SF SUMMARY for deferred_global_light_pcgl_40_ps.vcs (dota)
\shaders\vfx\deferred_global_light_pcgl_40_features.vcs + vs, ps files
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Arguments in deferred_global_light_pcgl_40_features.vcs header (2)
Default
ToolsVis S_MODE_TOOLS_VIS
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
S_TOOLS_ENABLED(-1)
S_MODE_TOOLS_VIS(-1)
S_SHADER_QUALITY(-1)
MaxZ-digits = 0 (0) MaxZ-digits = 2 (11)
VSARGS = 0 PSARGS = 3
SF params for deferred_global_light_pcgl_40_ps.vcs
index name layers arg3
[ 0] S_TOOLS_ENABLED 0 1
[ 1] S_MODE_TOOLS_VIS 1 0
[ 2] S_SHADER_QUALITY 1 2
Compatibility rules
[ 0] EXC(3) 1,0 S_MODE_TOOLS_VIS, S_TOOLS_ENABLED _ 1,2
DYNAMIC PARAMS
index name arg2 arg3 arg4
[ 0] D_SFM_LIGHTING 0 0 -1
[ 1] D_SPECULAR_GBUFFER_DISABLED 1 0 -1
[ 2] D_GLOBAL_LIGHT_SHADOWS 1 0 -1
[ 3] D_SSAO 1 0 -1
[ 4] D_SUBRECT_RENDER 1 0 -1
D-BLOCK RULES
[ 0] INC(2) (3,2) 0,0 D_SFM_LIGHTING, S_TOOLS_ENABLED _ 1,2
[ 1] EXC(3) (2,3) 1,0 S_MODE_TOOLS_VIS, D_SFM_LIGHTING _ 1,2
[ 2] EXC(3) (3,3) 0,4 D_SFM_LIGHTING, D_SUBRECT_RENDER _ 1,2
ZFRAMES (4)
-----------
too_e m_tv sha_q
zframe[0x00000000] _ _ _
zframe[0x00000001] _ 1 _
zframe[0x00000002] _ _ 1
zframe[0x00000003] _ 1 1