SF SUMMARY for complex_pcgl_50_vs.vcs (core)
\shaders-core\vfx\complex_pcgl_50_features.vcs + vs, ps files
-------------------------------------------------------------
Arguments in complex_pcgl_50_features.vcs header (5)
Depth
ProjectionDepth
Forward
PrepassGBuffer S_MODE_PREPASS_GBUFFER
ToolsWireframe S_MODE_TOOLS_WIREFRAME
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
S_MODE_TOOLS_WIREFRAME(-1) S_MODE_TOOLS_WIREFRAME(-1)
S_MODE_PREPASS_GBUFFER(-1) S_MODE_PREPASS_GBUFFER(-1)
S_TRANSFORM_CONSTANT_BUFFER(-1)
S_TOOLS_ENABLED(-1)
F_MORPH_SUPPORTED(-1) S_MORPH_SUPPORTED(0) (0)
F_ALPHA_TEST(-1) (1) S_ALPHA_TEST(1)
F_TRANSLUCENT(-1) (2) S_TRANSLUCENT(2)
F_GLASS(-1) (3) S_GLASS(3)
F_CLEAR_COAT(-1) (4) S_CLEAR_COAT(4)
F_SELF_ILLUM(-1) (5) S_SELF_ILLUM(5)
MaxZ-digits = 4 (1110) MaxZ-digits = 7 (1101000)
VSARGS = 4 PSARGS = 8
SF params for complex_pcgl_50_vs.vcs
index name layers arg3
[ 0] S_MODE_TOOLS_WIREFRAME 1 0
[ 1] S_MODE_PREPASS_GBUFFER 1 0
[ 2] S_TRANSFORM_CONSTANT_BUFFER 1 7
[ 3] S_MORPH_SUPPORTED 1 0
Compatibility rules
[ 0] EXC(3) 0,1 S_MODE_TOOLS_WIREFRAME, S_MODE_PREPASS_GBUFFER _ 1,2
DYNAMIC PARAMS
index name arg2 arg3 arg4
[ 0] D_BLEND_WEIGHT_COUNT 4 0 -1
[ 1] D_COMPRESSED_NORMALS_AND_TANGENTS 1 0 -1
[ 2] D_MORPH 1 0 -1
D-BLOCK RULES
[ 0] INC(2) (3,2) 2,3 D_MORPH, S_MORPH_SUPPORTED _ 1,2
ZFRAMES (12)
------------
m_tw m_pg tcb mor_s
zframe[0x00000000] _ _ _ _
zframe[0x00000001] 1 _ _ _
zframe[0x00000002] _ 1 _ _
zframe[0x00000004] _ _ 1 _
zframe[0x00000005] 1 _ 1 _
zframe[0x00000006] _ 1 1 _
zframe[0x00000008] _ _ _ 1
zframe[0x00000009] 1 _ _ 1
zframe[0x0000000a] _ 1 _ 1
zframe[0x0000000c] _ _ 1 1
zframe[0x0000000d] 1 _ 1 1
zframe[0x0000000e] _ 1 1 1