SF SUMMARY for visualize_physics_pcgl_30_vs.vcs (dota)
\shaders\vfx\visualize_physics_pcgl_30_features.vcs + vs, ps files
------------------------------------------------------------------
Arguments in visualize_physics_pcgl_30_features.vcs header (7)
Default
DotaDeferred S_MODE_DEFERRED
DotaForward S_MODE_FORWARD
ToolsUtil
Depth S_MODE_DEPTH
ProjectionDepth S_MODE_PROJ_DEPTH
ToolsWireframe S_MODE_TOOLS_WIREFRAME
FEATURES-FILE VS_FILE PS-FILE
------------- ------- -------
S_TRANSFORM_CONSTANT_BUFFER(-1)
S_TOOLS_ENABLED(-1)
S_MODE_FORWARD(-1)
S_MODE_DEFERRED(-1)
S_MODE_TOOLS_WIREFRAME(-1)
S_MODE_DEPTH(-1)
S_MODE_PROJ_DEPTH(-1)
S_SHADER_QUALITY(-1)
F_VERTEX_COLORS(-1) S_VERTEX_COLORS(0) (0)
F_DISABLE_DEPTHTEST(-1) (1) S_DISABLE_DEPTHTEST(1)
F_TRIANGLE_EDGES(-1) (2) S_TRIANGLE_EDGES(2)
F_WIREFRAME(-1) (3) S_WIREFRAME(3)
F_TRANSLUCENT(-1) (4) (4)
MaxZ-digits = 2 (11) MaxZ-digits = 9 (111000010)
VSARGS = 2 PSARGS = 10
SF params for visualize_physics_pcgl_30_vs.vcs
index name layers arg3
[ 0] S_TRANSFORM_CONSTANT_BUFFER 1 7
[ 1] S_VERTEX_COLORS 1 0
DYNAMIC PARAMS
index name arg2 arg3 arg4
[ 0] D_BLEND_WEIGHT_COUNT 4 0 -1
D-BLOCK RULES
[ 0] EXC(3) (3) 0 D_BLEND_WEIGHT_COUNT _ 0,1
ZFRAMES (4)
-----------
tcb ver_c
zframe[0x00000000] _ _
zframe[0x00000001] 1 _
zframe[0x00000002] _ 1
zframe[0x00000003] 1 1