SF SUMMARY for deferred_local_light_pcgl_40_ps.vcs (dota)
\shaders\vfx\deferred_local_light_pcgl_40_features.vcs + vs, ps files
---------------------------------------------------------------------
Arguments in deferred_local_light_pcgl_40_features.vcs header (2)
Default  
ToolsVis S_MODE_TOOLS_VIS

FEATURES-FILE                                      VS_FILE                                            PS-FILE                                           
-------------                                      -------                                            -------                                           
                                                   S_TRANSFORM_CONSTANT_BUFFER(-1)                                                                      
                                                                                                      S_TOOLS_ENABLED(-1)                               
                                                                                                      S_MODE_TOOLS_VIS(-1)                              
                                                                                                      S_SHADER_QUALITY(-1)                              
                                                   MaxZ-digits = 1  (1)                               MaxZ-digits = 2  (10)                             
                                                   VSARGS = 1                                         PSARGS = 3                                        


SF params for deferred_local_light_pcgl_40_ps.vcs
index   name                                     layers    arg3     
[ 0]    S_TOOLS_ENABLED                          0         1        
[ 1]    S_MODE_TOOLS_VIS                         1         0        
[ 2]    S_SHADER_QUALITY                         1         2        

Compatibility rules
[ 0]   EXC(3)    0               S_TOOLS_ENABLED                                                       _       0,1     
[ 1]   EXC(3)    1,2             S_MODE_TOOLS_VIS, S_SHADER_QUALITY                                    _       1,2     

DYNAMIC PARAMS
index   name                                     arg2    arg3    arg4   
[ 0]    D_SFM_LIGHTING                           0       0       -1     
[ 1]    D_SPOT                                   1       0       -1     
[ 2]    D_PROJECTION                             1       0       -1     
[ 3]    D_ROTATION                               1       0       -1     
[ 4]    D_ALPHA_FALLOFF                          1       0       -1     
[ 5]    D_DEBUG_AREA                             1       0       -1     

D-BLOCK RULES
[ 0]   INC(2)    (3,2)          0,0             D_SFM_LIGHTING, S_TOOLS_ENABLED                                       _         1,2     
[ 1]   INC(2)    (3,3)          3,2             D_ROTATION, D_PROJECTION                                              _         1,2     
[ 2]   INC(2)    (3,3)          4,2             D_ALPHA_FALLOFF, D_PROJECTION                                         _         1,2     
[ 3]   EXC(3)    (3)            0               D_SFM_LIGHTING                                                        _         0,1     


ZFRAMES (3)
-----------
                    too_e  m_tv sha_q
zframe[0x00000000]      _     _     _
zframe[0x00000001]      _     1     _
zframe[0x00000002]      _     _     1