SF SUMMARY for grasstile_pcgl_41_ps.vcs (dota)
\shaders\vfx\grasstile_pcgl_41_features.vcs + vs, ps files
----------------------------------------------------------
Arguments in grasstile_pcgl_41_features.vcs header (2)
DotaDeferred 
DotaForward  S_MODE_FORWARD

FEATURES-FILE                                      VS_FILE                                            PS-FILE                                           
-------------                                      -------                                            -------                                           
                                                   S_TRANSFORM_CONSTANT_BUFFER(-1)                                                                      
                                                   S_TOOLS_ENABLED(-1)                                S_TOOLS_ENABLED(-1)                               
                                                   S_MODE_FORWARD(-1)                                 S_MODE_FORWARD(-1)                                
                                                   MaxZ-digits = 2  (11)                              MaxZ-digits = 1  (1)                              
                                                   VSARGS = 3                                         PSARGS = 2                                        


SF params for grasstile_pcgl_41_ps.vcs
index   name                                     layers    arg3     
[ 0]    S_TOOLS_ENABLED                          0         1        
[ 1]    S_MODE_FORWARD                           1         0        


DYNAMIC PARAMS
index   name                                     arg2    arg3    arg4   
[ 0]    D_ALPHA_TEST                             1       0       -1     
[ 1]    D_SFM_LIGHTING                           0       0       -1     
[ 2]    D_CAUSTIC_FOG                            1       0       -1     
[ 3]    D_VERTEX_LIGHTING                        1       0       -1     
[ 4]    D_GLOBAL_LIGHT_SHADOWS                   1       0       -1     
[ 5]    D_FOW                                    1       0       -1     
[ 6]    D_FOW_SS                                 1       0       -1     
[ 7]    D_FORCE_FOG_IN_FORWARD                   1       0       -1     
[ 8]    D_SPECULAR_GBUFFER_DISABLED              1       0       -1     
[ 9]    D_HEIGHT_FOG                             1       0       -1     

D-BLOCK RULES
[ 0]   INC(2)    (3,2)          1,0             D_SFM_LIGHTING, S_TOOLS_ENABLED                                       _         1,2     
[ 1]   EXC(3)    (3,3)          4,3             D_GLOBAL_LIGHT_SHADOWS, D_VERTEX_LIGHTING                             _         1,2     
[ 2]   INC(2)    (3,2)          3,1             D_VERTEX_LIGHTING, S_MODE_FORWARD                                     _         1,2     
[ 3]   EXC(3)    (3,3)          5,3             D_FOW, D_VERTEX_LIGHTING                                              _         1,2     
[ 4]   INC(2)    (3,3)          6,5             D_FOW_SS, D_FOW                                                       _         1,2     
[ 5]   EXC(3)    (3,3)          6,3             D_FOW_SS, D_VERTEX_LIGHTING                                           _         1,2     
[ 6]   EXC(3)    (3,3)          7,3             D_FORCE_FOG_IN_FORWARD, D_VERTEX_LIGHTING                             _         1,2     
[ 7]   INC(2)    (3,2)          7,1             D_FORCE_FOG_IN_FORWARD, S_MODE_FORWARD                                _         1,2     
[ 8]   EXC(3)    (2,3)          1,8             S_MODE_FORWARD, D_SPECULAR_GBUFFER_DISABLED                           _         1,2     
[ 9]   INC(2)    (3,3)          9,7             D_HEIGHT_FOG, D_FORCE_FOG_IN_FORWARD                                  _         1,2     


ZFRAMES (2)
-----------
                    too_e m_for
zframe[0x00000000]      _     _
zframe[0x00000001]      _     1