SF SUMMARY for blur_pcgl_30_ps.vcs (dota)
\shaders\vfx\blur_pcgl_30_features.vcs + vs, ps files
-----------------------------------------------------
Arguments in blur_pcgl_30_features.vcs header (1)
Default
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
F_GAUSSIAN_KERNEL(-1) (0) S_GAUSSIAN_KERNEL(0)
F_FOW(-1) (1) S_FOW(1)
F_SRGB_READ(-1) (2) S_SRGB_READ(2)
F_ADDITIVE_BLENDING(-1) (3) (3)
MaxZ-digits = 0 (0) MaxZ-digits = 5 (10011)
VSARGS = 0 PSARGS = 3
SF params for blur_pcgl_30_ps.vcs
index name layers arg3
[ 0] S_GAUSSIAN_KERNEL 4 0
[ 1] S_FOW 1 0
[ 2] S_SRGB_READ 1 0
DYNAMIC PARAMS
index name arg2 arg3 arg4
[ 0] D_BLUR_Y 1 0 -1
[ 1] D_SUBRECT_RENDER 1 0 -1
ZFRAMES (20)
------------
gau_k fow srg_r
zframe[0x00000000] _ _ _
zframe[0x00000001] 1 _ _
zframe[0x00000002] 2 _ _
zframe[0x00000003] 3 _ _
zframe[0x00000004] 4 _ _
zframe[0x00000005] _ 1 _
zframe[0x00000006] 1 1 _
zframe[0x00000007] 2 1 _
zframe[0x00000008] 3 1 _
zframe[0x00000009] 4 1 _
zframe[0x0000000a] _ _ 1
zframe[0x0000000b] 1 _ 1
zframe[0x0000000c] 2 _ 1
zframe[0x0000000d] 3 _ 1
zframe[0x0000000e] 4 _ 1
zframe[0x0000000f] _ 1 1
zframe[0x00000010] 1 1 1
zframe[0x00000011] 2 1 1
zframe[0x00000012] 3 1 1
zframe[0x00000013] 4 1 1