SF SUMMARY for deferred_local_light_pcgl_40_vs.vcs (dota)
\shaders\vfx\deferred_local_light_pcgl_40_features.vcs + vs, ps files
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Arguments in deferred_local_light_pcgl_40_features.vcs header (2)
Default
ToolsVis S_MODE_TOOLS_VIS
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
S_TRANSFORM_CONSTANT_BUFFER(-1)
S_TOOLS_ENABLED(-1)
S_MODE_TOOLS_VIS(-1)
S_SHADER_QUALITY(-1)
MaxZ-digits = 1 (1) MaxZ-digits = 2 (10)
VSARGS = 1 PSARGS = 3
SF params for deferred_local_light_pcgl_40_vs.vcs
index name layers arg3
[ 0] S_TRANSFORM_CONSTANT_BUFFER 1 7
DYNAMIC PARAMS
index name arg2 arg3 arg4
[ 0] D_BLEND_WEIGHT_COUNT 4 0 -1
D-BLOCK RULES
[ 0] EXC(3) (3) 0 D_BLEND_WEIGHT_COUNT _ 0,1
ZFRAMES (2)
-----------
tcb
zframe[0x00000000] _
zframe[0x00000001] 1