SF SUMMARY for sky_pcgl_30_ps.vcs (core)
\shaders-core\vfx\sky_pcgl_30_features.vcs + vs, ps files
---------------------------------------------------------
Arguments in sky_pcgl_30_features.vcs header (3)
Default
Forward
VrForward
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
F_LIGHTING_ONLY(-1) S_LIGHTING_ONLY(0) (0)
F_TEXTURE_FORMAT(-1) (1) S_TEXTURE_FORMAT(1)
MaxZ-digits = 1 (1) MaxZ-digits = 3 (101)
VSARGS = 1 PSARGS = 1
SF params for sky_pcgl_30_ps.vcs
index name layers arg3
[ 0] S_TEXTURE_FORMAT 5 0
DYNAMIC PARAMS
index name arg2 arg3 arg4
[ 0] D_RENDER_TO_CUBE_MAP 1 0 -1
[ 1] D_FOG_TYPE 2 0 -1
[ 2] D_MIN_ANGULAR_FOG 1 0 -1
D-BLOCK RULES
[ 0] INC(2) (3,3) 2,1 D_MIN_ANGULAR_FOG, D_FOG_TYPE 2 1,2
ZFRAMES (6)
-----------
tex_f
zframe[0x00000000] _
zframe[0x00000001] 1
zframe[0x00000002] 2
zframe[0x00000003] 3
zframe[0x00000004] 4
zframe[0x00000005] 5