SF SUMMARY for sky_pcgl_40_ps.vcs (core)
\shaders-core\vfx\sky_pcgl_40_features.vcs + vs, ps files
---------------------------------------------------------
Arguments in sky_pcgl_40_features.vcs header (3)
Default   
Forward   
VrForward 

FEATURES-FILE                                      VS_FILE                                            PS-FILE                                           
-------------                                      -------                                            -------                                           
F_LIGHTING_ONLY(-1)                                S_LIGHTING_ONLY(0)                                 (0)                                               
F_TEXTURE_FORMAT(-1)                               (1)                                                S_TEXTURE_FORMAT(1)                               
                                                   MaxZ-digits = 1  (1)                               MaxZ-digits = 3  (101)                            
                                                   VSARGS = 1                                         PSARGS = 1                                        


SF params for sky_pcgl_40_ps.vcs
index   name                                     layers    arg3     
[ 0]    S_TEXTURE_FORMAT                         5         0        


DYNAMIC PARAMS
index   name                                     arg2    arg3    arg4   
[ 0]    D_RENDER_TO_CUBE_MAP                     1       0       -1     
[ 1]    D_FOG_TYPE                               2       0       -1     
[ 2]    D_MIN_ANGULAR_FOG                        1       0       -1     

D-BLOCK RULES
[ 0]   INC(2)    (3,3)          2,1             D_MIN_ANGULAR_FOG, D_FOG_TYPE                                         2         1,2     


ZFRAMES (6)
-----------
                    tex_f
zframe[0x00000000]      _
zframe[0x00000001]      1
zframe[0x00000002]      2
zframe[0x00000003]      3
zframe[0x00000004]      4
zframe[0x00000005]      5