SF SUMMARY for deferred_post_process_experimental_pcgl_30_ps.vcs (dota)
\shaders\vfx\deferred_post_process_experimental_pcgl_30_features.vcs + vs, ps files
-----------------------------------------------------------------------------------
Arguments in deferred_post_process_experimental_pcgl_30_features.vcs header (1)
Default
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
S_TOOLS_ENABLED(-1)
S_SHADER_QUALITY(-1)
F_STYLE(-1) (0) S_STYLE(0)
F_STYLIZED_FOG(-1) (1) S_STYLIZED_FOG(1)
F_OUTLINES(-1) (2) S_OUTLINES(2)
F_PAPER_FADE_EFFECT(-1) (3) S_PAPER_FADE_EFFECT(3)
F_SET_MANUAL_FADE_VALUE(-1) (4) S_SET_MANUAL_FADE_VALUE(4)
MaxZ-digits = 0 (0) MaxZ-digits = 6 (111111)
VSARGS = 0 PSARGS = 7
SF params for deferred_post_process_experimental_pcgl_30_ps.vcs
index name layers arg3
[ 0] S_TOOLS_ENABLED 0 1
[ 1] S_SHADER_QUALITY 1 2
[ 2] S_STYLE 1 0
[ 3] S_STYLIZED_FOG 1 0
[ 4] S_OUTLINES 1 0
[ 5] S_PAPER_FADE_EFFECT 1 0
[ 6] S_SET_MANUAL_FADE_VALUE 1 0
DYNAMIC PARAMS
index name arg2 arg3 arg4
[ 0] D_SFM_LIGHTING 0 0 -1
[ 1] D_CAUSTIC_FOG 1 0 -1
[ 2] D_SPECULAR_GBUFFER_DISABLED 1 0 -1
[ 3] D_HEIGHT_FOG 1 0 -1
[ 4] D_FOW 1 0 -1
[ 5] D_FOW_SS 1 0 -1
[ 6] D_SUBRECT_RENDER 1 0 -1
[ 7] D_USE_ALTERNATIVE_FOW_CAMERA_POSITION 1 0 -1
[ 8] D_GLOBAL_LIGHT_SHADOWS 1 0 -1
[ 9] D_RENDER_ALPHA 1 0 -1
[10] D_RENDER_FORWARD 1 0 -1
D-BLOCK RULES
[ 0] INC(2) (3,2) 0,0 D_SFM_LIGHTING, S_TOOLS_ENABLED _ 1,2
[ 1] INC(2) (3,3) 5,4 D_FOW_SS, D_FOW 1 1,2
[ 2] INC(2) (3,2) 3,1 D_HEIGHT_FOG, S_SHADER_QUALITY 1 1,2
[ 3] INC(2) (3,3) 7,4 D_USE_ALTERNATIVE_FOW_CAMERA_POSITION, D_FOW _ 1,2
[ 4] INC(2) (3,2) 8,1 D_GLOBAL_LIGHT_SHADOWS, S_SHADER_QUALITY 1 1,2
[ 5] INC(2) (3,3) 9,6 D_RENDER_ALPHA, D_SUBRECT_RENDER _ 1,2
ZFRAMES (64)
------------
too_e sha_q styl sty_f outl pfe smfv
zframe[0x00000000] _ _ _ _ _ _ _
zframe[0x00000001] _ 1 _ _ _ _ _
zframe[0x00000002] _ _ 1 _ _ _ _
zframe[0x00000003] _ 1 1 _ _ _ _
zframe[0x00000004] _ _ _ 1 _ _ _
zframe[0x00000005] _ 1 _ 1 _ _ _
zframe[0x00000006] _ _ 1 1 _ _ _
zframe[0x00000007] _ 1 1 1 _ _ _
zframe[0x00000008] _ _ _ _ 1 _ _
zframe[0x00000009] _ 1 _ _ 1 _ _
zframe[0x0000000a] _ _ 1 _ 1 _ _
zframe[0x0000000b] _ 1 1 _ 1 _ _
zframe[0x0000000c] _ _ _ 1 1 _ _
zframe[0x0000000d] _ 1 _ 1 1 _ _
zframe[0x0000000e] _ _ 1 1 1 _ _
zframe[0x0000000f] _ 1 1 1 1 _ _
zframe[0x00000010] _ _ _ _ _ 1 _
zframe[0x00000011] _ 1 _ _ _ 1 _
zframe[0x00000012] _ _ 1 _ _ 1 _
zframe[0x00000013] _ 1 1 _ _ 1 _
zframe[0x00000014] _ _ _ 1 _ 1 _
zframe[0x00000015] _ 1 _ 1 _ 1 _
zframe[0x00000016] _ _ 1 1 _ 1 _
zframe[0x00000017] _ 1 1 1 _ 1 _
zframe[0x00000018] _ _ _ _ 1 1 _
zframe[0x00000019] _ 1 _ _ 1 1 _
zframe[0x0000001a] _ _ 1 _ 1 1 _
zframe[0x0000001b] _ 1 1 _ 1 1 _
zframe[0x0000001c] _ _ _ 1 1 1 _
zframe[0x0000001d] _ 1 _ 1 1 1 _
zframe[0x0000001e] _ _ 1 1 1 1 _
zframe[0x0000001f] _ 1 1 1 1 1 _
zframe[0x00000020] _ _ _ _ _ _ 1
zframe[0x00000021] _ 1 _ _ _ _ 1
zframe[0x00000022] _ _ 1 _ _ _ 1
zframe[0x00000023] _ 1 1 _ _ _ 1
zframe[0x00000024] _ _ _ 1 _ _ 1
zframe[0x00000025] _ 1 _ 1 _ _ 1
zframe[0x00000026] _ _ 1 1 _ _ 1
zframe[0x00000027] _ 1 1 1 _ _ 1
zframe[0x00000028] _ _ _ _ 1 _ 1
zframe[0x00000029] _ 1 _ _ 1 _ 1
zframe[0x0000002a] _ _ 1 _ 1 _ 1
zframe[0x0000002b] _ 1 1 _ 1 _ 1
zframe[0x0000002c] _ _ _ 1 1 _ 1
zframe[0x0000002d] _ 1 _ 1 1 _ 1
zframe[0x0000002e] _ _ 1 1 1 _ 1
zframe[0x0000002f] _ 1 1 1 1 _ 1
zframe[0x00000030] _ _ _ _ _ 1 1
zframe[0x00000031] _ 1 _ _ _ 1 1
zframe[0x00000032] _ _ 1 _ _ 1 1
zframe[0x00000033] _ 1 1 _ _ 1 1
zframe[0x00000034] _ _ _ 1 _ 1 1
zframe[0x00000035] _ 1 _ 1 _ 1 1
zframe[0x00000036] _ _ 1 1 _ 1 1
zframe[0x00000037] _ 1 1 1 _ 1 1
zframe[0x00000038] _ _ _ _ 1 1 1
zframe[0x00000039] _ 1 _ _ 1 1 1
zframe[0x0000003a] _ _ 1 _ 1 1 1
zframe[0x0000003b] _ 1 1 _ 1 1 1
zframe[0x0000003c] _ _ _ 1 1 1 1
zframe[0x0000003d] _ 1 _ 1 1 1 1
zframe[0x0000003e] _ _ 1 1 1 1 1
zframe[0x0000003f] _ 1 1 1 1 1 1