Shader params
                                       type       res  m0  a0  a1  a2      a3   a4  a5           i0             i6           i7      command(0,1)
AddressU                                  0         0   5  -1   5   6   (2^12)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
AddressU                                  0         0   5  -1   5   6   (2^12)   0   1     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
AddressU                                  0         0   5  -1   5   6   (2^12)   0   1     (3,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
AddressV                                  0         0   5  -1   5   6   (2^12)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
AddressV                                  0         0   5  -1   5   6   (2^12)   0   2     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
AddressV                                  0         0   5  -1   5   6   (2^12)   0   2     (3,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
AddressW                                  0         0   5  -1   5   6   (2^12)   0   3     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
AddressW                                  0         0   5  -1   5   6   (2^12)   0   3     (3,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
AutoFidelityVisualizationVr_t             0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
BackStencilFunc                           0         0   5  -1   5   5    (2^8)   1  31     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
BackStencilFunc                           0         0   6  -1   5   5    (2^8)   1  31     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[eb18c5f0]) && (UNKNOWN[eb18c5f0]==1)) ? 2 : 5;
BackStencilFunc                           0         0   6  -1   5   5    (2^8)   1  31     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 4;
BackStencilFunc                           0         0   6  -1   5   5    (2^8)   1  31     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 6;
BackStencilPassOp                         0         0   5  -1   5   5    (2^8)   1  30     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
BlendEnable                               0         0   5  -1   9   5    (2^9)   2  41     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
BlendEnable                               0         0   6  -1   9   5    (2^9)   2  41     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (COND[0] || COND[1]) || 0;
BlendEnable                               0         0   6  -1   9   5    (2^9)   2  41     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[0] || 0;
BlendEnable                               0         0   6  -1   9   5    (2^9)   2  41     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] || 0;
BlendEnable                               0         0   6  -1   9   5    (2^9)   2  41     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[4] || 0;
BlendOp                                   0         0   6  -1   5   5    (2^9)   2  45     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[2bc22c8f]) && UNKNOWN[2bc22c8f]) ? 2 : 0;
BlendOp                                   0         0   6  -1   5   5    (2^9)   2  45     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] ? 4 : 0;
BlendOpAlpha                              0         0   5  -1   5   5    (2^9)   2  48     (4,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
BorderColor                               0         0   5  -1   4   6   (2^12)   0   4     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
bRemoveRoll                               5         0   1  -1   9   1   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
ColorWriteEnable0                         0         0   5  -1   5   5    (2^9)   2  49     (7,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
ColorWriteEnable0                         0         0   6  -1   5   5    (2^9)   2  49     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (COND[2] || 0) ? 7 : 15;
ColorWriteEnable0                         0         0   6  -1   5   5    (2^9)   2  49     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (COND[2] || 1) ? 7 : 15;
ColorWriteEnable0                         0         0   6  -1   5   5    (2^9)   2  49     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[6f4fdece]) && UNKNOWN[6f4fdece]) ? 7 : 15;
ColorWriteEnable0                         0         0   6  -1   5   5    (2^9)   2  49     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 15 : 7;
ColorWriteEnable0                         0         0   6  -1   5   5    (2^9)   2  49     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] ? 8 : 15;
ColorWriteEnable0                         0         0   6  -1   5   5    (2^9)   2  49     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[3d7a8521]) ? 7 : 15;
ComparisonFunc                            0         0   5  -1   5   6   (2^12)   0  10     (3,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
CullMode                                  0         0   5  -1   5   5    (2^7)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
CullMode                                  0         0   5  -1   5   5    (2^7)   0   1     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
CullMode                                  0         0   6  -1   5   5    (2^7)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (((0 || COND[2]) || COND[4]) || 0) ? 0 : 1;
CullMode                                  0         0   6  -1   5   5    (2^7)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (((0 || COND[2]) || COND[4]) || 1) ? 0 : 1;
CullMode                                  0         0   6  -1   5   5    (2^7)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[d9386527]) && UNKNOWN[d9386527]) ? 2 : 1;
CullMode                                  0         0   6  -1   5   5    (2^7)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[0] ? 0 : 1;
CullMode                                  0         0   6  -1   5   5    (2^7)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[2f61b340]) ? 0 : 1;
DefaultSamplerState                       0         0   5  -1   5   6   (2^12)   0  11     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DeferredLocalLightConstants_t             0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DepthBias                                 0         0   5  -1   5   5    (2^7)   0   2    (-1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DepthBias                                 0         0   5  -1   5   5    (2^7)   0   2    (-2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DepthBias                                 0         0   6  -1   5   5    (2^7)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return lerp(0,-100,EVAL[1a16bc2f]);
DepthBias                                 0         0   6  -1   5   5    (2^7)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[e46d252d];
DepthBiasClamp                            0         0   5  -1   1   5    (2^7)   0   4     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DepthEnable                               0         0   5  -1   9   5    (2^8)   1  16     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DepthEnable                               0         0   6  -1   9   5    (2^8)   1  16     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? UNKNOWN[1e52d0a1] : 0;
DepthEnable                               0         0   6  -1   9   5    (2^8)   1  16     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[2f1804c7]) || 0;
DepthEnable                               0         0   6  -1   9   5    (2^8)   1  16     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[e75c960c]) ? UNKNOWN[e75c960c] : 1;
DepthFunc                                 0         0   5  -1   5   5    (2^8)   1  18     (4,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DepthFunc                                 0         0   5  -1   5   5    (2^8)   1  18     (6,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DepthFunc                                 0         0   5  -1   5   5    (2^8)   1  18     (7,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DepthFunc                                 0         0   6  -1   5   5    (2^8)   1  18     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[1] ? 7 : 3;
DepthFunc                                 0         0   6  -1   5   5    (2^8)   1  18     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 7 : 1;
DepthFunc                                 0         0   6  -1   5   5    (2^8)   1  18     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[4] ? 7 : 1;
DepthFunc                                 0         0   6  -1   5   5    (2^8)   1  18     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[2f1804c7]) || 3;
DepthWriteEnable                          0         0   5  -1   9   5    (2^8)   1  17     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DepthWriteEnable                          0         0   6  -1   9   5    (2^8)   1  17     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[4] ? 0 : 1;
Dof2CBParams_t                            0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
Dof2CBParams_t                            0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DotaGlobalParams_t                        0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DotaGlobalParams_t                        0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DotaGlobalParams_t                        0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DotaGlobalParams_t                        0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DotaHeightFogParams_t                     0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DotaHeightFogParams_t                     0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DotaHeightFogParams_t                     0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DotaHeightFogParams_t                     0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DstBlend                                  0         0   5  -1   5   5    (2^9)   2  44     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DstBlend                                  0         0   5  -1   5   5    (2^9)   2  44     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
DstBlend                                  0         0   6  -1   5   5    (2^9)   2  44     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (1 && COND[2]) || 5;
DstBlend                                  0         0   6  -1   5   5    (2^9)   2  44     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (1 && COND[5]) || 5;
DstBlend                                  0         0   6  -1   5   5    (2^9)   2  44     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[0] || 0;
DstBlend                                  0         0   6  -1   5   5    (2^9)   2  44     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[1] || 5;
DstBlend                                  0         0   6  -1   5   5    (2^9)   2  44     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 2 : 5;
DstBlend                                  0         0   6  -1   5   5    (2^9)   2  44     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 4 : 5;
DstBlend                                  0         0   6  -1   5   5    (2^9)   2  44     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] || 5;
DstBlend                                  0         0   6  -1   5   5    (2^9)   2  44     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] || 0;
DstBlendAlpha                             0         0   5  -1   5   5    (2^9)   2  47     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FancyQuadCoreConstants_t                  0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FancyQuadRadialClipConstants_t            0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FastBlurFilterParams_t                    0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FFDTransforms_t                           0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FFDTransforms_t                           0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FFDTransforms_t                           0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FillMode                                  0         0   5  -1   5   5    (2^7)   0   0     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FillMode                                  0         0   6  -1   5   5    (2^7)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] || 0;
Filter                                    0         0   5  -1   5   6   (2^12)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
Filter                                    0         0   5  -1   5   6   (2^12)   0   0    (20,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
Filter                                    0         0   5  -1   5   6   (2^12)   0   0    (21,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
Filter                                    0         0   5  -1   5   6   (2^12)   0   0    (85,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
Filter                                    0         0   5  -1   5   6   (2^12)   0   0   (149,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FilterTapConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
FilterTaps_t                              0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_ArrayIndex                              1         0   1  -1   5   2   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_bFog                                    1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3]==0;
g_bLightingOnly                           1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_bMaskCubeMapByMetalness                 1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[11]==1;
g_ChannelMask                             4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_DepthBiasAmount                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flAlpha                                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flAlpha                                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flAlphaAnglePower                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flAlphaFactor                           1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flAlphaRange                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flAlphaTestReference                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flAlphaTestThreshold                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flAlphaTexCoordRotation                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flAmbientScale                          1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[3e02e874])) ? UNKNOWN[3e02e874] : EVAL[4c279458];

g_flAngleBias                             1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[4b1b4926]) ? UNKNOWN[4b1b4926] : 0;
g_flBaseBloom                             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBendScale                             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBias                                  1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[110eea8d];
g_flBloom                                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBloomPower                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBloomScale                            1         0   0  -1   1   3   (2^13)   1  -1    (20,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBloomScale                            1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[8d77dff2])) ? UNKNOWN[8d77dff2] : EVAL[bb3e8174];

g_flBloomShift                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBlurCosAngThresh                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBlurSigma                             1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBlurZThresh                           1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBorderOffset1                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBorderOffset2                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBorderOffset3                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBorderTintSoftness1                   1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return max(.01,2*EVAL[7d8a4049]);
g_flBorderTintSoftness2                   1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return max(.01,2*EVAL[38ebec13]);
g_flBorderTintSoftness3                   1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return max(.01,2*EVAL[b2365522]);
g_flBorderTintStrength1                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBorderTintStrength2                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBorderTintStrength3                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBorderWidthPx                         1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBranchAmp                             1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBranchFrequency                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBrightness                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBrightnessExposureBias                1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return pow(2,EVAL[0114d95a]);
g_flBrightnessMultiplier                  1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flBumpStrength                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flChannelChoice                         1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCloakBlurAmount                       1     0.001   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCloakFactor                           1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCloakIntensity                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCloakRefractAmount                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorCorrectionDefaultWeight          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorExpBlue                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorExpGreen                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorExpRed                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorFlowLerpExp                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorFlowTimeIntervalInSeconds        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorFlowUvScale                      1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[ea2dee99];
g_flColorFlowUvScrollDistance             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorHatching                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorScale                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorStepBlend                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorStepPower                        1         0   0  -1   1   3   (2^13)   1  -1     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorSteps                            1         0   0  -1   1   3   (2^13)   1  -1     (4,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorStepsoftness                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorWarp0BlendToFull                 1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorWarp0Influence                   1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorWarp1BlendToFull                 1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorWarp1Influence                   1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorWarpBlendFactor                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flColorWarpBlendFactorFromCode          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flContrast                              1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCubeMapPowerReflect                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCubeMapPowerRefract                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCubeMapScalar                         1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[f577aac1])) ? UNKNOWN[f577aac1] : EVAL[cc953373];

g_flCubeMapScalarExterior                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCubeMapScalarInterior                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCubeMapScalarReflect                  1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flCubeMapScalarRefract                  1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flDepthBias                             1         0   0  -1   1   3     8320   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flDepthDeltaScale                       1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[d5b4e7f5]) ? UNKNOWN[d5b4e7f5] : 10.5263;
g_flDetail2BlendFactor                    1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[5a90d2dd]) ? UNKNOWN[5a90d2dd] : EVAL[2055c329];
g_flDetailAmp                             1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flDetailBlendFactor                     1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flDetailBlendFactor                     1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[20] && exists(UNKNOWN[94dfc5d9])) ? UNKNOWN[94dfc5d9] : EVAL[7ee2f647];

g_flDetailBlendToFull                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flDetailBlendToFull                     1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[20] && exists(UNKNOWN[5e1223a2])) ? UNKNOWN[5e1223a2] : EVAL[87166781];

g_flDetailFrequency                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flDetailTexCoordRotation                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flDiffuseAmount                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flDiffuseModulationAmount               1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flDiffuseWarpBlendToFull                1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[cd152f7c])) ? UNKNOWN[cd152f7c] : EVAL[5cb61bec];

g_flDistanceFromEyeWs                     1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flEffectInTransparency                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flEnable                                1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[b62fa44d]) ? UNKNOWN[b62fa44d] : 1;
g_flEncodeToRGBM                          1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[ae60b41c] || 0;
g_flEnvironmentMapBoost                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flEnvMapBlendToFull                     1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[18b5b41c])) ? UNKNOWN[18b5b41c] : EVAL[b09747fa];

g_flErodeAlpha                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flExposure                              1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFadeFromBrightness                    1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFadeMode                              1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFadeOutValue                          1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[d093ce11]) ? UNKNOWN[d093ce11] : EVAL[e1afcd08];
g_flFadeValue                             1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFadeValue                             1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[7af9a974]) ? UNKNOWN[7af9a974] : EVAL[7425dc38];
g_flFalloffCenter                         1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFalloffFinal                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFalloffRange                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFilmGrainIntensity                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFilmGrainRange                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFlipDirection                         1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (COND[25]==1) ? -1 : 1;
g_flFlowAdditiveStrength                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFlowFallOff                           1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFlowFrequency                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFlowOffset                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFlowPhaseDetailStrength               1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFlowPhaseDetailTexCoordRotation       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFlowTimeScale                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogDetailScale                        1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogDetailStrength                     1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogHeight                             1         0   0  -1   1   3   (2^13)   1  -1   (300,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogMaxDotEnd                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogMaxDotStart                        1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogMinDotEnd                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogMinDotStart                        1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogScale                              1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogSpeed                              1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFogStrength                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flForceFogDistance                      1         0   0  -1   1   3   (2^13)   1  -1  (100000,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flForceFogOpacity                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flForceFogStart                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFOWColorFade                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFOWOriginalStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFresnelBumpStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFresnelExponent                       1       0.1   0  -1   1   3   (2^13)   1  -1     (5,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFresnelModulatesAlpha                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFresnelReflectance                    1     0.001   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flFullyCloakedRefractFactor             1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGhostCorrectionBackground             1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGhostCorrectionForeground             1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGradientBottom                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGradientColorMultiplier               1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGradientExponent                      1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGradientTop                           1         0   0  -1   1   3   (2^13)   1  -1   (200,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGrainSize                             1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[971cfd77];
g_flGrassFlexibility                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGrassHeightMax                        1         0   0  -1   1   3   (2^13)   1  -1    (55,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGrassHeightMin                        1         0   0  -1   1   3   (2^13)   1  -1    (35,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGrassWidth                            1         0   0  -1   1   3   (2^13)   1  -1    (35,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flGreyScale                             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flHatchingAnimSpeed                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flHatchingContrast                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flHatchingDepth                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flHatchingScale                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flHeightColorStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flHeightFadeSharpness                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flHeightFogDepth                        1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flHeightFogTop                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flHueNoiseScale                         1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[ccb59b0b];
g_flHueShift                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flIndirectContrastBoost                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flInkRimPower                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flInkStrength                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flInteriorAmbientLightScale             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flInteriorDirectLightScale              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flInteriorRefractBlur                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flInteriorRefractStrength               1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flIOR                                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flIsSelected                            1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLensCenterToCheckerBoundarySq         1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLensCenterToOverlapBoundarySq         1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLowEndBaseBloom                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLowEndBloomPower                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLowEndBumpStrength                    1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLowEndReflectionPower                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLowEndSurfaceFactor                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLowEndSurfaceMinimumColor             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLowEndSurfaceOpacity                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLuminanceMax                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flLuminanceMin                          1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flMaterialCloakFactor                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flMaxInk                                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flMetalnessBlendToFull                  1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[1f6bd61a])) ? UNKNOWN[1f6bd61a] : EVAL[dac54ff7];

g_flMeteorBloom                           1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flNoiseScale                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flNoiseStrength                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flNoiseUvScale                          1    0.0001   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flNormalFlowLerpExp                     1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flNormalFlowTimeIntervalInSeconds       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flNormalFlowUvScrollDistance            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flNormalizeColors                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flNormalTexCoordRotation                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flNormalUvScale                         1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[90d7b04a];
g_flOcclusionExp                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOffsetColors                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOoVrFoveatedOverlap                   1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOpacity                               1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOpacityScale                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOutlineDepthTolerance                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOutlineStrength                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOutlineWidth                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOutlineWidthVariation                 1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOverbrightAmount                      1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOverbrightFactor                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flOverride                              1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flParallaxCenterValue                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flParallaxStrength                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flParallaxStrength0                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flParallaxStrength1                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flParallaxStrength2                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flParallaxStrength3                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flPatternType                           1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flPhongBoost                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flPhongExp                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flPreDistortionRenderSizeFactor         1         0   1  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flPremultipliedAlpha                    1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] || 0;
g_flReflectance                           1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flReflectance                           1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return pow((EVAL[c27bf1e0]-1)/(EVAL[c27bf1e0]+1),2);
g_flReflectBumpStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flReflectionAmount                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flReflectionPower                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flReflectionsTintByBaseBlendToNone      1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[7090a628])) ? UNKNOWN[7090a628] : EVAL[b829896f];

g_flReflectRimPower                       1         0   0  -1   1   3   (2^13)   1  -1     (8,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flReflectRimStrength                    1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRefractAmount                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRefractBlend                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRefractBumpStrength                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRefractInnerGlow                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRefractionAmount                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRefractionIndex                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRefractScale                          1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRenderOnlyExposureBias                1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return pow(2,EVAL[3827cd70]);
g_flRimBoost                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRimLightScale                         1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[d9f75e0b])) ? UNKNOWN[d9f75e0b] : EVAL[19e378d8];

g_flRotateHatchingByNormal                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flRotateHatchingOffset                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSampleRadius                          1         0   0  -1   1   3   (2^13)   1  -1    (11,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSampleRadius                          1         0   0  -1   1   3   (2^13)   1  -1   (100,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSatNoiseScale                         1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[ab0d4fac];
g_flSaturate                              1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSaturation                            1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScroll1X                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScroll1Y                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScroll2X                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScroll2Y                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollUvSpeed                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveCycleSkip0                  1         1   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveCycleSkip1                  1         1   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveCycleSkip2                  1         1   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveCycleSkip3                  1         1   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveHeight0                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveHeight1                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveHeight2                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveHeight3                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveOffsetSeconds0              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveOffsetSeconds1              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveOffsetSeconds2              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveOffsetSeconds3              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveSecondsPerCycle0            1         0   0  -1   1   3   (2^13)   1  -1     (6,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveSecondsPerCycle1            1         0   0  -1   1   3   (2^13)   1  -1     (6,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveSecondsPerCycle2            1         0   0  -1   1   3   (2^13)   1  -1     (6,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flScrollWaveSecondsPerCycle3            1         0   0  -1   1   3   (2^13)   1  -1     (6,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSelfIllumAlbedoFactor                 1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSelfIllumAmount                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSelfIllumAmount                       1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSelfIllumBlendToFull                  1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[e08f922e])) ? UNKNOWN[e08f922e] : EVAL[114d1dbc];

g_flSelfIllumBrightness                   1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSelfIllumScale                        1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSolidRange                            1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSpecExp                               1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSpecularBlendToFull                   1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[c9c7953f])) ? UNKNOWN[c9c7953f] : EVAL[404ad318];

g_flSpecularBloom                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSpecularBoost                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSpecularExponent                      1         0   0  -1   1   3   (2^13)   1  -1    (16,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSpecularExponent                      1         0   7  -1   1   3   (2^13)   1  -1    (32,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[aabfea06])) ? UNKNOWN[aabfea06] : EVAL[84fde409];

g_flSpecularExponentBlendToFull           1         0   7  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[31f97bee])) ? UNKNOWN[31f97bee] : EVAL[91ab4268];

g_flSpecularIntensity                     1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSpecularScale                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSpecularScale                         1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[38df004d])) ? UNKNOWN[38df004d] : EVAL[49185669];

g_flSprayClipValue                        1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSprayInValue                          1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[f55ca1f9]) ? UNKNOWN[f55ca1f9] : EVAL[503b8165];
g_flSprayLuminanceOffset                  1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSprayLuminanceStrength                1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSprayMaskStrength                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flSSAOBias                              1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flStrength                              1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[b9cd6f23];
g_flSunLightAmbientOcclusionFactor        1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTexCoordRotate0                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTexCoordRotate1                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTexCoordRotate2                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTexCoordRotate3                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTexCoordRotation                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTexCoordScale                         1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTexCoordScale0                        1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[fa9193b5];
g_flTexCoordScale1                        1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[673b6736];
g_flTexCoordScale2                        1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[360a3523];
g_flTexCoordScale3                        1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[c79af6d2];
g_flTexCoordW                             1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTime                                  1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTimeOffset                            1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[eedf1361];
g_flTintCycleFresnel                      1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTintCycleMask                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTintCycleSpeed                        1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTintCycleWorldScale                   4         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTravellingWindMagnitude               1         0   0  -1   1   3   (2^13)   1  -1    (10,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTravellingWindSpeed                   1         0   0  -1   1   3   (2^13)   1  -1     (5,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flTravellingWindWavelength              1         0   0  -1   1   3   (2^13)   1  -1    (20,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flUniformPointSize                      1         0   0  -1   1   3   (2^13)   1  -1     (3,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flUseAlphaChannel                       1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flValNoiseScale                         1         0   6  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[3b4fcd0c];
g_flVectorLength                          1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flVignetteExponent                      1         0   0  -1   1   3   (2^13)   1  -1    (12,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flVignetteStrength                      1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flVignetteVerticalFade                  1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flVrFoveatedBoundary                    1         0   1  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flWaterDepth                            1         0   0  -1   1   3   (2^13)   1  -1    (35,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flWaterFogShadowFactor                  1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flWindAngle                             1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flWindFlexibility                       1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flWindHighFrequencyEffects              1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return EVAL[29bfb069]*.05;
g_flWindLinearity                         1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flWindLowFrequencyEffects               1         0   7  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return EVAL[a844b78d]*.5;
g_flWindSpeed                             1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flWindSpeedMultiplier                   1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_flWorldPositionScale                    1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_LineThickness                           1         0   0  -1   1   3   (2^13)   1  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_nDebugMode                              1         0   6  -1   5   2   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[74e199a4];
g_nDownsampleRatio                        1         0   1  -1   5   2   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_nSampleCount                            1         0   1  -1   5   2   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_OrthoParams                             4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_OverrideColorFactor                     1         0   0  -1   1   3   (2^13)   1  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tAlphaTest                              3         0   0   5  14   4     6144   1   0     (0,0,0,0)   (13,1,10,-1) (-1,-1,0,-1) | 
g_tAmbientOcclusion                       3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (37,1,3,-1) (-1,-1,0,-1) | 
g_tAOMap                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (13,1,13,-1) (-1,-1,0,-1) | 
g_tBaseTexture                            3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tBaseTextureClamped                     3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tBaseTextureNoSRGB                      3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tBaseTextureNoSRGBClamped               3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tBloom                                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tBloom                                  3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tBloomBuffer                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tBrdfLookup                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tCacheShadowTexture                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tCameraDepth                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tClearCoat                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (37,1,11,-1) (-1,-1,0,-1) | 
g_tClearCoatRoughness                     3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (37,1,12,-1) (-1,-1,0,-1) | 
g_tClouds                                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tCodeSuppliedColor                      3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tCodeSuppliedColor                      3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0   4  14   4     6144   1   1     (0,0,0,0)     (15,2,0,1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0   5  14   4     6144   1   1     (0,0,0,0)    (13,1,0,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,0,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (15,2,0,1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (15,2,0,2) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (86,2,0,1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (86,2,0,8) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (86,2,4,5) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (86,2,4,7) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (13,1,0,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (13,1,3,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (15,1,0,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (15,1,1,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (15,1,2,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (15,1,3,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  21  14   4     6144   1   0     (0,0,0,0)     (15,2,3,5) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  21  14   4     6144   1   0     (0,0,0,0)    (13,1,3,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  21  14   4     6144   1   1     (0,0,0,0)     (15,2,3,5) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  21  14   4     6144   1   1     (0,0,0,0)    (13,1,3,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  37  14   4     6144   1   1     (0,0,0,0)     (15,2,3,8) (-1,-1,0,-1) | 
g_tColor                                  3         0   0  37  14   4     6144   1   1     (0,0,0,0)    (13,1,3,-1) (-1,-1,0,-1) | 
g_tColor                                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tColor0                                 3         0   0  24  14   4     6144   1   1     (0,0,0,0)    (13,1,0,-1) (-1,-1,0,-1) | 
g_tColor0                                 3         0   0  27  14   4     6144   1   1     (0,0,0,0)    (13,1,0,-1) (-1,-1,0,-1) | 
g_tColor1                                 3         0   0  25  14   4     6144   1   1     (0,0,0,0)     (15,2,1,2) (-1,-1,0,-1) | 
g_tColor1                                 3         0   0  28  14   4     6144   1   1     (0,0,0,0)     (15,2,1,2) (-1,-1,0,-1) | 
g_tColor2                                 3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (15,1,1,-1) (-1,-1,0,-1) | 
g_tColor2                                 3         0   0  26  14   4     6144   1   1     (0,0,0,0)     (15,2,3,4) (-1,-1,0,-1) | 
g_tColor2                                 3         0   0  29  14   4     6144   1   1     (0,0,0,0)     (15,2,3,4) (-1,-1,0,-1) | 
g_tColor3                                 3         0   0  27  14   4     6144   1   1     (0,0,0,0)     (15,2,5,6) (-1,-1,0,-1) | 
g_tColor3                                 3         0   0  30  14   4     6144   1   1     (0,0,0,0)     (15,2,5,6) (-1,-1,0,-1) | 
g_tColorA                                 3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (13,1,0,-1) (-1,-1,0,-1) | 
g_tColorB                                 3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (15,2,1,2) (-1,-1,0,-1) | 
g_tColorBuffer                            3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tColorC                                 3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (15,1,3,-1) (-1,-1,0,-1) | 
g_tColorCorrection                        3         0   1  -1  15   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tColorTexture                           3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tColorTranslucency                      3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (15,2,0,1) (-1,-1,0,-1) | 
g_tColorWarp                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tColorWarp3D                            3         0   0  -1  15   4     6144   1   1     (0,0,0,0)     (0,1,0,-1) (-1,-1,0,-1) | 
g_tColorWarp3D                            3         0   0  -1  15   4     6144   1   1     (0,0,0,0)    (0,1,18,-1) (-1,-1,0,-1) | 
g_tColorWarp3D0                           3         0   1  -1  15   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tColorWarp3D1                           3         0   1  -1  15   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tColorWarp3DFromCode                    3         0   1  -1  15   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tCompositeMorphTextureAtlas             3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tCopyColor                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tCopyColor                              3         0   1  -1  15   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tCubeMap                                3         0   0  -1  16   4     6144   1   1     (0,0,0,0)   (13,1,22,-1) (-1,-1,0,-1) | 
g_tCubemap                                3         0   1  -1  16   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tCubeMapExterior                        3         0   0  -1  16   4     6144   1   1     (0,0,0,0)    (13,1,3,-1) (-1,-1,0,-1) | 
g_tCubeMapInterior                        3         0   0  -1  16   4     6144   1   1     (0,0,0,0)    (13,1,4,-1) (-1,-1,0,-1) | 
g_tCubeMapReflect                         3         0   0  -1  16   4     6144   1   1     (0,0,0,0)    (13,1,4,-1) (-1,-1,0,-1) | 
g_tCubeMapRefract                         3         0   0  -1  16   4     6144   1   1     (0,0,0,0)    (13,1,5,-1) (-1,-1,0,-1) | 
g_tCubeMapSeparateMask                    3         0   0  37  14   4     6144   1   0     (0,0,0,0)   (13,1,24,-1) (-1,-1,0,-1) | 
g_tDensityArray                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tDepth                                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tDepthTexture                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tDepthTextureVr                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tDetail                                 3         0   0  30  14   4     6144   1   1     (0,0,0,0)   (15,1,19,-1) (-1,-1,0,-1) | 
g_tDetail                                 3         0   0  71  14   4     6144   1   1     (0,0,0,0)    (15,1,5,-1) (-1,-1,0,-1) | 
g_tDetail2                                3         0   7  30  14   4     6144   1   1     (0,0,0,0)   (15,1,23,-1) (-1,-1,0,-1) | return exists(UNKNOWN[65b09a14]) ? UNKNOWN[65b09a14] : EVAL[1353f782];
g_tDetailMask                             3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,6,-1) (-1,-1,0,-1) | 
g_tDiffuseWarp                            3         0   7  -1  14   4     6144   1   0     (0,0,0,0)    (0,1,20,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[c62381f0])) ? UNKNOWN[c62381f0] : EVAL[51856e82];

g_tEnvironmentMap                         3         0   0  -1  16   4     6144   1   1     (0,0,0,0)    (13,1,4,-1) (-1,-1,0,-1) | 
g_tEnvironmentMapFaceHdrSrgb              3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tEnvLightProbes                         3         0   1  -1  22   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_texture                                 3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_textureArray                            3         0   1  -1  23   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tFlow                                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tFlow                                   3         0   7  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[73e37550]) ? UNKNOWN[73e37550] : EVAL[e0aeda0e];
g_tFlowPhase                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (13,1,10,-1) (-1,-1,0,-1) | 
g_tFlowPhaseDetail                        3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (13,1,11,-1) (-1,-1,0,-1) | 
g_tFlowWaveform                           3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (0,1,9,-1) (-1,-1,0,-1) | 
g_tFog                                    3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,2,-1) (-1,-1,0,-1) | 
g_tFogAccumulation                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tFow                                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tFowTexture                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tFrameBufferCopyTexture                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tFresnelColorWarp3D                     3         0   7  -1  15   4     6144   1   1     (0,0,0,0)    (0,1,17,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[9003f5c7])) ? UNKNOWN[9003f5c7] : EVAL[e8ff8e70];

g_tGBufferAlbedo                          3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGBufferDepth                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGBufferDepthMS                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGBufferLightingTerms                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGBufferLinearDepth                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGBufferNormal                          3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGBufferNormalAndFresnel                3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGBufferNormalWs                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGBufferRoughnessReflectanceMetalnessMask  3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGlassiness                             3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (37,1,10,-1) (-1,-1,0,-1) | 
g_tGlassTintColor                         3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (86,1,9,-1) (-1,-1,0,-1) | 
g_tGrassQuadArray                         3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tGrassQuadSpecularArray                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tHatching                               3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,1,-1) (-1,-1,0,-1) | 
g_tHDRBuffer                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tHDRColorTexture                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tHeight                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,8,-1) (-1,-1,0,-1) | 
g_tHeightArray                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tHeightFogTexture0                      3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tHeightFogTexture1                      3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tHeightFogTotalOpacity                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInput                                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInput                                  3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInputCocNormalized                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInputColor                             3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInputDepth                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInputLargeBlur                         3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInputShrunk                            3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInputShrunkAndBlurred                  3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInputSmallBlur                         3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInputTexture                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tInputTexture                           3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tIntegratedBRDF                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tLastFrameTexture                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tLightBuffer                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tLightCookieTexture                     3         0   1  -1  15   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tLightDepthBuffer                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tLightmapIrradiance                     3         0   1  -1  23   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tMapTexture                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tMaskTexture1                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tMaskTexture2                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tMetalness                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (37,1,6,-1) (-1,-1,0,-1) | 
g_tNoise                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)     (0,1,0,-1) (-1,-1,0,-1) | 
g_tNoise                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,0,-1) (-1,-1,0,-1) | 
g_tNoise                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,2,-1) (-1,-1,0,-1) | 
g_tNoise                                  3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (13,1,0,-1) (-1,-1,0,-1) | 
g_tNormal                                 3         0   0   4  14   4     6144   1   0     (0,0,0,0)    (15,1,2,-1) (-1,-1,0,-1) | 
g_tNormal                                 3         0   0   5  14   4     6144   1   0     (0,0,0,0)     (15,2,6,7) (-1,-1,0,-1) | 
g_tNormal                                 3         0   0   5  14   4     6144   1   0     (0,0,0,0)    (15,1,6,-1) (-1,-1,0,-1) | 
g_tNormal                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (15,1,0,-1) (-1,-1,0,-1) | 
g_tNormal                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (15,1,1,-1) (-1,-1,0,-1) | 
g_tNormal                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (15,1,4,-1) (-1,-1,0,-1) | 
g_tNormal                                 3         0   0  21  14   4     6144   1   0     (0,0,0,0)     (15,2,4,9) (-1,-1,0,-1) | 
g_tNormal                                 3         0   0  21  14   4     6144   1   0     (0,0,0,0)    (15,1,4,-1) (-1,-1,0,-1) | 
g_tNormal                                 3         0   7  37  14   4     6144   1   0     (0,0,0,0)    (15,1,4,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[b4799677])) ? UNKNOWN[b4799677] : EVAL[1c4fa16f];

g_tNormal0                                3         0   0  24  14   4     6144   1   0     (0,0,0,0)    (15,1,7,-1) (-1,-1,0,-1) | 
g_tNormal0                                3         0   0  27  14   4     6144   1   0     (0,0,0,0)    (15,1,7,-1) (-1,-1,0,-1) | 
g_tNormal1                                3         0   0  25  14   4     6144   1   0     (0,0,0,0)    (15,1,8,-1) (-1,-1,0,-1) | 
g_tNormal1                                3         0   0  28  14   4     6144   1   0     (0,0,0,0)    (15,1,8,-1) (-1,-1,0,-1) | 
g_tNormal2                                3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (15,1,1,-1) (-1,-1,0,-1) | 
g_tNormal2                                3         0   0  26  14   4     6144   1   0     (0,0,0,0)    (15,1,9,-1) (-1,-1,0,-1) | 
g_tNormal2                                3         0   0  29  14   4     6144   1   0     (0,0,0,0)    (15,1,9,-1) (-1,-1,0,-1) | 
g_tNormal3                                3         0   0  27  14   4     6144   1   0     (0,0,0,0)   (15,1,10,-1) (-1,-1,0,-1) | 
g_tNormal3                                3         0   0  30  14   4     6144   1   0     (0,0,0,0)   (15,1,10,-1) (-1,-1,0,-1) | 
g_tNormalMap                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tNormalRoughness                        3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (86,1,2,-1) (-1,-1,0,-1) | 
g_tNormalSpecularMask                     3         0   0  -1  14   4     6144   1   0     (0,0,0,0)     (15,2,2,3) (-1,-1,0,-1) | 
g_tOutputColor1010102                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tPaper                                  3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,3,-1) (-1,-1,0,-1) | 
g_tParallaxMask                           3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (13,1,14,-1) (-1,-1,0,-1) | 
g_tParticleSheetTexture                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tPerfHUD                                3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tPrevFrameColor                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tProjected                              3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tQuarterResEffectsColor                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tRandom                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)     (0,1,0,-1) (-1,-1,0,-1) | 
g_tRandom                                 3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,0,-1) (-1,-1,0,-1) | 
g_tRawSSAO                                3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tReflectionMap                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tRefractionMap                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tRefractTint                            3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (15,1,2,-1) (-1,-1,0,-1) | 
g_tSceneDepth                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSceneDepthMS                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSceneNormalSpec                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSceneNormalSpecExp                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tScreenSpaceReflection                  3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tScrollSpeed                            3         0   0  21  14   4     6144   1   1     (0,0,0,0)    (15,2,10,5) (-1,-1,0,-1) | 
g_tScrollSpeed                            3         0   0  21  14   4     6144   1   1     (0,0,0,0)   (13,1,10,-1) (-1,-1,0,-1) | 
g_tSelfIllum                              3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (13,1,4,-1) (-1,-1,0,-1) | 
g_tSelfIllum                              3         0   0  -1  14   4     6144   1   1     (0,0,0,0)   (86,1,13,-1) (-1,-1,0,-1) | 
g_tSFMCookieTextureArray                  3         0   1  -1  23   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSFMShadowDepthTexture                  3         0   1  -1  23   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tShadowDepthMapAtlas                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tShadowDepthTexture                     3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSheetTexture                           3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSkewBrightness                         3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSkyRadiance                            3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   0     (0,0,0,0)    (24,1,0,-1) (-1,-1,0,-1) | 
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)     (0,1,1,-1) (-1,-1,0,-1) | 
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)     (0,1,3,-1) (-1,-1,0,-1) | 
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)    (13,1,1,-1) (-1,-1,0,-1) | 
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)    (15,1,2,-1) (-1,-1,0,-1) | 
g_tSkyTexture                             3         0   0  -1  16   4     6144   1   1     (0,0,0,0)    (15,1,3,-1) (-1,-1,0,-1) | 
g_tSource                                 3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSource                                 3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSourceMorphAtlas                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSpecBuffer                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSpecular                               3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (13,1,3,-1) (-1,-1,0,-1) | 
g_tSpecularWarp                           3         0   7  -1  14   4     6144   1   0     (0,0,0,0)    (0,1,21,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[92f63d11])) ? UNKNOWN[92f63d11] : EVAL[2dc4ef01];

g_tSprayMaskTexture                       3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,7,-1) (-1,-1,0,-1) | 
g_tSsao                                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSSAO                                   3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSsaoBuffer                             3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tSSAOOcclusionFactor                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTex                                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTex                                    3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTexture0                               3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTexture0                               3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTexture1                               3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTexture1                               3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTexture2                               3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTexture3                               3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTextureLayer1                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTextureLayer1Clamped                   3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTextureLayer2                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTextureLayer2Clamped                   3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTextureLayer3                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTextureLayer3Clamped                   3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTextureLayer4                          3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTextureLayer4Clamped                   3         0   1  -1  14   4     6144   1   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTintArray                              3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTintCycleLookup                        3         0   0  -1  14   4     6144   1   1     (0,0,0,0)    (13,1,9,-1) (-1,-1,0,-1) | 
g_tTintMask                               3         0   0   4  14   4     6144   1   0     (0,0,0,0)    (13,1,5,-1) (-1,-1,0,-1) | 
g_tTintMask                               3         0   0   5  14   4     6144   1   0     (0,0,0,0)    (13,1,8,-1) (-1,-1,0,-1) | 
g_tTintMask                               3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,2,-1) (-1,-1,0,-1) | 
g_tTintMask                               3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,6,-1) (-1,-1,0,-1) | 
g_tTintMask                               3         0   0  21  14   4     6144   1   0     (0,0,0,0)   (13,1,11,-1) (-1,-1,0,-1) | 
g_tTintMask                               3         0   0  21  14   4     6144   1   0     (0,0,0,0)   (13,2,11,12) (-1,-1,0,-1) | 
g_tTotalLightBuffer                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tTransformTexture                       3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tWarpTextureBlue                        3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tWarpTextureRedGreen                    3         0   1  -1  14   4     6144   1   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_tWindMask                               3         0   0  -1  14   4     6144   1   0     (0,0,0,0)     (13,2,0,1) (-1,-1,0,-1) | 
g_tWindNoise                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0)    (13,1,2,-1) (-1,-1,0,-1) | 
g_vAlbedo                                 2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vAlphaTexCoordOffset                    4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[ed31aaed]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = EVAL[91901795];
    v4 = EVAL[27a79ab7];
    return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;

g_vAlphaTexCoordScale                     4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vAlphaTexCoordXform                     4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[ed31aaed]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = EVAL[91901795];
    return v3.xxy*float4(v1,-v2,v2,v1);

g_vAltFowCameraPosition                   4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vAmbientOcclusionColor                  2         0   7  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[c1110649]);
g_vAxis                                   4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[e7a5db63];
g_vBlackLevelClampGammaSpace              4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vBloomColor                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[94f7ef48]);
g_vBloomStrengths                         4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return float3(UNKNOWN[cf3c766c],UNKNOWN[6d6e10d6],UNKNOWN[d3a6b457]);
g_vBloomUvScaleClamp                      4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[59e7f3ee];
g_vBlurMultiplyVec                        4         0   1  -1   2   3   (2^13)   2  -1     (0,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vBorderColor                            4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,1)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vBorderColorTint1                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[0e7abfd6]);
g_vBorderColorTint2                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[710e1fa6]);
g_vBorderColorTint3                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[ba91bf12]);
g_vCameraPosFs                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vCenterShift                            4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vCloakColorTint                         4         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vColor                                  2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vColor                                  4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,1)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vColor1                                 2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vColor2                                 2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vColorTint                              2         0   0  -1   3   3   (2^13)   3  -1     (0,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vColorTint                              2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vColorTint                              2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[20a77985]);
g_vColorTint                              2         0   7  -1   4   3   (2^13)   4  -1     (1,1,1,1)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[20a77985]);
g_vColorTint                              4         0   1  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vColorTint0                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[da3cd0ae]);
g_vColorTint1                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[8b6a1184]);
g_vColorTint2                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[f9e05648]);
g_vColorTint3                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[af93288e]);
g_vColorTint4                             2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[18636625]);
g_vColorTintB0                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[3f996ac4]);
g_vColorTintB1                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[ea67d9e9]);
g_vColorTintB2                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[835a59ff]);
g_vColorTintB3                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[f9a1ff58]);
g_vColorTintC0                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[6e1e1f25]);
g_vColorTintC1                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[8d1e2fba]);
g_vColorTintC2                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[6885d93f]);
g_vColorTintC3                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[bdd1a05b]);
g_vColorTintD0                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[7c18ad8d]);
g_vColorTintD1                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[e49e7596]);
g_vColorTintD2                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[f81834c3]);
g_vColorTintD3                            2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[4deb3b4c]);
g_vColorWarpUvBias                        4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vColorWarpUvScale                       4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vDetail1ColorTint                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return exists(UNKNOWN[30756a97]) ? UNKNOWN[30756a97] : SrgbGammaToLinear(EVAL[cd38a5c7]);

g_vDetail1ColorTint                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[cd38a5c7]);
g_vDetail2ColorTint                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return exists(UNKNOWN[48f6a14c]) ? UNKNOWN[48f6a14c] : SrgbGammaToLinear(EVAL[79477df4]);

g_vDetail2TexCoordOffset                  4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vDetail2TexCoordScale                   4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vDetail2TexCoordXformFromCode           4         0   1  -1   4   3   (2^13)   4  -1     (1,0,0,1)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vDetailTexCoordOffset                   4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[aea152ff]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((COND[20] || COND[19]) && exists(UNKNOWN[272d9309])) ? UNKNOWN[272d9309] : EVAL[29dbda1d];
    v4 = (COND[19] && exists(UNKNOWN[bb9d05e8])) ? UNKNOWN[bb9d05e8] : EVAL[e6a58651];
    return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;

g_vDetailTexCoordOffset                   4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[aea152ff]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = EVAL[29dbda1d];
    v4 = EVAL[e6a58651];
    return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;

g_vDetailTexCoordScale                    4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vDetailTexCoordXform                    4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[aea152ff]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((COND[20] || COND[19]) && exists(UNKNOWN[272d9309])) ? UNKNOWN[272d9309] : EVAL[29dbda1d];
    return v3.xxy*float4(v1,-v2,v2,v1);

g_vDetailTexCoordXform                    4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[aea152ff]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = EVAL[29dbda1d];
    return v3.xxy*float4(v1,-v2,v2,v1);

g_vDofEqFar                               4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vDofEqNear                              4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vDofLerpBias                            4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vDofLerpScale                           4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vDofRowDelta                            4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vEnvironmentMapTint                     2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[0dcafdda]);
g_vErrorColorTint                         2         0   0  -1   3   3   (2^13)   3  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vFadeColor                              4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vFadeParams                             4         0   1  -1   3   3   (2^13)   3  -1  (1000,1500,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vFilterColor                            2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vFlowColor                              2         0   7  -1   3   3   (2^13)   3  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[801a694d]);
g_vFlowPhaseDetailTexCoordOffset          4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[b060e180]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = EVAL[760a483f];
    v4 = EVAL[a37fbeb6];
    return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;

g_vFlowPhaseDetailTexCoordScale           4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vFlowPhaseDetailTexCoordXform           4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[b060e180]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = EVAL[760a483f];
    return v3.xxy*float4(v1,-v2,v2,v1);

g_vFOWColor                               2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vGhostCorrectionColorMask               4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vGlobalTint                             2         0   7  -1   4   3   (2^13)   4  -1     (1,1,1,1)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[b09449b7]);
g_vGradientBottomColor                    2         0   7  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[d4e39aef]);
g_vGradientTopColor                       2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[c7205562]);
g_vHeightColor                            2         0   7  -1   3   3   (2^13)   3  -1     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[ddd5c646]);
g_vHorizonColor                           4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vImageAspectRatio                       4         0   0  -1   2   3   (2^13)   2  -1    (16,9,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInkColor                               2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInteriorLightTint                      2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[36598914]);
g_vInteriorMixParams                      4         0   0  -1   3   3   (2^13)   3  -1     (0,1,5,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInteriorRefractTint                    2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[889f7198]);
g_vInvDepthTextureDim                     4         0  11   1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvQuarterResEffectsDim                4         0  11  14   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvRenderTargetDim                     4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvSceneDepthDim                       4         0  11   5   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvSourceDim                           4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvSsaoTextureSize                     4         0  11  18   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTexDim                              4         0  11   1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTexDim                              4         0  11   2   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTexDim                              4         0  11   5   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTextureDim                          4         0  11   3   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTextureDim                          4         0  11   4   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTextureDim                          4         0  11   7   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTextureDim                          4         0  11   8   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTextureDim                          4         0  11   9   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTextureDim                          4         0  11  13   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvTextureDim                          4         0  11  27   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vInvWidthHeight0                        4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return float4(-2/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y,1/UNKNOWN[a2d81457].x,-2/UNKNOWN[a2d81457].y);

g_vInvWidthHeight1                        4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return float4(-2/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y,1/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y);

g_vInvWidthHeight2                        4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return float4(-2/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y,1/UNKNOWN[a2d81457].x,0/UNKNOWN[a2d81457].y);

g_vInvWidthHeight3                        4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return float4(-2/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y,1/UNKNOWN[a2d81457].x,1/UNKNOWN[a2d81457].y);

g_vLensCenterPosition                     4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vLensPlane                              4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vLowEndReflectionColor                  2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[c9415270]);
g_vLowEndReflectionDir                    4         0   0  -1   3   3   (2^13)   3  -1     (0,0,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vLowEndSurfaceColor                     2         0   7  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[1f82c887]);
g_vMatRow0                                4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[3c8ace17];
g_vMatRow1                                4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[23eda2e5];
g_vMatRow2                                4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[e3ea92da];
g_vMoonConfig0                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonConfig1                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonConfig2                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonConfig3                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonConfig4                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonConfig5                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonConfig6                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonConfig7                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonConfig8                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonlightDirWs                         4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vMoonRadiance                           4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vNormalTexCoordOffset                   4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[cca882ff]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = EVAL[d77c983d];
    v4 = EVAL[aff56fa4];
    return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;

g_vNormalTexCoordScale                    4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vNormalTexCoordXform                    4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[cca882ff]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = EVAL[d77c983d];
    return v3.xxy*float4(v1,-v2,v2,v1);

g_vNormalTransform0U                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[7a50fd69]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((-v1+v2)/2)+.5;
    return float3(v1,-v2,v3);

g_vNormalTransform0V                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[7a50fd69]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((-v2-v1)/2)+.5;
    return float3(v2,v1,v3);

g_vNormalTransform1U                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[33002701]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((-v1+v2)/2)+.5;
    return float3(v1,-v2,v3);

g_vNormalTransform1V                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[33002701]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((-v2-v1)/2)+.5;
    return float3(v2,v1,v3);

g_vNormalTransform2U                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[fea8eb0b]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((-v1+v2)/2)+.5;
    return float3(v1,-v2,v3);

g_vNormalTransform2V                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[fea8eb0b]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((-v2-v1)/2)+.5;
    return float3(v2,v1,v3.y);

g_vNormalTransform3U                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[ab322b37]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((-v1+v2)/2)+.5;
    return float3(v1,-v2,v3);

g_vNormalTransform3V                      4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[ab322b37]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = ((-v2-v1)/2)+.5;
    return float3(v2,v1,v3);

g_vOccludedColorA                         4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vOccludedColorB                         4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vOutlineColorA                          4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,1)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vOutlineColorB                          4         0   1  -1   4   3   (2^13)   4  -1     (1,1,1,1)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vOverrideColor                          2         0   7  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[d4bd94b3]);
g_vOverrideColor                          2         0   7  -1   4   3   (2^13)   4  -1     (0,0,0,1)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[d4bd94b3]);
g_vPaperColor                             2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vProjectionArea                         4         0   1  -1   2   3   (2^13)   2  -1     (8,6,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vProjInfo                               4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return float4(-2/(UNKNOWN[4ed80682]*UNKNOWN[099e76bd]),-2/(UNKNOWN[5e4faddd]*UNKNOWN[22ac1eb2]),(1-UNKNOWN[bfa44c78])/UNKNOWN[099e76bd],(1+UNKNOWN[680934b8])/UNKNOWN[22ac1eb2]);

g_vProjToScreenScaleBias                  4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vQuarterResEffectsBloomDestViewport     4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vQuarterResEffectsBloomSrcViewport      4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vRadialDistortionCoefficient            4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vRadiusConsts                           4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return float4(UNKNOWN[6dabcddc],UNKNOWN[6dabcddc]*UNKNOWN[6dabcddc],UNKNOWN[b9cd6f23]/pow(UNKNOWN[6dabcddc],6),UNKNOWN[a636c23a]*UNKNOWN[6dabcddc]);

g_vRadiusConsts2                          4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return 1/pow(UNKNOWN[6dabcddc],2.4);
g_vRandSampleScale                        4         0  11  11   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vReflectionColor                        2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[54121411]);
g_vReflectionDir                          4         0   0  -1   3   3   (2^13)   3  -1     (0,0,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vReflectionTint                         2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[fcf73656]);
g_vRefractionTint                         2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[f3293e0b]);
g_vRelativeViewport                       4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vRimLightColor                          2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[978517aa])) ? UNKNOWN[978517aa] : SrgbGammaToLinear(EVAL[480b8b25]);

g_vScaleAndBias                           4         0   1  -1   4   3   (2^13)   4  -1     (0,1,0,1)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vScrollUvDirection                      4         0   0  -1   2   3   (2^13)   2  -1     (0,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSecondaryTexCoordScale                 4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSelfIllumScrollSpeed                   4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSelfIllumTexcoordOffset                4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSelfIllumTint                          2         0   0  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSelfIllumTintScaled                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (pow(2,EVAL[29b87b43]).x*EVAL[e3a962d4].x)*SrgbGammaToLinear(EVAL[a392133c].xyz);

g_vSheetSequenceAndSizes                  4         0  13   9   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSizeWs                                 4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSkyColor                               4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSolidColor                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSpecularColor                          2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[d1f7c7e8])) ? UNKNOWN[d1f7c7e8] : SrgbGammaToLinear(EVAL[7928eb52]);

g_vSpecularColor                          2         0   7  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[7928eb52]);
g_vSrcViewportRect                        4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunConfig0                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunConfig1                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunConfig2                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunConfig3                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunConfig4                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunConfig5                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunConfig6                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunConfig7                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunConfig8                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunlightDirWs                          4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vSunRadiance                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoord2Offset                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoord2Scale                         4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordOffset                         4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordOffset                         4         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordOffset                         4         0   7  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[3903b3f4]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = (COND[19] && exists(UNKNOWN[e05797cb])) ? UNKNOWN[e05797cb] : EVAL[8f8a5212];
    v4 = (COND[19] && exists(UNKNOWN[33233c2f])) ? UNKNOWN[33233c2f] : EVAL[b0c3f217];
    return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;

g_vTexCoordOffset0                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordOffset1                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordOffset2                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordOffset3                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordScale                          4         0   0  -1   2   3   (2^13)   2  -1     (1,1,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordScroll0                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordScroll1                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordScroll2                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordScroll3                        4         0   0  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTexCoordTransform0U                    4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[7a50fd69]*3.1415927)/180;
    v1 = cos(v0)/EVAL[fa9193b5];
    v2 = sin(v0)/EVAL[fa9193b5];
    return float2(v1,-v2);

g_vTexCoordTransform0V                    4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[7a50fd69]*3.1415927)/180;
    v1 = cos(v0)/EVAL[fa9193b5];
    v2 = sin(v0)/EVAL[fa9193b5];
    return float2(v2,v1);

g_vTexCoordTransform1U                    4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[33002701]*3.1415927)/180;
    v1 = cos(v0)/EVAL[673b6736];
    v2 = sin(v0)/EVAL[673b6736];
    return float2(v1,-v2);

g_vTexCoordTransform1V                    4         0   6  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[33002701]*3.1415927)/180;
    v1 = cos(v0)/EVAL[673b6736];
    v2 = sin(v0)/EVAL[673b6736];
    return float2(v2,v1);

g_vTexCoordTransform2U                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[fea8eb0b]*3.1415927)/180;
    v1 = cos(v0)/EVAL[360a3523];
    v2 = sin(v0)/EVAL[360a3523];
    v3 = ((((dot2(EVAL[a729f10d],EVAL[a729f10d])>1e-05) ? (EVAL[a729f10d]*time()) : 0)+EVAL[4c3f04eb])-(.5*float2(v1-v2,v2+v1)))+.5;
    return float3(v1,-v2,v3.x);

g_vTexCoordTransform2V                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[fea8eb0b]*3.1415927)/180;
    v1 = cos(v0)/EVAL[360a3523];
    v2 = sin(v0)/EVAL[360a3523];
    v3 = ((((dot2(EVAL[a729f10d],EVAL[a729f10d])>1e-05) ? (EVAL[a729f10d]*time()) : 0)+EVAL[4c3f04eb])-(.5*float2(v1-v2,v2+v1)))+.5;
    return float3(v2,v1,v3.y);

g_vTexCoordTransform3U                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[ab322b37]*3.1415927)/180;
    v1 = cos(v0)/EVAL[c79af6d2];
    v2 = sin(v0)/EVAL[c79af6d2];
    v3 = ((((dot2(EVAL[280d8216],EVAL[280d8216])>1e-05) ? (EVAL[280d8216]*time()) : 0)+EVAL[d44a75cf])-(.5*float2(v1-v2,v2+v1)))+.5;
    return float3(v1,-v2,v3.x);

g_vTexCoordTransform3V                    4         0   6  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[ab322b37]*3.1415927)/180;
    v1 = cos(v0)/EVAL[c79af6d2];
    v2 = sin(v0)/EVAL[c79af6d2];
    v3 = ((((dot2(EVAL[280d8216],EVAL[280d8216])>1e-05) ? (EVAL[280d8216]*time()) : 0)+EVAL[d44a75cf])-(.5*float2(v1-v2,v2+v1)))+.5;
    return float3(v2,v1,v3.y);

g_vTexCoordXform                          4         0   6  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
    v0 = (EVAL[3903b3f4]*3.1415927)/180;
    v1 = cos(v0);
    v2 = sin(v0);
    v3 = (COND[19] && exists(UNKNOWN[e05797cb])) ? UNKNOWN[e05797cb] : EVAL[8f8a5212];
    return v3.xxy*float4(v1,-v2,v2,v1);

g_vTextureDim                             4         0  10   8   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTextureDims                            4         0  10   2   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTint                                   4         0   1  -1   3   3   (2^13)   3  -1     (1,1,1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vTonemapMaskColor                       4         0   6  -1   3   3   (2^13)   3  -1  (-1,-1,-1,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(UNKNOWN[da487b88]);
g_vUvShift                                4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vViewFadeColor                          4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vViewport                               4         0   8  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vViewportExtentsTs                      4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vWaterFogColor                          2         0   7  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[a5451c34]);
g_vWindDir                                4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vWindOffset                             4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vWindStrengthFreqMulHighStrength        4         0   1  -1   4   3   (2^13)   4  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vWireframeEmit                          2         0   0  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
g_vZenithColor                            4         0   1  -1   3   3   (2^13)   3  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
GrassParamsPerQuadSlice_t                 0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
GrassParamsPerQuadSlice_t                 0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
GrassParamsPerQuadSlice_t                 0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
IrradTextureActiveRectCB                  0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
MaxAniso                                  0         0   5  -1   5   6   (2^12)   0   7     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
MipBias                                   0         0   5  -1   1   6   (2^12)   0   5     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerLayerConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerLayerConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerLayerConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerLayerConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewConstantBuffer_t                   0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightData_t                        0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PerViewLightingConstantBufferCPU_t        0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
PostProcessingConstantBuffer_t            0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
ScreenSpaceReflectionConstants_t          0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SFMLightsConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SkyConstantBuffer_t                       0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SkyConstantBuffer_t                       0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SlopeScaleDepthBias                       0         0   5  -1   1   5    (2^7)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SlopeScaleDepthBias                       0         0   6  -1   1   5    (2^7)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[08d404cc];
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpriteCardPixelControls_t                 0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SpritecardVertexControls_t                0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SrcBlend                                  0         0   5  -1   5   5    (2^9)   2  43     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SrcBlend                                  0         0   5  -1   5   5    (2^9)   2  43     (8,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SrcBlend                                  0         0   6  -1   5   5    (2^9)   2  43     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 8 : 1;
SrcBlend                                  0         0   6  -1   5   5    (2^9)   2  43     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] || 4;
SrcBlendAlpha                             0         0   5  -1   5   5    (2^9)   2  46     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SrcBlendAlpha                             0         0   5  -1   5   5    (2^9)   2  46     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
StencilEnable                             0         0   5  -1   9   5    (2^8)   1  21     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
StencilEnable                             0         0   6  -1   9   5    (2^8)   1  21     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return COND[5] ? 0 : 1;
StencilEnable                             0         0   6  -1   9   5    (2^8)   1  21     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? UNKNOWN[1e52d0a1] : 0;
StencilEnable                             0         0   6  -1   9   5    (2^8)   1  21     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[c1bc3c78]) ? UNKNOWN[c1bc3c78] : 0;
StencilEnable                             0         0   6  -1   9   5    (2^8)   1  21     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[e98ecbff]) ? 0 : 1;
StencilFunc                               0         0   5  -1   5   5    (2^8)   1  27     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
StencilFunc                               0         0   6  -1   5   5    (2^8)   1  27     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[eb18c5f0]) && (UNKNOWN[eb18c5f0]==1)) ? 2 : 5;
StencilFunc                               0         0   6  -1   5   5    (2^8)   1  27     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 4;
StencilFunc                               0         0   6  -1   5   5    (2^8)   1  27     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 5;
StencilFunc                               0         0   6  -1   5   5    (2^8)   1  27     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 6;
StencilPassOp                             0         0   5  -1   5   5    (2^8)   1  26     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
StencilReadMask                           0         0   5  -1   5   5    (2^8)   1  22     (3,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
StencilReadMask                           0         0   6  -1   5   5    (2^8)   1  22     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[0514fb78]) ? UNKNOWN[0514fb78] : 255;
StencilReadMask                           0         0   6  -1   5   5    (2^8)   1  22     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[fefb9c1d]) ? UNKNOWN[fefb9c1d] : 255;
StencilReadMask                           0         0   6  -1   5   5    (2^8)   1  22     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[0514fb78];
StencilReadMask                           0         0   6  -1   5   5    (2^8)   1  22     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[5261a203];
StencilRef                                0         0   5  -1   5   5    (2^8)   4  32     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
StencilRef                                0         0   5  -1   5   5    (2^8)   4  32     (2,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? UNKNOWN[dad94411] : 2;
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[35000ad8]) ? UNKNOWN[35000ad8] : 0;
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[3ec8f4f2]) ? UNKNOWN[3ec8f4f2] : 0;
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[dad94411]) ? UNKNOWN[dad94411] : 1;
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[dad94411]) ? UNKNOWN[dad94411] : 8;
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[fefb9c1d]) ? UNKNOWN[fefb9c1d] : 0;
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[51cb803e];
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[8b55c11a];
StencilRef                                0         0   6  -1   5   5    (2^8)   4  32     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[dad94411];
StencilWriteMask                          0         0   5  -1   5   5    (2^8)   1  23     (1,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   3     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SunLightShaderParamsCB                    0         0   0  -1  21   8   (2^13)   0   4     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
TransformConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   0     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
TransformConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
TransformConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
TransformConstantBuffer_t                 0         0   0  -1  21   8   (2^13)   0   5     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
VignetteConstantBuffer_t                  0         0   0  -1  21   8   (2^13)   0   2     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
vWarpTexelSize                            4         0   1  -1   2   3   (2^13)   2  -1     (0,0,0,0)   (-1,0,-1,-1) (-1,-1,0,-1) | 
SkyTexture                                3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureAlphaTest                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureAmbientOcclusion                   3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureAmbientOcclusionMap                3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureBloom                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureBloom0                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureBloom1                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureBloom2                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureBloom3                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureClearCoat                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureClearCoatRoughness                 3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureCubeMapSeparateMask                3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureDetailMask                         3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureDiffuseWarp                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureDiffuseWarpMask                    3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureFlow                               3         0   0  -1  14   7   (2^11)  -1  -1     (1,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureFlowPhase                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureFlowPhaseDetail                    3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureFlowWaveform                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureFog                                3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureFresnelWarpColor                   3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureFresnelWarpRim                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureFresnelWarpSpec                    3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureGlassiness                         3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureHatching                           3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureHeight                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureMetalness                          3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureMetalnessMask                      3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureNoise                              3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureNormal                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureNormal                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureNormal0                            3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureNormal1                            3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureNormal2                            3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureNormal3                            3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureNormalAlpha                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TexturePaper                              3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureParallaxMask                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureParallaxMask0                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureParallaxMask1                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureParallaxMask2                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureParallaxMask3                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureRandom                             3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureRandom                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureReflectance                        3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureReflectance0                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureReflectance1                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureReflectance2                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureReflectance3                       3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureRevealMask1                        3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureRevealMask2                        3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureRevealMask3                        3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureRimMask                            3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureRoughness                          3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureScrollSpeed                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSelfILlum                          3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSelfIllumMask                      3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSelfIllumMask                      3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSelfIllumMask0                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSelfIllumMask1                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSelfIllumMask2                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSelfIllumMask3                     3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSpecularExponent                   3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSpecularMask                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSpecularWarp                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureSprayMaskTexture                   3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTint2Mask0                         3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTint2Mask1                         3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTint2Mask2                         3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTint2Mask3                         3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTintByBaseMask                     3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTintMask                           3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTintMask0                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTintMask1                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTintMask2                          3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTintMask2                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTintMask3                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTintTexture                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureTranslucency                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
TextureWindRandomNoise                    3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,0,8) | 
SkyTexture                                3         0   0  -1  16   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
Texture                                   3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureColor                              3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureColor0                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureColor1                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureColor2                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureColor2                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureColor3                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureColorWarp3D                        3         0   0  -1  15   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureCubeMap                            3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureCubeMapReflect                     3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureCubeMapRefract                     3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureDetail                             3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureDetail2                            3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureEnvironmentMap                     3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureExteriorCubeMap                    3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureFresnelColorWarp3D                 3         0   0  -1  15   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureGlassTintColor                     3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureInteriorCubeMap                    3         0   0  -1  16   7   (2^11)  -1  -1     (0,0,0,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureSelfIllum                          3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,0)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureTintCycleLookup                    3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureWindMaskHigh                       3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
TextureWindMaskLow                        3         0   0  -1  14   7   (2^11)  -1  -1     (1,1,1,1)   (-1,0,-1,-1)  (-1,-1,1,8) | 
g_tSpecular                               3         0   0   5  14   4     6144   1   1     (0,0,0,0)     (13,3,1,2)  (3,-1,0,-1) | 
g_tSpecular                               3         0   0  -1  14   4     6144   1   1     (0,0,0,0)     (13,3,3,4)  (5,-1,0,-1) | 
g_tFresnelWarp                            3         0   7  -1  14   4     6144   1   0     (0,0,0,0)      (0,3,5,6)  (7,-1,0,-1) | 
    return (COND[19] && exists(UNKNOWN[eddf6daa])) ? UNKNOWN[eddf6daa] : EVAL[ba456f48];

g_tSpecular                               3         0   0  21  14   4     6144   1   1     (0,0,0,0)     (13,3,6,7)  (8,-1,0,-1) | 
g_tMasks1                                 3         0   7  37  14   4     6144   1   0     (0,0,0,0)    (15,4,9,10) (11,12,0,-1) | 
    return (COND[19] && exists(UNKNOWN[4cee0352])) ? UNKNOWN[4cee0352] : EVAL[67198fd2];

g_tSpecular0                              3         0   0  24  14   4     6144   1   1     (0,0,0,0)   (13,3,11,12) (13,-1,0,-1) | 
g_tSpecular0                              3         0   0  27  14   4     6144   1   1     (0,0,0,0)   (13,3,11,12) (13,-1,0,-1) | 
g_tMasks2                                 3         0   0  37  14   4     6144   1   0     (0,0,0,0)   (15,4,13,14) (15,16,0,-1) | 
g_tSpecular1                              3         0   0  25  14   4     6144   1   1     (0,0,0,0)   (13,3,14,15) (16,-1,0,-1) | 
g_tSpecular1                              3         0   0  28  14   4     6144   1   1     (0,0,0,0)   (13,3,14,15) (16,-1,0,-1) | 
g_tSpecular2                              3         0   0  26  14   4     6144   1   1     (0,0,0,0)   (13,3,17,18) (19,-1,0,-1) | 
g_tSpecular2                              3         0   0  29  14   4     6144   1   1     (0,0,0,0)   (13,3,17,18) (19,-1,0,-1) | 
g_tSpecular3                              3         0   0  27  14   4     6144   1   1     (0,0,0,0)   (13,3,20,21) (22,-1,0,-1) | 
g_tSpecular3                              3         0   0  30  14   4     6144   1   1     (0,0,0,0)   (13,3,20,21) (22,-1,0,-1) | 
g_tTintMasks                              3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (15,4,23,24) (25,26,0,-1) | 
g_tTint2Masks                             3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (15,4,27,28) (29,30,0,-1) | 
g_tParallaxMask                           3         0   0  -1  14   4     6144   1   0     (0,0,0,0)   (15,4,31,32) (33,34,0,-1) |