SF SUMMARY for ui_twotexture_pcgl_30_ps.vcs (dota)
\shaders\vfx\ui_twotexture_pcgl_30_features.vcs + vs, ps files
--------------------------------------------------------------
Arguments in ui_twotexture_pcgl_30_features.vcs header (1)
Default 

FEATURES-FILE                                      VS_FILE                                            PS-FILE                                           
-------------                                      -------                                            -------                                           
F_STENCIL_MASKING(-1)                              (0)                                                S_STENCIL_MASKING(0)                              
F_ALPHA_TEXTURE(-1)                                (1)                                                S_ALPHA_TEXTURE(1)                                
F_ADDITIVE(-1)                                     (2)                                                (2)                                               
                                                   MaxZ-digits = 0  (0)                               MaxZ-digits = 2  (11)                             
                                                   VSARGS = 0                                         PSARGS = 2                                        


SF params for ui_twotexture_pcgl_30_ps.vcs
index   name                                     layers    arg3     
[ 0]    S_STENCIL_MASKING                        1         0        
[ 1]    S_ALPHA_TEXTURE                          1         0        


DYNAMIC PARAMS
index   name                                     arg2    arg3    arg4   
[empty list]


ZFRAMES (4)
-----------
                    ste_m alp_t
zframe[0x00000000]      _     _
zframe[0x00000001]      1     _
zframe[0x00000002]      _     1
zframe[0x00000003]      1     1