SF SUMMARY for grasstile_pcgl_41_vs.vcs (dota)
\shaders\vfx\grasstile_pcgl_41_features.vcs + vs, ps files
----------------------------------------------------------
Arguments in grasstile_pcgl_41_features.vcs header (2)
DotaDeferred 
DotaForward  S_MODE_FORWARD

FEATURES-FILE                                      VS_FILE                                            PS-FILE                                           
-------------                                      -------                                            -------                                           
                                                   S_TRANSFORM_CONSTANT_BUFFER(-1)                                                                      
                                                   S_TOOLS_ENABLED(-1)                                S_TOOLS_ENABLED(-1)                               
                                                   S_MODE_FORWARD(-1)                                 S_MODE_FORWARD(-1)                                
                                                   MaxZ-digits = 2  (11)                              MaxZ-digits = 1  (1)                              
                                                   VSARGS = 3                                         PSARGS = 2                                        


SF params for grasstile_pcgl_41_vs.vcs
index   name                                     layers    arg3     
[ 0]    S_TRANSFORM_CONSTANT_BUFFER              1         7        
[ 1]    S_TOOLS_ENABLED                          0         1        
[ 2]    S_MODE_FORWARD                           1         0        


DYNAMIC PARAMS
index   name                                     arg2    arg3    arg4   
[ 0]    D_DENSITY_MODE                           2       0       -1     
[ 1]    D_TOP_DOWN_VIEW                          1       0       -1     
[ 2]    D_SFM_LIGHTING                           0       0       -1     
[ 3]    D_VERTEX_LIGHTING                        1       0       -1     
[ 4]    D_GLOBAL_LIGHT_SHADOWS                   1       0       -1     
[ 5]    D_FOW                                    1       0       -1     

D-BLOCK RULES
[ 0]   INC(2)    (3,2)          2,1             D_SFM_LIGHTING, S_TOOLS_ENABLED                                       _         1,2     
[ 1]   INC(2)    (3,3)          4,3             D_GLOBAL_LIGHT_SHADOWS, D_VERTEX_LIGHTING                             _         1,2     
[ 2]   INC(2)    (3,2)          3,2             D_VERTEX_LIGHTING, S_MODE_FORWARD                                     _         1,2     
[ 3]   INC(2)    (3,3)          5,3             D_FOW, D_VERTEX_LIGHTING                                              _         1,2     


ZFRAMES (4)
-----------
                      tcb too_e m_for
zframe[0x00000000]      _     _     _
zframe[0x00000001]      1     _     _
zframe[0x00000002]      _     _     1
zframe[0x00000003]      1     _     1