SF SUMMARY for grasstile_preview_pcgl_30_ps.vcs (dota)
\shaders\vfx\grasstile_preview_pcgl_30_features.vcs + vs, ps files
------------------------------------------------------------------
Arguments in grasstile_preview_pcgl_30_features.vcs header (1)
DotaForward
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
S_TRANSFORM_CONSTANT_BUFFER(-1)
S_TOOLS_ENABLED(-1)
F_TINT_MASK(-1) (0) S_TINT_MASK(0)
F_SPECULAR(-1) (1) S_SPECULAR(1)
F_SELF_ILLUM(-1) (2) S_SELF_ILLUM(2)
F_DISABLE_TEXTURE_MIRRORING(-1) (3) S_DISABLE_TEXTURE_MIRRORING(3)
MaxZ-digits = 1 (1) MaxZ-digits = 4 (1111)
VSARGS = 1 PSARGS = 5
SF params for grasstile_preview_pcgl_30_ps.vcs
index name layers arg3
[ 0] S_TOOLS_ENABLED 0 1
[ 1] S_TINT_MASK 1 0
[ 2] S_SPECULAR 1 0
[ 3] S_SELF_ILLUM 1 0
[ 4] S_DISABLE_TEXTURE_MIRRORING 1 0
DYNAMIC PARAMS
index name arg2 arg3 arg4
[ 0] D_SFM_LIGHTING 0 0 -1
[ 1] D_BAKE_GRASS 2 0 -1
[ 2] D_GLOBAL_LIGHT_SHADOWS 1 0 -1
D-BLOCK RULES
[ 0] INC(2) (3,2) 0,0 D_SFM_LIGHTING, S_TOOLS_ENABLED _ 1,2
[ 1] EXC(3) (3,3) 1,2 D_BAKE_GRASS, D_GLOBAL_LIGHT_SHADOWS _ 1,2
ZFRAMES (16)
------------
too_e tin_m spec sel_i dtm
zframe[0x00000000] _ _ _ _ _
zframe[0x00000001] _ 1 _ _ _
zframe[0x00000002] _ _ 1 _ _
zframe[0x00000003] _ 1 1 _ _
zframe[0x00000004] _ _ _ 1 _
zframe[0x00000005] _ 1 _ 1 _
zframe[0x00000006] _ _ 1 1 _
zframe[0x00000007] _ 1 1 1 _
zframe[0x00000008] _ _ _ _ 1
zframe[0x00000009] _ 1 _ _ 1
zframe[0x0000000a] _ _ 1 _ 1
zframe[0x0000000b] _ 1 1 _ 1
zframe[0x0000000c] _ _ _ 1 1
zframe[0x0000000d] _ 1 _ 1 1
zframe[0x0000000e] _ _ 1 1 1
zframe[0x0000000f] _ 1 1 1 1