SF SUMMARY for grasstile_pcgl_30_vs.vcs (dota)
\shaders\vfx\grasstile_pcgl_30_features.vcs + vs, ps files
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Arguments in grasstile_pcgl_30_features.vcs header (2)
DotaDeferred
DotaForward S_MODE_FORWARD
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
S_TRANSFORM_CONSTANT_BUFFER(-1)
S_TOOLS_ENABLED(-1) S_TOOLS_ENABLED(-1)
S_MODE_FORWARD(-1) S_MODE_FORWARD(-1)
MaxZ-digits = 2 (11) MaxZ-digits = 1 (1)
VSARGS = 3 PSARGS = 2
SF params for grasstile_pcgl_30_vs.vcs
index name layers arg3
[ 0] S_TRANSFORM_CONSTANT_BUFFER 1 7
[ 1] S_TOOLS_ENABLED 0 1
[ 2] S_MODE_FORWARD 1 0
DYNAMIC PARAMS
index name arg2 arg3 arg4
[ 0] D_DENSITY_MODE 2 0 -1
[ 1] D_TOP_DOWN_VIEW 1 0 -1
[ 2] D_SFM_LIGHTING 0 0 -1
[ 3] D_VERTEX_LIGHTING 0 0 -1
[ 4] D_GLOBAL_LIGHT_SHADOWS 0 0 -1
[ 5] D_FOW 1 0 -1
D-BLOCK RULES
[ 0] INC(2) (3,2) 2,1 D_SFM_LIGHTING, S_TOOLS_ENABLED _ 1,2
[ 1] INC(2) (3,3) 4,3 D_GLOBAL_LIGHT_SHADOWS, D_VERTEX_LIGHTING _ 1,2
[ 2] INC(2) (3,2) 3,2 D_VERTEX_LIGHTING, S_MODE_FORWARD _ 1,2
[ 3] INC(2) (3,3) 5,3 D_FOW, D_VERTEX_LIGHTING _ 1,2
ZFRAMES (4)
-----------
tcb too_e m_for
zframe[0x00000000] _ _ _
zframe[0x00000001] 1 _ _
zframe[0x00000002] _ _ 1
zframe[0x00000003] 1 _ 1