SF SUMMARY for bloom_dota_pcgl_30_ps.vcs (dota)
\shaders\vfx\bloom_dota_pcgl_30_features.vcs + vs, ps files
-----------------------------------------------------------
Arguments in bloom_dota_pcgl_30_features.vcs header (1)
Default 

FEATURES-FILE                                      VS_FILE                                            PS-FILE                                           
-------------                                      -------                                            -------                                           
                                                                                                      S_TOOLS_ENABLED(-1)                               
                                                                                                      S_SHADER_QUALITY(-1)                              
                                                   MaxZ-digits = 0  (0)                               MaxZ-digits = 1  (1)                              
                                                   VSARGS = 0                                         PSARGS = 2                                        


SF params for bloom_dota_pcgl_30_ps.vcs
index   name                                     layers    arg3     
[ 0]    S_TOOLS_ENABLED                          0         1        
[ 1]    S_SHADER_QUALITY                         1         2        

Compatibility rules
[ 0]   EXC(3)    0               S_TOOLS_ENABLED                                                       _       0,1     

DYNAMIC PARAMS
index   name                                     arg2    arg3    arg4   
[ 0]    D_SFM_LIGHTING                           0       0       -1     
[ 1]    D_UNROLL_LOOPS                           1       0       -1     
[ 2]    D_SUBRECT_RENDER                         1       0       -1     

D-BLOCK RULES
[ 0]   INC(2)    (3,2)          0,0             D_SFM_LIGHTING, S_TOOLS_ENABLED                                       _         1,2     
[ 1]   EXC(3)    (3)            0               D_SFM_LIGHTING                                                        _         0,1     


ZFRAMES (2)
-----------
                    too_e sha_q
zframe[0x00000000]      _     _
zframe[0x00000001]      _     1