SF SUMMARY for generic_light_pcgl_40_vs.vcs (core)
\shaders-core\vfx\generic_light_pcgl_40_features.vcs + vs, ps files
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Arguments in generic_light_pcgl_40_features.vcs header (4)
Default
PrepassLight S_MODE_PREPASS_LIGHT
FullDeferredLight S_MODE_FULL_DEFERRED_LIGHT
LightIrradianceSamples S_MODE_LIGHT_IRRADIANCE_SAMPLES
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
S_MODE_LIGHT_IRRADIANCE_SAMPLES(-1) S_MODE_LIGHT_IRRADIANCE_SAMPLES(-1)
S_TOOLS_ENABLED(-1)
S_MODE_PREPASS_LIGHT(-1)
S_MODE_FULL_DEFERRED_LIGHT(-1)
F_SPOT_LIGHT(-1) S_SPOT_LIGHT(0) S_SPOT_LIGHT(0)
F_SHADOW_MODE(-1) (1) S_SHADOW_MODE(1)
F_VOLUMETEXTURE(-1) (2) S_VOLUMETEXTURE(2)
MaxZ-digits = 2 (11) MaxZ-digits = 6 (111100)
VSARGS = 2 PSARGS = 7
SF params for generic_light_pcgl_40_vs.vcs
index name layers arg3
[ 0] S_SPOT_LIGHT 1 0
[ 1] S_MODE_LIGHT_IRRADIANCE_SAMPLES 1 0
DYNAMIC PARAMS
index name arg2 arg3 arg4
[empty list]
ZFRAMES (4)
-----------
spo_l m_lis
zframe[0x00000000] _ _
zframe[0x00000001] 1 _
zframe[0x00000002] _ 1
zframe[0x00000003] 1 1