,50/Lighting/10
g_vInteriorMixParams 4 0 0 -1 3 3 (2^13) 3 -1 (0,1,5,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Interior,50/Mix/10
g_vInteriorRefractTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Interior,50/Refract/10
g_vInvDepthTextureDim 4 0 11 1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvQuarterResEffectsDim 4 0 11 14 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvRenderTargetDim 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvSceneDepthDim 4 0 11 5 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvSourceDim 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvSsaoTextureSize 4 0 11 18 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTexDim 4 0 11 1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTexDim 4 0 11 2 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTexDim 4 0 11 5 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 3 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 4 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 7 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 8 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 9 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 13 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 27 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvWidthHeight0 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvWidthHeight1 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvWidthHeight2 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vInvWidthHeight3 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vLensCenterPosition 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vLensPlane 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vLowEndReflectionColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_vLowEndReflectionDir 4 0 0 -1 3 3 (2^13) 3 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_vLowEndSurfaceColor 2 0 7 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Low End
g_vMatRow0 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMatRow1 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMatRow2 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig0 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig1 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig2 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig3 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig4 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig5 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig6 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig7 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig8 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonlightDirWs 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vMoonRadiance 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vNormalTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map,80/40
g_vNormalTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Normal Map,80/30
g_vNormalTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vNormalTransform0U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vNormalTransform0V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vNormalTransform1U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vNormalTransform1V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vNormalTransform2U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vNormalTransform2V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vNormalTransform3U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vNormalTransform3V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vOccludedColorA 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vOccludedColorB 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vOutlineColorA 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vOutlineColorB 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vOverrideColor 2 0 7 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | OverrideColor
g_vOverrideColor 2 0 7 -1 4 3 (2^13) 4 -1 (0,0,0,1) (-1, 0,-1,-1) (-1,-1,0,-1) | Override Color
g_vPaperColor 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vProjectionArea 4 0 1 -1 2 3 (2^13) 2 -1 (8,6,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vProjInfo 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vProjToScreenScaleBias 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vQuarterResEffectsBloomDestViewport 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vQuarterResEffectsBloomSrcViewport 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vRadialDistortionCoefficient 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vRadiusConsts 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vRadiusConsts2 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vRandSampleScale 4 0 11 11 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vReflectionColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_vReflectionDir 4 0 0 -1 3 3 (2^13) 3 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular
g_vReflectionTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Reflections
g_vRefractionTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Refractions
g_vRelativeViewport 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vRimLightColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Rim,60
g_vScaleAndBias 4 0 1 -1 4 3 (2^13) 4 -1 (0,1,0,1) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vScrollUvDirection 4 0 0 -1 2 3 (2^13) 2 -1 (0,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Scroll UV
g_vSecondaryTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Texture Transform
g_vSelfIllumScrollSpeed 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Self Illum,30 / 70
g_vSelfIllumTexcoordOffset 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Self Illum,30 / 60
g_vSelfIllumTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Self Illum,30 / 20
g_vSelfIllumTintScaled 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSheetSequenceAndSizes 4 0 13 9 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSizeWs 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSkyColor 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSolidColor 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSpecularColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,40/20
g_vSpecularColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Specular,50/10
g_vSrcViewportRect 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig0 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig1 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig2 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig3 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig4 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig5 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig6 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig7 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig8 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunlightDirWs 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vSunRadiance 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTexCoord2Offset 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vTexCoord2Scale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vTexCoordOffset 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color/40
g_vTexCoordOffset 4 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/30
g_vTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/40
g_vTexCoordOffset0 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/Texture Coords/40
g_vTexCoordOffset1 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Texture Coords/40
g_vTexCoordOffset2 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Texture Coords/40
g_vTexCoordOffset3 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Texture Coords/40
g_vTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color
g_vTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color,10/30
g_vTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Color/30
g_vTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Texture Transform
g_vTexCoordScroll0 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 0/Texture Coords/30
g_vTexCoordScroll1 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 1/Texture Coords/30
g_vTexCoordScroll2 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 2/Texture Coords/30
g_vTexCoordScroll3 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Layer 3/Texture Coords/30
g_vTexCoordTransform0U 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordTransform0V 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordTransform1U 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordTransform1V 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordTransform2U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordTransform2V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordTransform3U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordTransform3V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTextureDim 4 0 10 8 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTextureDims 4 0 10 2 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTint 4 0 1 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vTonemapMaskColor 4 0 6 -1 3 3 (2^13) 3 -1 (-1,-1,-1,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vUvShift 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vViewFadeColor 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vViewport 4 0 8 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vViewportExtentsTs 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vWaterFogColor 2 0 7 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | Refractions
g_vWindDir 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vWindOffset 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vWindStrengthFreqMulHighStrength 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_vWireframeEmit 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) | WireframeEmit
g_vZenithColor 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
GrassParamsPerQuadSlice_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
GrassParamsPerQuadSlice_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
GrassParamsPerQuadSlice_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
IrradTextureActiveRectCB 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
MaxAniso 0 0 5 -1 5 6 (2^12) 0 7 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
MipBias 0 0 5 -1 1 6 (2^12) 0 5 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerLayerConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerLayerConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerLayerConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerLayerConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
PostProcessingConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
ScreenSpaceReflectionConstants_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SFMLightsConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SkyConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SkyConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SkyTexture 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,1) (-1, 0,-1,-1) (-1,-1,0,8) , ConvertToYCoCg | Texture
SkyTexture 3 0 0 -1 16 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,1,8) | Texture
SlopeScaleDepthBias 0 0 5 -1 1 5 (2^7) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SlopeScaleDepthBias 0 0 6 -1 1 5 (2^7) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SrcBlend 0 0 5 -1 5 5 (2^9) 2 43 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SrcBlend 0 0 5 -1 5 5 (2^9) 2 43 (8,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SrcBlend 0 0 6 -1 5 5 (2^9) 2 43 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SrcBlendAlpha 0 0 5 -1 5 5 (2^9) 2 46 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SrcBlendAlpha 0 0 5 -1 5 5 (2^9) 2 46 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilEnable 0 0 5 -1 9 5 (2^8) 1 21 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilEnable 0 0 6 -1 9 5 (2^8) 1 21 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilFunc 0 0 5 -1 5 5 (2^8) 1 27 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilFunc 0 0 6 -1 5 5 (2^8) 1 27 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilPassOp 0 0 5 -1 5 5 (2^8) 1 26 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilReadMask 0 0 5 -1 5 5 (2^8) 1 22 (3,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilReadMask 0 0 6 -1 5 5 (2^8) 1 22 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilRef 0 0 5 -1 5 5 (2^8) 4 32 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilRef 0 0 5 -1 5 5 (2^8) 4 32 (2,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
StencilWriteMask 0 0 5 -1 5 5 (2^8) 1 23 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
Texture 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,1,8) | Color
TextureAlphaTest 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) | MeteorFX
TextureAmbientOcclusion 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) ao | PBR,10 / Ambient Occlusion,50 / 10
TextureAmbientOcclusionMap 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) ao | Ambient Occlusion Map
TextureBloom 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) bloom | Specular
TextureBloom0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) bloom | Layer 0/16
TextureBloom1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) bloom | Layer 1/16
TextureBloom2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) bloom | Layer 2/16
TextureBloom3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) bloom | Layer 3/16
TextureClearCoat 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Clear Coat,25 / 10
TextureClearCoatRoughness 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) rough | Clear Coat,25 / 30
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,1,8) color | PBR,10 / Albedo,10 / 10
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,1,8) | Color
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,1,8) color | Color
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,1,8) color | Color,10/10
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,1,8) color | Color/10
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) color | Color
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) color | Color,10/10
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) color | Color/10
TextureColor0 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) color | Layer 0/10
TextureColor1 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) color | Layer 1/10
TextureColor2 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,1,8) | Color
TextureColor2 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) color | Layer 2/10
TextureColor3 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) color | Layer 3/10
TextureColorWarp3D 3 0 0 -1 15 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) colorwarp3D_z000 | Color,10/Color Warp
TextureColorWarp3D 3 0 0 -1 15 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) z000 | Color,10/Color Warp
TextureCubeMap 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,1,8) cube | Specular,50/40 materials/default/dota_default_cube.tga
TextureCubeMapReflect 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,1,8) cube | MeteorFX materials/default/dota_default_cube.tga
TextureCubeMapRefract 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,1,8) cube | MeteorFX materials/default/dota_default_cube.tga
TextureCubeMapSeparateMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) mask | Specular,50/60
TextureDetail 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) detail | Detail 1,80/10
TextureDetail2 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) detail2 | Detail 2,85/10
TextureDetailMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) detailmask | Mask 1,70/10
TextureDiffuseWarp 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) diffusewarp | Lighting,40/10
TextureDiffuseWarpMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) diffusemask | Mask 1,70/20
TextureEnvironmentMap 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,1,8) cube | Specular,40/60 materials/default/dota_default_cube.tga
TextureExteriorCubeMap 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,1,8) cube | Specular,50/40 materials/default/dota_default_cube.tga
TextureFlow 3 0 0 -1 14 7 (2^11) -1 -1 (1,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) flow | Flow Normals
TextureFlowPhase 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) | Flow/50
TextureFlowPhaseDetail 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) | Flow/80
TextureFlowWaveform 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) | Flow/10
TextureFog 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) | Stylized Fog
TextureFresnelColorWarp3D 3 0 0 -1 15 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) colorwarp3D_z000 | Fresnel/40
TextureFresnelWarpColor 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) fresnelwarpcolor | Fresnel/20 materials/default/default_fresnelwarpcolor.tga
TextureFresnelWarpRim 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) fresnelwarprim | Fresnel/10 materials/default/default_fresnelwarprim.tga
TextureFresnelWarpSpec 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) fresnelwarpspec | Fresnel/30 materials/default/default_fresnelwarpspec.tga
TextureGlassiness 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) glass | Translucency,20 / Glass,20 / 10
TextureGlassTintColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,1,8) color | Translucency,20 / Glass,20 / 20
TextureHatching 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) | Hatching
TextureHeight 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) | HeightMap/10
TextureInteriorCubeMap 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,1,8) cube | Specular,50/60 materials/default/dota_default_cube.tga
TextureMetalness 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) metal | PBR,10 / Metalness,40 / 10
TextureMetalnessMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) metalnessmask | Mask 1,70/30
TextureNoise 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) | Noise
TextureNoise 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) noise | Film Grain
TextureNoise 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) noise | Flow Noise
TextureNoise 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) noise | Noise materials/dev/ssao_noise.tga
TextureNormal 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | Layer 1/Normal,20
TextureNormal 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | Normal Map
TextureNormal 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | Normal Map,20
TextureNormal 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | Normal Map,20/10
TextureNormal 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | Normal Map,30
TextureNormal 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | PBR,10 / Normal,20 / 10
TextureNormal 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,1) (-1, 0,-1,-1) (-1,-1,0,8) normal | Refraction
TextureNormal0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | Layer 0/11
TextureNormal1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | Layer 1/11
TextureNormal2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal | Refraction
TextureNormal2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | Layer 2/11
TextureNormal3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1, 0,-1,-1) (-1,-1,0,8) normal, NormalizeNormals | Layer 3/11
TextureNormalAlpha 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) trans | Normal Map,21
TexturePaper 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) | FadeEffect
TextureParallaxMask 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) height | Parallax/0
TextureParallaxMask0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) height | Layer 0/17
TextureParallaxMask1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) height | Layer 1/17
TextureParallaxMask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) height | Layer 2/17
TextureParallaxMask3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) height | Layer 3/17
TextureRandom 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) random |
TextureRandom 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) color | Random Texture
TextureReflectance 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) refl | Specular
TextureReflectance0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) refl | Layer 0/12
TextureReflectance1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) refl | Layer 1/12
TextureReflectance2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) refl | Layer 2/12
TextureReflectance3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) refl | Layer 3/12
TextureRevealMask1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) blend | Layer 1/11
TextureRevealMask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) blend | Layer 2/11
TextureRevealMask3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) blend | Layer 3/11
TextureRimMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) rimmask | Mask 2,75/20
TextureRoughness 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) rough, Inverse | PBR,10 / Roughness,30 / 10
TextureScrollSpeed 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) scroll | Scroll UV
TextureSelfILlum 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) selfillum | Self Illum
TextureSelfIllum 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,1,8) selfillum | Self Illum,30 / 10
TextureSelfIllumMask 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) selfillum | Self Illum
TextureSelfIllumMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) selfillummask | Mask 1,70/40
TextureSelfIllumMask0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) selfillum | Layer 0/15
TextureSelfIllumMask1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) selfillum | Layer 1/15
TextureSelfIllumMask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) selfillum | Layer 2/15
TextureSelfIllumMask3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) selfillum | Layer 3/15
TextureSpecularExponent 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) specexp | Mask 2,75/40
TextureSpecularMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) specmask | Mask 2,75/10
TextureSpecularMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) specmask | Specular,40/10
TextureSpecularWarp 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) specwarp | Lighting,40/20
TextureSprayMaskTexture 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) | Board Spray,90/10 materials/particle/sprays/spray_mask.png
TextureTint2Mask0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Layer 0/14
TextureTint2Mask1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Layer 1/14
TextureTint2Mask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Layer 2/14
TextureTint2Mask3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Layer 3/14
TextureTintByBaseMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,0,8) basetintmask | Mask 2,75/30
TextureTintCycleLookup 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) | MeteorFX
TextureTintMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Color/11
TextureTintMask0 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Layer 0/13
TextureTintMask1 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Layer 1/13
TextureTintMask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Color/12
TextureTintMask2 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Layer 2/13
TextureTintMask3 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) mask | Layer 3/13
TextureTintTexture 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) | Tinting
TextureTranslucency 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) trans | Translucency,20 / Translucency,10 / 10
TextureTranslucency 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) trans | Translucency,20/10
TextureTranslucency 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) trans | Translucency,30/10
TextureTranslucency 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1, 0,-1,-1) (-1,-1,0,8) trans | Translucent
TextureWindMaskHigh 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) mask | Wind,160
TextureWindMaskHigh 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) mask | Wind/40
TextureWindMaskLow 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) mask | Wind,160
TextureWindMaskLow 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1, 0,-1,-1) (-1,-1,1,8) mask | Wind/30
TextureWindRandomNoise 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) noise | Wind,160 materials/dev/two_channel_noise.psd
TextureWindRandomNoise 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,8) noise | Wind/50 materials/dev/two_channel_noise.psd
TransformConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
TransformConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
TransformConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
TransformConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
VignetteConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
vWarpTexelSize 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1, 0,-1,-1) (-1,-1,0,-1) |
g_tColorWarp3D 3 0 0 -1 15 4 6144 1 1 (0,0,0,0) ( 0, 1, 0,-1) (-1,-1,0,-1) |
g_tNoise 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) ( 0, 1, 0,-1) (-1,-1,0,-1) |
g_tRandom 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) ( 0, 1, 0,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) ( 0, 1, 1,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) ( 0, 1, 3,-1) (-1,-1,0,-1) |
g_tFlowWaveform 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) ( 0, 1, 9,-1) (-1,-1,0,-1) |
g_tFresnelColorWarp3D 3 0 7 -1 15 4 6144 1 1 (0,0,0,0) ( 0, 1,17,-1) (-1,-1,0,-1) |
g_tColorWarp3D 3 0 0 -1 15 4 6144 1 1 (0,0,0,0) ( 0, 1,18,-1) (-1,-1,0,-1) |
g_tDiffuseWarp 3 0 7 -1 14 4 6144 1 0 (0,0,0,0) ( 0, 1,20,-1) (-1,-1,0,-1) |
g_tSpecularWarp 3 0 7 -1 14 4 6144 1 0 (0,0,0,0) ( 0, 1,21,-1) (-1,-1,0,-1) |
g_tFresnelWarp 3 0 7 -1 14 4 6144 1 0 (0,0,0,0) ( 0, 3, 5, 6) (7,-1,0,-1) |
g_tColor 3 0 0 5 14 4 6144 1 1 (0,0,0,0) (13, 1, 0,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 0,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13, 1, 0,-1) (-1,-1,0,-1) |
g_tColor0 3 0 0 24 14 4 6144 1 1 (0,0,0,0) (13, 1, 0,-1) (-1,-1,0,-1) |
g_tColor0 3 0 0 27 14 4 6144 1 1 (0,0,0,0) (13, 1, 0,-1) (-1,-1,0,-1) |
g_tColorA 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13, 1, 0,-1) (-1,-1,0,-1) |
g_tNoise 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 0,-1) (-1,-1,0,-1) |
g_tNoise 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13, 1, 0,-1) (-1,-1,0,-1) |
g_tRandom 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 0,-1) (-1,-1,0,-1) |
g_tFlow 3 0 7 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 1,-1) (-1,-1,0,-1) |
g_tHatching 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 1,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13, 1, 1,-1) (-1,-1,0,-1) |
g_tFog 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 2,-1) (-1,-1,0,-1) |
g_tNoise 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 2,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 2,-1) (-1,-1,0,-1) |
g_tWindNoise 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 2,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13, 1, 3,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (13, 1, 3,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (13, 1, 3,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 37 14 4 6144 1 1 (0,0,0,0) (13, 1, 3,-1) (-1,-1,0,-1) |
g_tCubeMapExterior 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13, 1, 3,-1) (-1,-1,0,-1) |
g_tPaper 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 3,-1) (-1,-1,0,-1) |
g_tSpecular 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13, 1, 3,-1) (-1,-1,0,-1) |
g_tCubeMapInterior 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13, 1, 4,-1) (-1,-1,0,-1) |
g_tCubeMapReflect 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13, 1, 4,-1) (-1,-1,0,-1) |
g_tEnvironmentMap 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13, 1, 4,-1) (-1,-1,0,-1) |
g_tSelfIllum 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13, 1, 4,-1) (-1,-1,0,-1) |
g_tCubeMapRefract 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13, 1, 5,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 4 14 4 6144 1 0 (0,0,0,0) (13, 1, 5,-1) (-1,-1,0,-1) |
g_tDetailMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 6,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 6,-1) (-1,-1,0,-1) |
g_tSprayMaskTexture 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 7,-1) (-1,-1,0,-1) |
g_tHeight 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1, 8,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 5 14 4 6144 1 0 (0,0,0,0) (13, 1, 8,-1) (-1,-1,0,-1) |
g_tTintCycleLookup 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13, 1, 9,-1) (-1,-1,0,-1) |
g_tAlphaTest 3 0 0 5 14 4 6144 1 0 (0,0,0,0) (13, 1,10,-1) (-1,-1,0,-1) |
g_tFlowPhase 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1,10,-1) (-1,-1,0,-1) |
g_tScrollSpeed 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (13, 1,10,-1) (-1,-1,0,-1) |
g_tFlowPhaseDetail 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1,11,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (13, 1,11,-1) (-1,-1,0,-1) |
g_tAOMap 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1,13,-1) (-1,-1,0,-1) |
g_tParallaxMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 1,14,-1) (-1,-1,0,-1) |
g_tCubeMap 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13, 1,22,-1) (-1,-1,0,-1) |
g_tCubeMapSeparateMask 3 0 0 37 14 4 6144 1 0 (0,0,0,0) (13, 1,24,-1) (-1,-1,0,-1) |
g_tWindMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13, 2, 0, 1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (13, 2,11,12) (-1,-1,0,-1) |
g_tSpecular 3 0 0 5 14 4 6144 1 1 (0,0,0,0) (13, 3, 1, 2) (3,-1,0,-1) |
g_tSpecular 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13, 3, 3, 4) (5,-1,0,-1) |
g_tSpecular 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (13, 3, 6, 7) (8,-1,0,-1) |
g_tSpecular0 3 0 0 24 14 4 6144 1 1 (0,0,0,0) (13, 3,11,12) (13,-1,0,-1) |
g_tSpecular0 3 0 0 27 14 4 6144 1 1 (0,0,0,0) (13, 3,11,12) (13,-1,0,-1) |
g_tSpecular1 3 0 0 25 14 4 6144 1 1 (0,0,0,0) (13, 3,14,15) (16,-1,0,-1) |
g_tSpecular1 3 0 0 28 14 4 6144 1 1 (0,0,0,0) (13, 3,14,15) (16,-1,0,-1) |
g_tSpecular2 3 0 0 26 14 4 6144 1 1 (0,0,0,0) (13, 3,17,18) (19,-1,0,-1) |
g_tSpecular2 3 0 0 29 14 4 6144 1 1 (0,0,0,0) (13, 3,17,18) (19,-1,0,-1) |
g_tSpecular3 3 0 0 27 14 4 6144 1 1 (0,0,0,0) (13, 3,20,21) (22,-1,0,-1) |
g_tSpecular3 3 0 0 30 14 4 6144 1 1 (0,0,0,0) (13, 3,20,21) (22,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 1, 0,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15, 1, 0,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 1, 1,-1) (-1,-1,0,-1) |
g_tColor2 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 1, 1,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15, 1, 1,-1) (-1,-1,0,-1) |
g_tNormal2 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15, 1, 1,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 1, 2,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 4 14 4 6144 1 0 (0,0,0,0) (15, 1, 2,-1) (-1,-1,0,-1) |
g_tRefractTint 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15, 1, 2,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (15, 1, 2,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 1, 3,-1) (-1,-1,0,-1) |
g_tColorC 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 1, 3,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (15, 1, 3,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15, 1, 4,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (15, 1, 4,-1) (-1,-1,0,-1) |
g_tNormal 3 0 7 37 14 4 6144 1 0 (0,0,0,0) (15, 1, 4,-1) (-1,-1,0,-1) |
g_tDetail 3 0 0 71 14 4 6144 1 1 (0,0,0,0) (15, 1, 5,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 5 14 4 6144 1 0 (0,0,0,0) (15, 1, 6,-1) (-1,-1,0,-1) |
g_tNormal0 3 0 0 24 14 4 6144 1 0 (0,0,0,0) (15, 1, 7,-1) (-1,-1,0,-1) |
g_tNormal0 3 0 0 27 14 4 6144 1 0 (0,0,0,0) (15, 1, 7,-1) (-1,-1,0,-1) |
g_tNormal1 3 0 0 25 14 4 6144 1 0 (0,0,0,0) (15, 1, 8,-1) (-1,-1,0,-1) |
g_tNormal1 3 0 0 28 14 4 6144 1 0 (0,0,0,0) (15, 1, 8,-1) (-1,-1,0,-1) |
g_tNormal2 3 0 0 26 14 4 6144 1 0 (0,0,0,0) (15, 1, 9,-1) (-1,-1,0,-1) |
g_tNormal2 3 0 0 29 14 4 6144 1 0 (0,0,0,0) (15, 1, 9,-1) (-1,-1,0,-1) |
g_tNormal3 3 0 0 27 14 4 6144 1 0 (0,0,0,0) (15, 1,10,-1) (-1,-1,0,-1) |
g_tNormal3 3 0 0 30 14 4 6144 1 0 (0,0,0,0) (15, 1,10,-1) (-1,-1,0,-1) |
g_tDetail 3 0 0 30 14 4 6144 1 1 (0,0,0,0) (15, 1,19,-1) (-1,-1,0,-1) |
g_tDetail2 3 0 7 30 14 4 6144 1 1 (0,0,0,0) (15, 1,23,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 4 14 4 6144 1 1 (0,0,0,0) (15, 2, 0, 1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 2, 0, 1) (-1,-1,0,-1) |
g_tColorTranslucency 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 2, 0, 1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 2, 0, 2) (-1,-1,0,-1) |
g_tColor1 3 0 0 25 14 4 6144 1 1 (0,0,0,0) (15, 2, 1, 2) (-1,-1,0,-1) |
g_tColor1 3 0 0 28 14 4 6144 1 1 (0,0,0,0) (15, 2, 1, 2) (-1,-1,0,-1) |
g_tColorB 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15, 2, 1, 2) (-1,-1,0,-1) |
g_tNormalSpecularMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15, 2, 2, 3) (-1,-1,0,-1) |
g_tColor2 3 0 0 26 14 4 6144 1 1 (0,0,0,0) (15, 2, 3, 4) (-1,-1,0,-1) |
g_tColor2 3 0 0 29 14 4 6144 1 1 (0,0,0,0) (15, 2, 3, 4) (-1,-1,0,-1) |
g_tColor 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (15, 2, 3, 5) (-1,-1,0,-1) |
g_tColor 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (15, 2, 3, 5) (-1,-1,0,-1) |
g_tColor 3 0 0 37 14 4 6144 1 1 (0,0,0,0) (15, 2, 3, 8) (-1,-1,0,-1) |
g_tNormal 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (15, 2, 4, 9) (-1,-1,0,-1) |
g_tColor3 3 0 0 27 14 4 6144 1 1 (0,0,0,0) (15, 2, 5, 6) (-1,-1,0,-1) |
g_tColor3 3 0 0 30 14 4 6144 1 1 (0,0,0,0) (15, 2, 5, 6) (-1,-1,0,-1) |
g_tNormal 3 0 0 5 14 4 6144 1 0 (0,0,0,0) (15, 2, 6, 7) (-1,-1,0,-1) |
g_tScrollSpeed 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (15, 2,10, 5) (-1,-1,0,-1) |
g_tMasks1 3 0 7 37 14 4 6144 1 0 (0,0,0,0) (15, 4, 9,10) (11,12,0,-1) |
g_tMasks2 3 0 0 37 14 4 6144 1 0 (0,0,0,0) (15, 4,13,14) (15,16,0,-1) |
g_tTintMasks 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15, 4,23,24) (25,26,0,-1) |
g_tTint2Masks 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15, 4,27,28) (29,30,0,-1) |
g_tParallaxMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15, 4,31,32) (33,34,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 0 (0,0,0,0) (24, 1, 0,-1) (-1,-1,0,-1) |
g_tAmbientOcclusion 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37, 1, 3,-1) (-1,-1,0,-1) |
g_tMetalness 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37, 1, 6,-1) (-1,-1,0,-1) |
g_tGlassiness 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37, 1,10,-1) (-1,-1,0,-1) |
g_tClearCoat 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37, 1,11,-1) (-1,-1,0,-1) |
g_tClearCoatRoughness 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37, 1,12,-1) (-1,-1,0,-1) |
g_tNormalRoughness 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (86, 1, 2,-1) (-1,-1,0,-1) |
g_tGlassTintColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86, 1, 9,-1) (-1,-1,0,-1) |
g_tSelfIllum 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86, 1,13,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86, 2, 0, 1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86, 2, 0, 8) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86, 2, 4, 5) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86, 2, 4, 7) (-1,-1,0,-1) |