Shader params
type res m0 a0 a1 a2 a3 a4 a5 i0 i6 i7 command(0,1)
AddressU 0 0 5 -1 5 6 (2^12) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
AddressU 0 0 5 -1 5 6 (2^12) 0 1 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
AddressU 0 0 5 -1 5 6 (2^12) 0 1 (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
AddressV 0 0 5 -1 5 6 (2^12) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
AddressV 0 0 5 -1 5 6 (2^12) 0 2 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
AddressV 0 0 5 -1 5 6 (2^12) 0 2 (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
AddressW 0 0 5 -1 5 6 (2^12) 0 3 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
AddressW 0 0 5 -1 5 6 (2^12) 0 3 (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
AutoFidelityVisualizationVr_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
BackStencilFunc 0 0 5 -1 5 5 (2^8) 1 31 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
BackStencilFunc 0 0 6 -1 5 5 (2^8) 1 31 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[eb18c5f0]) && (UNKNOWN[eb18c5f0]==1)) ? 2 : 5;
BackStencilFunc 0 0 6 -1 5 5 (2^8) 1 31 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 4;
BackStencilFunc 0 0 6 -1 5 5 (2^8) 1 31 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 6;
BackStencilPassOp 0 0 5 -1 5 5 (2^8) 1 30 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
BlendEnable 0 0 5 -1 9 5 (2^9) 2 41 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
BlendEnable 0 0 6 -1 9 5 (2^9) 2 41 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (COND[0] || COND[1]) || 0;
BlendEnable 0 0 6 -1 9 5 (2^9) 2 41 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[0] || 0;
BlendEnable 0 0 6 -1 9 5 (2^9) 2 41 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] || 0;
BlendEnable 0 0 6 -1 9 5 (2^9) 2 41 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[4] || 0;
BlendOp 0 0 6 -1 5 5 (2^9) 2 45 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[2bc22c8f]) && UNKNOWN[2bc22c8f]) ? 2 : 0;
BlendOp 0 0 6 -1 5 5 (2^9) 2 45 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] ? 4 : 0;
BlendOpAlpha 0 0 5 -1 5 5 (2^9) 2 48 (4,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
BorderColor 0 0 5 -1 4 6 (2^12) 0 4 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
bRemoveRoll 5 0 1 -1 9 1 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
ColorWriteEnable0 0 0 5 -1 5 5 (2^9) 2 49 (7,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
ColorWriteEnable0 0 0 6 -1 5 5 (2^9) 2 49 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (COND[2] || 0) ? 7 : 15;
ColorWriteEnable0 0 0 6 -1 5 5 (2^9) 2 49 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (COND[2] || 1) ? 7 : 15;
ColorWriteEnable0 0 0 6 -1 5 5 (2^9) 2 49 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[6f4fdece]) && UNKNOWN[6f4fdece]) ? 7 : 15;
ColorWriteEnable0 0 0 6 -1 5 5 (2^9) 2 49 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 15 : 7;
ColorWriteEnable0 0 0 6 -1 5 5 (2^9) 2 49 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] ? 8 : 15;
ColorWriteEnable0 0 0 6 -1 5 5 (2^9) 2 49 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[3d7a8521]) ? 7 : 15;
ComparisonFunc 0 0 5 -1 5 6 (2^12) 0 10 (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
CullMode 0 0 5 -1 5 5 (2^7) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
CullMode 0 0 5 -1 5 5 (2^7) 0 1 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
CullMode 0 0 6 -1 5 5 (2^7) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (((0 || COND[2]) || COND[4]) || 0) ? 0 : 1;
CullMode 0 0 6 -1 5 5 (2^7) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (((0 || COND[2]) || COND[4]) || 1) ? 0 : 1;
CullMode 0 0 6 -1 5 5 (2^7) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[d9386527]) && UNKNOWN[d9386527]) ? 2 : 1;
CullMode 0 0 6 -1 5 5 (2^7) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[0] ? 0 : 1;
CullMode 0 0 6 -1 5 5 (2^7) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[2f61b340]) ? 0 : 1;
DefaultSamplerState 0 0 5 -1 5 6 (2^12) 0 11 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DeferredLocalLightConstants_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DepthBias 0 0 5 -1 5 5 (2^7) 0 2 (-1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DepthBias 0 0 5 -1 5 5 (2^7) 0 2 (-2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DepthBias 0 0 6 -1 5 5 (2^7) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return lerp(0,-100,EVAL[1a16bc2f]);
DepthBias 0 0 6 -1 5 5 (2^7) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[e46d252d];
DepthBiasClamp 0 0 5 -1 1 5 (2^7) 0 4 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DepthEnable 0 0 5 -1 9 5 (2^8) 1 16 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DepthEnable 0 0 6 -1 9 5 (2^8) 1 16 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? UNKNOWN[1e52d0a1] : 0;
DepthEnable 0 0 6 -1 9 5 (2^8) 1 16 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[2f1804c7]) || 0;
DepthEnable 0 0 6 -1 9 5 (2^8) 1 16 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[e75c960c]) ? UNKNOWN[e75c960c] : 1;
DepthFunc 0 0 5 -1 5 5 (2^8) 1 18 (4,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DepthFunc 0 0 5 -1 5 5 (2^8) 1 18 (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DepthFunc 0 0 5 -1 5 5 (2^8) 1 18 (7,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DepthFunc 0 0 6 -1 5 5 (2^8) 1 18 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[1] ? 7 : 3;
DepthFunc 0 0 6 -1 5 5 (2^8) 1 18 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 7 : 1;
DepthFunc 0 0 6 -1 5 5 (2^8) 1 18 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[4] ? 7 : 1;
DepthFunc 0 0 6 -1 5 5 (2^8) 1 18 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[2f1804c7]) || 3;
DepthWriteEnable 0 0 5 -1 9 5 (2^8) 1 17 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DepthWriteEnable 0 0 6 -1 9 5 (2^8) 1 17 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[4] ? 0 : 1;
Dof2CBParams_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
Dof2CBParams_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DotaGlobalParams_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DotaGlobalParams_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DotaGlobalParams_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DotaGlobalParams_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DotaHeightFogParams_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DotaHeightFogParams_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DotaHeightFogParams_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DotaHeightFogParams_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DstBlend 0 0 5 -1 5 5 (2^9) 2 44 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DstBlend 0 0 5 -1 5 5 (2^9) 2 44 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
DstBlend 0 0 6 -1 5 5 (2^9) 2 44 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (1 && COND[2]) || 5;
DstBlend 0 0 6 -1 5 5 (2^9) 2 44 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (1 && COND[5]) || 5;
DstBlend 0 0 6 -1 5 5 (2^9) 2 44 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[0] || 0;
DstBlend 0 0 6 -1 5 5 (2^9) 2 44 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[1] || 5;
DstBlend 0 0 6 -1 5 5 (2^9) 2 44 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 2 : 5;
DstBlend 0 0 6 -1 5 5 (2^9) 2 44 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 4 : 5;
DstBlend 0 0 6 -1 5 5 (2^9) 2 44 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] || 5;
DstBlend 0 0 6 -1 5 5 (2^9) 2 44 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] || 0;
DstBlendAlpha 0 0 5 -1 5 5 (2^9) 2 47 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FancyQuadCoreConstants_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FancyQuadRadialClipConstants_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FastBlurFilterParams_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FFDTransforms_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FFDTransforms_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FFDTransforms_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FillMode 0 0 5 -1 5 5 (2^7) 0 0 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FillMode 0 0 6 -1 5 5 (2^7) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] || 0;
Filter 0 0 5 -1 5 6 (2^12) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
Filter 0 0 5 -1 5 6 (2^12) 0 0 (20,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
Filter 0 0 5 -1 5 6 (2^12) 0 0 (21,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
Filter 0 0 5 -1 5 6 (2^12) 0 0 (85,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
Filter 0 0 5 -1 5 6 (2^12) 0 0 (149,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FilterTapConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
FilterTaps_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_ArrayIndex 1 0 1 -1 5 2 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_bFog 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3]==0;
g_bLightingOnly 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_bMaskCubeMapByMetalness 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[11]==1;
g_ChannelMask 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_DepthBiasAmount 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flAlpha 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flAlpha 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flAlphaAnglePower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flAlphaFactor 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flAlphaRange 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flAlphaTestReference 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flAlphaTestThreshold 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flAlphaTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flAmbientScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[3e02e874])) ? UNKNOWN[3e02e874] : EVAL[4c279458];
g_flAngleBias 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[4b1b4926]) ? UNKNOWN[4b1b4926] : 0;
g_flBaseBloom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBendScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBias 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[110eea8d];
g_flBloom 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBloomPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBloomScale 1 0 0 -1 1 3 (2^13) 1 -1 (20,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBloomScale 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[8d77dff2])) ? UNKNOWN[8d77dff2] : EVAL[bb3e8174];
g_flBloomShift 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBlurCosAngThresh 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBlurSigma 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBlurZThresh 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBorderOffset1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBorderOffset2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBorderOffset3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBorderTintSoftness1 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return max(.01,2*EVAL[7d8a4049]);
g_flBorderTintSoftness2 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return max(.01,2*EVAL[38ebec13]);
g_flBorderTintSoftness3 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return max(.01,2*EVAL[b2365522]);
g_flBorderTintStrength1 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBorderTintStrength2 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBorderTintStrength3 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBorderWidthPx 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBranchAmp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBranchFrequency 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBrightness 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBrightnessExposureBias 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return pow(2,EVAL[0114d95a]);
g_flBrightnessMultiplier 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flChannelChoice 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCloakBlurAmount 1 0.001 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCloakFactor 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCloakIntensity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCloakRefractAmount 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorCorrectionDefaultWeight 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorExpBlue 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorExpGreen 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorExpRed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorFlowLerpExp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorFlowTimeIntervalInSeconds 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorFlowUvScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[ea2dee99];
g_flColorFlowUvScrollDistance 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorHatching 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorStepBlend 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorStepPower 1 0 0 -1 1 3 (2^13) 1 -1 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorSteps 1 0 0 -1 1 3 (2^13) 1 -1 (4,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorStepsoftness 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorWarp0BlendToFull 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorWarp0Influence 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorWarp1BlendToFull 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorWarp1Influence 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorWarpBlendFactor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flColorWarpBlendFactorFromCode 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flContrast 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCubeMapPowerReflect 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCubeMapPowerRefract 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCubeMapScalar 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[f577aac1])) ? UNKNOWN[f577aac1] : EVAL[cc953373];
g_flCubeMapScalarExterior 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCubeMapScalarInterior 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCubeMapScalarReflect 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flCubeMapScalarRefract 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flDepthBias 1 0 0 -1 1 3 8320 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flDepthDeltaScale 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[d5b4e7f5]) ? UNKNOWN[d5b4e7f5] : 10.5263;
g_flDetail2BlendFactor 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[5a90d2dd]) ? UNKNOWN[5a90d2dd] : EVAL[2055c329];
g_flDetailAmp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flDetailBlendFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flDetailBlendFactor 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[20] && exists(UNKNOWN[94dfc5d9])) ? UNKNOWN[94dfc5d9] : EVAL[7ee2f647];
g_flDetailBlendToFull 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flDetailBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[20] && exists(UNKNOWN[5e1223a2])) ? UNKNOWN[5e1223a2] : EVAL[87166781];
g_flDetailFrequency 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flDetailTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flDiffuseAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flDiffuseModulationAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flDiffuseWarpBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[cd152f7c])) ? UNKNOWN[cd152f7c] : EVAL[5cb61bec];
g_flDistanceFromEyeWs 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flEffectInTransparency 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flEnable 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[b62fa44d]) ? UNKNOWN[b62fa44d] : 1;
g_flEncodeToRGBM 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[ae60b41c] || 0;
g_flEnvironmentMapBoost 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flEnvMapBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[18b5b41c])) ? UNKNOWN[18b5b41c] : EVAL[b09747fa];
g_flErodeAlpha 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flExposure 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFadeFromBrightness 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFadeMode 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFadeOutValue 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[d093ce11]) ? UNKNOWN[d093ce11] : EVAL[e1afcd08];
g_flFadeValue 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFadeValue 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[7af9a974]) ? UNKNOWN[7af9a974] : EVAL[7425dc38];
g_flFalloffCenter 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFalloffFinal 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFalloffRange 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFilmGrainIntensity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFilmGrainRange 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFlipDirection 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (COND[25]==1) ? -1 : 1;
g_flFlowAdditiveStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFlowFallOff 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFlowFrequency 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFlowOffset 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFlowPhaseDetailStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFlowPhaseDetailTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFlowTimeScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogDetailScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogDetailStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogHeight 1 0 0 -1 1 3 (2^13) 1 -1 (300,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogMaxDotEnd 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogMaxDotStart 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogMinDotEnd 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogMinDotStart 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFogStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flForceFogDistance 1 0 0 -1 1 3 (2^13) 1 -1 (100000,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flForceFogOpacity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flForceFogStart 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFOWColorFade 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFOWOriginalStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFresnelBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFresnelExponent 1 0.1 0 -1 1 3 (2^13) 1 -1 (5,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFresnelModulatesAlpha 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFresnelReflectance 1 0.001 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flFullyCloakedRefractFactor 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGhostCorrectionBackground 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGhostCorrectionForeground 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGradientBottom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGradientColorMultiplier 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGradientExponent 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGradientTop 1 0 0 -1 1 3 (2^13) 1 -1 (200,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGrainSize 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[971cfd77];
g_flGrassFlexibility 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGrassHeightMax 1 0 0 -1 1 3 (2^13) 1 -1 (55,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGrassHeightMin 1 0 0 -1 1 3 (2^13) 1 -1 (35,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGrassWidth 1 0 0 -1 1 3 (2^13) 1 -1 (35,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flGreyScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flHatchingAnimSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flHatchingContrast 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flHatchingDepth 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flHatchingScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flHeightColorStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flHeightFadeSharpness 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flHeightFogDepth 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flHeightFogTop 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flHueNoiseScale 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[ccb59b0b];
g_flHueShift 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flIndirectContrastBoost 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flInkRimPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flInkStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flInteriorAmbientLightScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flInteriorDirectLightScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flInteriorRefractBlur 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flInteriorRefractStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flIOR 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flIsSelected 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLensCenterToCheckerBoundarySq 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLensCenterToOverlapBoundarySq 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLowEndBaseBloom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLowEndBloomPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLowEndBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLowEndReflectionPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLowEndSurfaceFactor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLowEndSurfaceMinimumColor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLowEndSurfaceOpacity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLuminanceMax 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flLuminanceMin 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flMaterialCloakFactor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flMaxInk 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flMetalnessBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[1f6bd61a])) ? UNKNOWN[1f6bd61a] : EVAL[dac54ff7];
g_flMeteorBloom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flNoiseScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flNoiseStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flNoiseUvScale 1 0.0001 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flNormalFlowLerpExp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flNormalFlowTimeIntervalInSeconds 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flNormalFlowUvScrollDistance 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flNormalizeColors 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flNormalTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flNormalUvScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[90d7b04a];
g_flOcclusionExp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOffsetColors 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOoVrFoveatedOverlap 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOpacity 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOpacityScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOutlineDepthTolerance 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOutlineStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOutlineWidth 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOutlineWidthVariation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOverbrightAmount 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOverbrightFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flOverride 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flParallaxCenterValue 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flParallaxStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flParallaxStrength0 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flParallaxStrength1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flParallaxStrength2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flParallaxStrength3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flPatternType 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flPhongBoost 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flPhongExp 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flPreDistortionRenderSizeFactor 1 0 1 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flPremultipliedAlpha 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[3] || 0;
g_flReflectance 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flReflectance 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return pow((EVAL[c27bf1e0]-1)/(EVAL[c27bf1e0]+1),2);
g_flReflectBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flReflectionAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flReflectionPower 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flReflectionsTintByBaseBlendToNone 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[7090a628])) ? UNKNOWN[7090a628] : EVAL[b829896f];
g_flReflectRimPower 1 0 0 -1 1 3 (2^13) 1 -1 (8,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flReflectRimStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRefractAmount 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRefractBlend 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRefractBumpStrength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRefractInnerGlow 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRefractionAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRefractionIndex 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRefractScale 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRenderOnlyExposureBias 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return pow(2,EVAL[3827cd70]);
g_flRimBoost 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRimLightScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[d9f75e0b])) ? UNKNOWN[d9f75e0b] : EVAL[19e378d8];
g_flRotateHatchingByNormal 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flRotateHatchingOffset 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSampleRadius 1 0 0 -1 1 3 (2^13) 1 -1 (11,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSampleRadius 1 0 0 -1 1 3 (2^13) 1 -1 (100,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSatNoiseScale 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[ab0d4fac];
g_flSaturate 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSaturation 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScroll1X 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScroll1Y 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScroll2X 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScroll2Y 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollUvSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveCycleSkip0 1 1 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveCycleSkip1 1 1 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveCycleSkip2 1 1 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveCycleSkip3 1 1 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveHeight0 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveHeight1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveHeight2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveHeight3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveOffsetSeconds0 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveOffsetSeconds1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveOffsetSeconds2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveOffsetSeconds3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveSecondsPerCycle0 1 0 0 -1 1 3 (2^13) 1 -1 (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveSecondsPerCycle1 1 0 0 -1 1 3 (2^13) 1 -1 (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveSecondsPerCycle2 1 0 0 -1 1 3 (2^13) 1 -1 (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flScrollWaveSecondsPerCycle3 1 0 0 -1 1 3 (2^13) 1 -1 (6,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSelfIllumAlbedoFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSelfIllumAmount 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSelfIllumAmount 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSelfIllumBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[e08f922e])) ? UNKNOWN[e08f922e] : EVAL[114d1dbc];
g_flSelfIllumBrightness 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSelfIllumScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSolidRange 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSpecExp 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSpecularBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[c9c7953f])) ? UNKNOWN[c9c7953f] : EVAL[404ad318];
g_flSpecularBloom 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSpecularBoost 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSpecularExponent 1 0 0 -1 1 3 (2^13) 1 -1 (16,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSpecularExponent 1 0 7 -1 1 3 (2^13) 1 -1 (32,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[aabfea06])) ? UNKNOWN[aabfea06] : EVAL[84fde409];
g_flSpecularExponentBlendToFull 1 0 7 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[31f97bee])) ? UNKNOWN[31f97bee] : EVAL[91ab4268];
g_flSpecularIntensity 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSpecularScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSpecularScale 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[38df004d])) ? UNKNOWN[38df004d] : EVAL[49185669];
g_flSprayClipValue 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSprayInValue 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[f55ca1f9]) ? UNKNOWN[f55ca1f9] : EVAL[503b8165];
g_flSprayLuminanceOffset 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSprayLuminanceStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSprayMaskStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flSSAOBias 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flStrength 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[b9cd6f23];
g_flSunLightAmbientOcclusionFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTexCoordRotate0 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTexCoordRotate1 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTexCoordRotate2 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTexCoordRotate3 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTexCoordRotation 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTexCoordScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTexCoordScale0 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[fa9193b5];
g_flTexCoordScale1 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[673b6736];
g_flTexCoordScale2 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[360a3523];
g_flTexCoordScale3 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return 1/EVAL[c79af6d2];
g_flTexCoordW 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTime 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTimeOffset 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[eedf1361];
g_flTintCycleFresnel 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTintCycleMask 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTintCycleSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTintCycleWorldScale 4 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTravellingWindMagnitude 1 0 0 -1 1 3 (2^13) 1 -1 (10,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTravellingWindSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (5,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flTravellingWindWavelength 1 0 0 -1 1 3 (2^13) 1 -1 (20,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flUniformPointSize 1 0 0 -1 1 3 (2^13) 1 -1 (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flUseAlphaChannel 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flValNoiseScale 1 0 6 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[3b4fcd0c];
g_flVectorLength 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flVignetteExponent 1 0 0 -1 1 3 (2^13) 1 -1 (12,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flVignetteStrength 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flVignetteVerticalFade 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flVrFoveatedBoundary 1 0 1 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flWaterDepth 1 0 0 -1 1 3 (2^13) 1 -1 (35,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flWaterFogShadowFactor 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flWindAngle 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flWindFlexibility 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flWindHighFrequencyEffects 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return EVAL[29bfb069]*.05;
g_flWindLinearity 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flWindLowFrequencyEffects 1 0 7 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return EVAL[a844b78d]*.5;
g_flWindSpeed 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flWindSpeedMultiplier 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_flWorldPositionScale 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_LineThickness 1 0 0 -1 1 3 (2^13) 1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_nDebugMode 1 0 6 -1 5 2 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[74e199a4];
g_nDownsampleRatio 1 0 1 -1 5 2 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_nSampleCount 1 0 1 -1 5 2 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_OrthoParams 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_OverrideColorFactor 1 0 0 -1 1 3 (2^13) 1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tAlphaTest 3 0 0 5 14 4 6144 1 0 (0,0,0,0) (13,1,10,-1) (-1,-1,0,-1) |
g_tAmbientOcclusion 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37,1,3,-1) (-1,-1,0,-1) |
g_tAOMap 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,13,-1) (-1,-1,0,-1) |
g_tBaseTexture 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tBaseTextureClamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tBaseTextureNoSRGB 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tBaseTextureNoSRGBClamped 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tBloom 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tBloom 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tBloomBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tBrdfLookup 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tCacheShadowTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tCameraDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tClearCoat 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37,1,11,-1) (-1,-1,0,-1) |
g_tClearCoatRoughness 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37,1,12,-1) (-1,-1,0,-1) |
g_tClouds 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tCodeSuppliedColor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tCodeSuppliedColor 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 4 14 4 6144 1 1 (0,0,0,0) (15,2,0,1) (-1,-1,0,-1) |
g_tColor 3 0 0 5 14 4 6144 1 1 (0,0,0,0) (13,1,0,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,0,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,2,0,1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,2,0,2) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86,2,0,1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86,2,0,8) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86,2,4,5) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86,2,4,7) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13,1,0,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13,1,3,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,1,0,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,1,1,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,1,2,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,1,3,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (15,2,3,5) (-1,-1,0,-1) |
g_tColor 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (13,1,3,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (15,2,3,5) (-1,-1,0,-1) |
g_tColor 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (13,1,3,-1) (-1,-1,0,-1) |
g_tColor 3 0 0 37 14 4 6144 1 1 (0,0,0,0) (15,2,3,8) (-1,-1,0,-1) |
g_tColor 3 0 0 37 14 4 6144 1 1 (0,0,0,0) (13,1,3,-1) (-1,-1,0,-1) |
g_tColor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tColor0 3 0 0 24 14 4 6144 1 1 (0,0,0,0) (13,1,0,-1) (-1,-1,0,-1) |
g_tColor0 3 0 0 27 14 4 6144 1 1 (0,0,0,0) (13,1,0,-1) (-1,-1,0,-1) |
g_tColor1 3 0 0 25 14 4 6144 1 1 (0,0,0,0) (15,2,1,2) (-1,-1,0,-1) |
g_tColor1 3 0 0 28 14 4 6144 1 1 (0,0,0,0) (15,2,1,2) (-1,-1,0,-1) |
g_tColor2 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,1,1,-1) (-1,-1,0,-1) |
g_tColor2 3 0 0 26 14 4 6144 1 1 (0,0,0,0) (15,2,3,4) (-1,-1,0,-1) |
g_tColor2 3 0 0 29 14 4 6144 1 1 (0,0,0,0) (15,2,3,4) (-1,-1,0,-1) |
g_tColor3 3 0 0 27 14 4 6144 1 1 (0,0,0,0) (15,2,5,6) (-1,-1,0,-1) |
g_tColor3 3 0 0 30 14 4 6144 1 1 (0,0,0,0) (15,2,5,6) (-1,-1,0,-1) |
g_tColorA 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13,1,0,-1) (-1,-1,0,-1) |
g_tColorB 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,2,1,2) (-1,-1,0,-1) |
g_tColorBuffer 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tColorC 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,1,3,-1) (-1,-1,0,-1) |
g_tColorCorrection 3 0 1 -1 15 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tColorTexture 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tColorTranslucency 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (15,2,0,1) (-1,-1,0,-1) |
g_tColorWarp 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tColorWarp3D 3 0 0 -1 15 4 6144 1 1 (0,0,0,0) (0,1,0,-1) (-1,-1,0,-1) |
g_tColorWarp3D 3 0 0 -1 15 4 6144 1 1 (0,0,0,0) (0,1,18,-1) (-1,-1,0,-1) |
g_tColorWarp3D0 3 0 1 -1 15 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tColorWarp3D1 3 0 1 -1 15 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tColorWarp3DFromCode 3 0 1 -1 15 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tCompositeMorphTextureAtlas 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tCopyColor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tCopyColor 3 0 1 -1 15 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tCubeMap 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13,1,22,-1) (-1,-1,0,-1) |
g_tCubemap 3 0 1 -1 16 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tCubeMapExterior 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13,1,3,-1) (-1,-1,0,-1) |
g_tCubeMapInterior 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13,1,4,-1) (-1,-1,0,-1) |
g_tCubeMapReflect 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13,1,4,-1) (-1,-1,0,-1) |
g_tCubeMapRefract 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13,1,5,-1) (-1,-1,0,-1) |
g_tCubeMapSeparateMask 3 0 0 37 14 4 6144 1 0 (0,0,0,0) (13,1,24,-1) (-1,-1,0,-1) |
g_tDensityArray 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tDepthTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tDepthTextureVr 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tDetail 3 0 0 30 14 4 6144 1 1 (0,0,0,0) (15,1,19,-1) (-1,-1,0,-1) |
g_tDetail 3 0 0 71 14 4 6144 1 1 (0,0,0,0) (15,1,5,-1) (-1,-1,0,-1) |
g_tDetail2 3 0 7 30 14 4 6144 1 1 (0,0,0,0) (15,1,23,-1) (-1,-1,0,-1) | return exists(UNKNOWN[65b09a14]) ? UNKNOWN[65b09a14] : EVAL[1353f782];
g_tDetailMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,6,-1) (-1,-1,0,-1) |
g_tDiffuseWarp 3 0 7 -1 14 4 6144 1 0 (0,0,0,0) (0,1,20,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[c62381f0])) ? UNKNOWN[c62381f0] : EVAL[51856e82];
g_tEnvironmentMap 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13,1,4,-1) (-1,-1,0,-1) |
g_tEnvironmentMapFaceHdrSrgb 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tEnvLightProbes 3 0 1 -1 22 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_texture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_textureArray 3 0 1 -1 23 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tFlow 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tFlow 3 0 7 -1 14 4 6144 1 0 (0,0,0,0) (13,1,1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[73e37550]) ? UNKNOWN[73e37550] : EVAL[e0aeda0e];
g_tFlowPhase 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,10,-1) (-1,-1,0,-1) |
g_tFlowPhaseDetail 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,11,-1) (-1,-1,0,-1) |
g_tFlowWaveform 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (0,1,9,-1) (-1,-1,0,-1) |
g_tFog 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,2,-1) (-1,-1,0,-1) |
g_tFogAccumulation 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tFow 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tFowTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tFrameBufferCopyTexture 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tFresnelColorWarp3D 3 0 7 -1 15 4 6144 1 1 (0,0,0,0) (0,1,17,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[9003f5c7])) ? UNKNOWN[9003f5c7] : EVAL[e8ff8e70];
g_tGBufferAlbedo 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGBufferDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGBufferDepthMS 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGBufferLightingTerms 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGBufferLinearDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGBufferNormal 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGBufferNormalAndFresnel 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGBufferNormalWs 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGBufferRoughnessReflectanceMetalnessMask 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGlassiness 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37,1,10,-1) (-1,-1,0,-1) |
g_tGlassTintColor 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86,1,9,-1) (-1,-1,0,-1) |
g_tGrassQuadArray 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tGrassQuadSpecularArray 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tHatching 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,1,-1) (-1,-1,0,-1) |
g_tHDRBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tHDRColorTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tHeight 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,8,-1) (-1,-1,0,-1) |
g_tHeightArray 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tHeightFogTexture0 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tHeightFogTexture1 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tHeightFogTotalOpacity 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInput 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInput 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInputCocNormalized 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInputColor 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInputDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInputLargeBlur 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInputShrunk 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInputShrunkAndBlurred 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInputSmallBlur 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInputTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tInputTexture 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tIntegratedBRDF 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tLastFrameTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tLightBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tLightCookieTexture 3 0 1 -1 15 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tLightDepthBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tLightmapIrradiance 3 0 1 -1 23 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tMapTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tMaskTexture1 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tMaskTexture2 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tMetalness 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (37,1,6,-1) (-1,-1,0,-1) |
g_tNoise 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (0,1,0,-1) (-1,-1,0,-1) |
g_tNoise 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,0,-1) (-1,-1,0,-1) |
g_tNoise 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,2,-1) (-1,-1,0,-1) |
g_tNoise 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13,1,0,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 4 14 4 6144 1 0 (0,0,0,0) (15,1,2,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 5 14 4 6144 1 0 (0,0,0,0) (15,2,6,7) (-1,-1,0,-1) |
g_tNormal 3 0 0 5 14 4 6144 1 0 (0,0,0,0) (15,1,6,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15,1,0,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15,1,1,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15,1,4,-1) (-1,-1,0,-1) |
g_tNormal 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (15,2,4,9) (-1,-1,0,-1) |
g_tNormal 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (15,1,4,-1) (-1,-1,0,-1) |
g_tNormal 3 0 7 37 14 4 6144 1 0 (0,0,0,0) (15,1,4,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[b4799677])) ? UNKNOWN[b4799677] : EVAL[1c4fa16f];
g_tNormal0 3 0 0 24 14 4 6144 1 0 (0,0,0,0) (15,1,7,-1) (-1,-1,0,-1) |
g_tNormal0 3 0 0 27 14 4 6144 1 0 (0,0,0,0) (15,1,7,-1) (-1,-1,0,-1) |
g_tNormal1 3 0 0 25 14 4 6144 1 0 (0,0,0,0) (15,1,8,-1) (-1,-1,0,-1) |
g_tNormal1 3 0 0 28 14 4 6144 1 0 (0,0,0,0) (15,1,8,-1) (-1,-1,0,-1) |
g_tNormal2 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15,1,1,-1) (-1,-1,0,-1) |
g_tNormal2 3 0 0 26 14 4 6144 1 0 (0,0,0,0) (15,1,9,-1) (-1,-1,0,-1) |
g_tNormal2 3 0 0 29 14 4 6144 1 0 (0,0,0,0) (15,1,9,-1) (-1,-1,0,-1) |
g_tNormal3 3 0 0 27 14 4 6144 1 0 (0,0,0,0) (15,1,10,-1) (-1,-1,0,-1) |
g_tNormal3 3 0 0 30 14 4 6144 1 0 (0,0,0,0) (15,1,10,-1) (-1,-1,0,-1) |
g_tNormalMap 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tNormalRoughness 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (86,1,2,-1) (-1,-1,0,-1) |
g_tNormalSpecularMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15,2,2,3) (-1,-1,0,-1) |
g_tOutputColor1010102 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tPaper 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,3,-1) (-1,-1,0,-1) |
g_tParallaxMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,14,-1) (-1,-1,0,-1) |
g_tParticleSheetTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tPerfHUD 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tPrevFrameColor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tProjected 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tQuarterResEffectsColor 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tRandom 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (0,1,0,-1) (-1,-1,0,-1) |
g_tRandom 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,0,-1) (-1,-1,0,-1) |
g_tRawSSAO 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tReflectionMap 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tRefractionMap 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tRefractTint 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15,1,2,-1) (-1,-1,0,-1) |
g_tSceneDepth 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSceneDepthMS 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSceneNormalSpec 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSceneNormalSpecExp 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tScreenSpaceReflection 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tScrollSpeed 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (15,2,10,5) (-1,-1,0,-1) |
g_tScrollSpeed 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (13,1,10,-1) (-1,-1,0,-1) |
g_tSelfIllum 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13,1,4,-1) (-1,-1,0,-1) |
g_tSelfIllum 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (86,1,13,-1) (-1,-1,0,-1) |
g_tSFMCookieTextureArray 3 0 1 -1 23 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSFMShadowDepthTexture 3 0 1 -1 23 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tShadowDepthMapAtlas 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tShadowDepthTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSheetTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSkewBrightness 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSkyRadiance 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 0 (0,0,0,0) (24,1,0,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (0,1,1,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (0,1,3,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (13,1,1,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (15,1,2,-1) (-1,-1,0,-1) |
g_tSkyTexture 3 0 0 -1 16 4 6144 1 1 (0,0,0,0) (15,1,3,-1) (-1,-1,0,-1) |
g_tSource 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSource 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSourceMorphAtlas 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSpecBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSpecular 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13,1,3,-1) (-1,-1,0,-1) |
g_tSpecularWarp 3 0 7 -1 14 4 6144 1 0 (0,0,0,0) (0,1,21,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[92f63d11])) ? UNKNOWN[92f63d11] : EVAL[2dc4ef01];
g_tSprayMaskTexture 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,7,-1) (-1,-1,0,-1) |
g_tSsao 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSSAO 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSsaoBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tSSAOOcclusionFactor 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTex 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTex 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTexture0 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTexture0 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTexture1 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTexture1 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTexture2 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTexture3 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer1 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer1Clamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer2 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer2Clamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer3 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer3Clamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer4 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTextureLayer4Clamped 3 0 1 -1 14 4 6144 1 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTintArray 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTintCycleLookup 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13,1,9,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 4 14 4 6144 1 0 (0,0,0,0) (13,1,5,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 5 14 4 6144 1 0 (0,0,0,0) (13,1,8,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,2,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,6,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (13,1,11,-1) (-1,-1,0,-1) |
g_tTintMask 3 0 0 21 14 4 6144 1 0 (0,0,0,0) (13,2,11,12) (-1,-1,0,-1) |
g_tTotalLightBuffer 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tTransformTexture 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tWarpTextureBlue 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tWarpTextureRedGreen 3 0 1 -1 14 4 6144 1 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_tWindMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,2,0,1) (-1,-1,0,-1) |
g_tWindNoise 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (13,1,2,-1) (-1,-1,0,-1) |
g_vAlbedo 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vAlphaTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[ed31aaed]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = EVAL[91901795];
v4 = EVAL[27a79ab7];
return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;
g_vAlphaTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vAlphaTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[ed31aaed]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = EVAL[91901795];
return v3.xxy*float4(v1,-v2,v2,v1);
g_vAltFowCameraPosition 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vAmbientOcclusionColor 2 0 7 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[c1110649]);
g_vAxis 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[e7a5db63];
g_vBlackLevelClampGammaSpace 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vBloomColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[94f7ef48]);
g_vBloomStrengths 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return float3(UNKNOWN[cf3c766c],UNKNOWN[6d6e10d6],UNKNOWN[d3a6b457]);
g_vBloomUvScaleClamp 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[59e7f3ee];
g_vBlurMultiplyVec 4 0 1 -1 2 3 (2^13) 2 -1 (0,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vBorderColor 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,1) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vBorderColorTint1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[0e7abfd6]);
g_vBorderColorTint2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[710e1fa6]);
g_vBorderColorTint3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[ba91bf12]);
g_vCameraPosFs 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vCenterShift 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vCloakColorTint 4 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vColor 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vColor 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vColor1 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vColor2 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (0,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vColorTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[20a77985]);
g_vColorTint 2 0 7 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[20a77985]);
g_vColorTint 4 0 1 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vColorTint0 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[da3cd0ae]);
g_vColorTint1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[8b6a1184]);
g_vColorTint2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[f9e05648]);
g_vColorTint3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[af93288e]);
g_vColorTint4 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[18636625]);
g_vColorTintB0 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[3f996ac4]);
g_vColorTintB1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[ea67d9e9]);
g_vColorTintB2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[835a59ff]);
g_vColorTintB3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[f9a1ff58]);
g_vColorTintC0 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[6e1e1f25]);
g_vColorTintC1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[8d1e2fba]);
g_vColorTintC2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[6885d93f]);
g_vColorTintC3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[bdd1a05b]);
g_vColorTintD0 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[7c18ad8d]);
g_vColorTintD1 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[e49e7596]);
g_vColorTintD2 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[f81834c3]);
g_vColorTintD3 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[4deb3b4c]);
g_vColorWarpUvBias 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vColorWarpUvScale 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vDetail1ColorTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return exists(UNKNOWN[30756a97]) ? UNKNOWN[30756a97] : SrgbGammaToLinear(EVAL[cd38a5c7]);
g_vDetail1ColorTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[cd38a5c7]);
g_vDetail2ColorTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return exists(UNKNOWN[48f6a14c]) ? UNKNOWN[48f6a14c] : SrgbGammaToLinear(EVAL[79477df4]);
g_vDetail2TexCoordOffset 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vDetail2TexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vDetail2TexCoordXformFromCode 4 0 1 -1 4 3 (2^13) 4 -1 (1,0,0,1) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vDetailTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[aea152ff]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((COND[20] || COND[19]) && exists(UNKNOWN[272d9309])) ? UNKNOWN[272d9309] : EVAL[29dbda1d];
v4 = (COND[19] && exists(UNKNOWN[bb9d05e8])) ? UNKNOWN[bb9d05e8] : EVAL[e6a58651];
return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;
g_vDetailTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[aea152ff]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = EVAL[29dbda1d];
v4 = EVAL[e6a58651];
return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;
g_vDetailTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vDetailTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[aea152ff]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((COND[20] || COND[19]) && exists(UNKNOWN[272d9309])) ? UNKNOWN[272d9309] : EVAL[29dbda1d];
return v3.xxy*float4(v1,-v2,v2,v1);
g_vDetailTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[aea152ff]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = EVAL[29dbda1d];
return v3.xxy*float4(v1,-v2,v2,v1);
g_vDofEqFar 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vDofEqNear 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vDofLerpBias 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vDofLerpScale 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vDofRowDelta 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vEnvironmentMapTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[0dcafdda]);
g_vErrorColorTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vFadeColor 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vFadeParams 4 0 1 -1 3 3 (2^13) 3 -1 (1000,1500,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vFilterColor 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vFlowColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[801a694d]);
g_vFlowPhaseDetailTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[b060e180]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = EVAL[760a483f];
v4 = EVAL[a37fbeb6];
return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;
g_vFlowPhaseDetailTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vFlowPhaseDetailTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[b060e180]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = EVAL[760a483f];
return v3.xxy*float4(v1,-v2,v2,v1);
g_vFOWColor 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vGhostCorrectionColorMask 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vGlobalTint 2 0 7 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[b09449b7]);
g_vGradientBottomColor 2 0 7 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[d4e39aef]);
g_vGradientTopColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[c7205562]);
g_vHeightColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[ddd5c646]);
g_vHorizonColor 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vImageAspectRatio 4 0 0 -1 2 3 (2^13) 2 -1 (16,9,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInkColor 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInteriorLightTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[36598914]);
g_vInteriorMixParams 4 0 0 -1 3 3 (2^13) 3 -1 (0,1,5,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInteriorRefractTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[889f7198]);
g_vInvDepthTextureDim 4 0 11 1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvQuarterResEffectsDim 4 0 11 14 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvRenderTargetDim 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvSceneDepthDim 4 0 11 5 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvSourceDim 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvSsaoTextureSize 4 0 11 18 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTexDim 4 0 11 1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTexDim 4 0 11 2 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTexDim 4 0 11 5 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 3 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 4 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 7 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 8 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 9 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 13 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvTextureDim 4 0 11 27 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vInvWidthHeight0 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return float4(-2/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y,1/UNKNOWN[a2d81457].x,-2/UNKNOWN[a2d81457].y);
g_vInvWidthHeight1 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return float4(-2/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y,1/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y);
g_vInvWidthHeight2 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return float4(-2/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y,1/UNKNOWN[a2d81457].x,0/UNKNOWN[a2d81457].y);
g_vInvWidthHeight3 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return float4(-2/UNKNOWN[a2d81457].x,-1/UNKNOWN[a2d81457].y,1/UNKNOWN[a2d81457].x,1/UNKNOWN[a2d81457].y);
g_vLensCenterPosition 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vLensPlane 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vLowEndReflectionColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[c9415270]);
g_vLowEndReflectionDir 4 0 0 -1 3 3 (2^13) 3 -1 (0,0,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vLowEndSurfaceColor 2 0 7 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[1f82c887]);
g_vMatRow0 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[3c8ace17];
g_vMatRow1 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[23eda2e5];
g_vMatRow2 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[e3ea92da];
g_vMoonConfig0 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig1 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig2 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig3 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig4 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig5 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig6 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig7 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonConfig8 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonlightDirWs 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vMoonRadiance 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vNormalTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[cca882ff]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = EVAL[d77c983d];
v4 = EVAL[aff56fa4];
return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;
g_vNormalTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vNormalTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[cca882ff]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = EVAL[d77c983d];
return v3.xxy*float4(v1,-v2,v2,v1);
g_vNormalTransform0U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[7a50fd69]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((-v1+v2)/2)+.5;
return float3(v1,-v2,v3);
g_vNormalTransform0V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[7a50fd69]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((-v2-v1)/2)+.5;
return float3(v2,v1,v3);
g_vNormalTransform1U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[33002701]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((-v1+v2)/2)+.5;
return float3(v1,-v2,v3);
g_vNormalTransform1V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[33002701]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((-v2-v1)/2)+.5;
return float3(v2,v1,v3);
g_vNormalTransform2U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[fea8eb0b]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((-v1+v2)/2)+.5;
return float3(v1,-v2,v3);
g_vNormalTransform2V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[fea8eb0b]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((-v2-v1)/2)+.5;
return float3(v2,v1,v3.y);
g_vNormalTransform3U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[ab322b37]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((-v1+v2)/2)+.5;
return float3(v1,-v2,v3);
g_vNormalTransform3V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[ab322b37]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = ((-v2-v1)/2)+.5;
return float3(v2,v1,v3);
g_vOccludedColorA 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vOccludedColorB 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vOutlineColorA 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vOutlineColorB 4 0 1 -1 4 3 (2^13) 4 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vOverrideColor 2 0 7 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[d4bd94b3]);
g_vOverrideColor 2 0 7 -1 4 3 (2^13) 4 -1 (0,0,0,1) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[d4bd94b3]);
g_vPaperColor 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vProjectionArea 4 0 1 -1 2 3 (2^13) 2 -1 (8,6,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vProjInfo 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return float4(-2/(UNKNOWN[4ed80682]*UNKNOWN[099e76bd]),-2/(UNKNOWN[5e4faddd]*UNKNOWN[22ac1eb2]),(1-UNKNOWN[bfa44c78])/UNKNOWN[099e76bd],(1+UNKNOWN[680934b8])/UNKNOWN[22ac1eb2]);
g_vProjToScreenScaleBias 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vQuarterResEffectsBloomDestViewport 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vQuarterResEffectsBloomSrcViewport 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vRadialDistortionCoefficient 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vRadiusConsts 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return float4(UNKNOWN[6dabcddc],UNKNOWN[6dabcddc]*UNKNOWN[6dabcddc],UNKNOWN[b9cd6f23]/pow(UNKNOWN[6dabcddc],6),UNKNOWN[a636c23a]*UNKNOWN[6dabcddc]);
g_vRadiusConsts2 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return 1/pow(UNKNOWN[6dabcddc],2.4);
g_vRandSampleScale 4 0 11 11 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vReflectionColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[54121411]);
g_vReflectionDir 4 0 0 -1 3 3 (2^13) 3 -1 (0,0,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vReflectionTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[fcf73656]);
g_vRefractionTint 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[f3293e0b]);
g_vRelativeViewport 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vRimLightColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[978517aa])) ? UNKNOWN[978517aa] : SrgbGammaToLinear(EVAL[480b8b25]);
g_vScaleAndBias 4 0 1 -1 4 3 (2^13) 4 -1 (0,1,0,1) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vScrollUvDirection 4 0 0 -1 2 3 (2^13) 2 -1 (0,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSecondaryTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSelfIllumScrollSpeed 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSelfIllumTexcoordOffset 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSelfIllumTint 2 0 0 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSelfIllumTintScaled 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (pow(2,EVAL[29b87b43]).x*EVAL[e3a962d4].x)*SrgbGammaToLinear(EVAL[a392133c].xyz);
g_vSheetSequenceAndSizes 4 0 13 9 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSizeWs 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSkyColor 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSolidColor 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSpecularColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[d1f7c7e8])) ? UNKNOWN[d1f7c7e8] : SrgbGammaToLinear(EVAL[7928eb52]);
g_vSpecularColor 2 0 7 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[7928eb52]);
g_vSrcViewportRect 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig0 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig1 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig2 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig3 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig4 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig5 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig6 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig7 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunConfig8 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunlightDirWs 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vSunRadiance 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoord2Offset 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoord2Scale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordOffset 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordOffset 4 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordOffset 4 0 7 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[3903b3f4]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = (COND[19] && exists(UNKNOWN[e05797cb])) ? UNKNOWN[e05797cb] : EVAL[8f8a5212];
v4 = (COND[19] && exists(UNKNOWN[33233c2f])) ? UNKNOWN[33233c2f] : EVAL[b0c3f217];
return (((-.5*v3)*float2(v1-v2,v2+v1))+v4)+.5;
g_vTexCoordOffset0 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordOffset1 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordOffset2 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordOffset3 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordScale 4 0 0 -1 2 3 (2^13) 2 -1 (1,1,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordScroll0 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordScroll1 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordScroll2 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordScroll3 4 0 0 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTexCoordTransform0U 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[7a50fd69]*3.1415927)/180;
v1 = cos(v0)/EVAL[fa9193b5];
v2 = sin(v0)/EVAL[fa9193b5];
return float2(v1,-v2);
g_vTexCoordTransform0V 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[7a50fd69]*3.1415927)/180;
v1 = cos(v0)/EVAL[fa9193b5];
v2 = sin(v0)/EVAL[fa9193b5];
return float2(v2,v1);
g_vTexCoordTransform1U 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[33002701]*3.1415927)/180;
v1 = cos(v0)/EVAL[673b6736];
v2 = sin(v0)/EVAL[673b6736];
return float2(v1,-v2);
g_vTexCoordTransform1V 4 0 6 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[33002701]*3.1415927)/180;
v1 = cos(v0)/EVAL[673b6736];
v2 = sin(v0)/EVAL[673b6736];
return float2(v2,v1);
g_vTexCoordTransform2U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[fea8eb0b]*3.1415927)/180;
v1 = cos(v0)/EVAL[360a3523];
v2 = sin(v0)/EVAL[360a3523];
v3 = ((((dot2(EVAL[a729f10d],EVAL[a729f10d])>1e-05) ? (EVAL[a729f10d]*time()) : 0)+EVAL[4c3f04eb])-(.5*float2(v1-v2,v2+v1)))+.5;
return float3(v1,-v2,v3.x);
g_vTexCoordTransform2V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[fea8eb0b]*3.1415927)/180;
v1 = cos(v0)/EVAL[360a3523];
v2 = sin(v0)/EVAL[360a3523];
v3 = ((((dot2(EVAL[a729f10d],EVAL[a729f10d])>1e-05) ? (EVAL[a729f10d]*time()) : 0)+EVAL[4c3f04eb])-(.5*float2(v1-v2,v2+v1)))+.5;
return float3(v2,v1,v3.y);
g_vTexCoordTransform3U 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[ab322b37]*3.1415927)/180;
v1 = cos(v0)/EVAL[c79af6d2];
v2 = sin(v0)/EVAL[c79af6d2];
v3 = ((((dot2(EVAL[280d8216],EVAL[280d8216])>1e-05) ? (EVAL[280d8216]*time()) : 0)+EVAL[d44a75cf])-(.5*float2(v1-v2,v2+v1)))+.5;
return float3(v1,-v2,v3.x);
g_vTexCoordTransform3V 4 0 6 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[ab322b37]*3.1415927)/180;
v1 = cos(v0)/EVAL[c79af6d2];
v2 = sin(v0)/EVAL[c79af6d2];
v3 = ((((dot2(EVAL[280d8216],EVAL[280d8216])>1e-05) ? (EVAL[280d8216]*time()) : 0)+EVAL[d44a75cf])-(.5*float2(v1-v2,v2+v1)))+.5;
return float3(v2,v1,v3.y);
g_vTexCoordXform 4 0 6 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
v0 = (EVAL[3903b3f4]*3.1415927)/180;
v1 = cos(v0);
v2 = sin(v0);
v3 = (COND[19] && exists(UNKNOWN[e05797cb])) ? UNKNOWN[e05797cb] : EVAL[8f8a5212];
return v3.xxy*float4(v1,-v2,v2,v1);
g_vTextureDim 4 0 10 8 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTextureDims 4 0 10 2 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTint 4 0 1 -1 3 3 (2^13) 3 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vTonemapMaskColor 4 0 6 -1 3 3 (2^13) 3 -1 (-1,-1,-1,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(UNKNOWN[da487b88]);
g_vUvShift 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vViewFadeColor 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vViewport 4 0 8 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vViewportExtentsTs 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vWaterFogColor 2 0 7 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return SrgbGammaToLinear(EVAL[a5451c34]);
g_vWindDir 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vWindOffset 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vWindStrengthFreqMulHighStrength 4 0 1 -1 4 3 (2^13) 4 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vWireframeEmit 2 0 0 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
g_vZenithColor 4 0 1 -1 3 3 (2^13) 3 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
GrassParamsPerQuadSlice_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
GrassParamsPerQuadSlice_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
GrassParamsPerQuadSlice_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
IrradTextureActiveRectCB 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
MaxAniso 0 0 5 -1 5 6 (2^12) 0 7 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
MipBias 0 0 5 -1 1 6 (2^12) 0 5 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerLayerConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerLayerConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerLayerConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerLayerConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightData_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PerViewLightingConstantBufferCPU_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
PostProcessingConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
ScreenSpaceReflectionConstants_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SFMLightsConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SkyConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SkyConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SlopeScaleDepthBias 0 0 5 -1 1 5 (2^7) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SlopeScaleDepthBias 0 0 6 -1 1 5 (2^7) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[08d404cc];
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpriteCardPixelControls_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SpritecardVertexControls_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SrcBlend 0 0 5 -1 5 5 (2^9) 2 43 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SrcBlend 0 0 5 -1 5 5 (2^9) 2 43 (8,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SrcBlend 0 0 6 -1 5 5 (2^9) 2 43 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] ? 8 : 1;
SrcBlend 0 0 6 -1 5 5 (2^9) 2 43 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[2] || 4;
SrcBlendAlpha 0 0 5 -1 5 5 (2^9) 2 46 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SrcBlendAlpha 0 0 5 -1 5 5 (2^9) 2 46 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
StencilEnable 0 0 5 -1 9 5 (2^8) 1 21 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
StencilEnable 0 0 6 -1 9 5 (2^8) 1 21 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return COND[5] ? 0 : 1;
StencilEnable 0 0 6 -1 9 5 (2^8) 1 21 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? UNKNOWN[1e52d0a1] : 0;
StencilEnable 0 0 6 -1 9 5 (2^8) 1 21 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[c1bc3c78]) ? UNKNOWN[c1bc3c78] : 0;
StencilEnable 0 0 6 -1 9 5 (2^8) 1 21 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[e98ecbff]) ? 0 : 1;
StencilFunc 0 0 5 -1 5 5 (2^8) 1 27 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
StencilFunc 0 0 6 -1 5 5 (2^8) 1 27 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return (exists(UNKNOWN[eb18c5f0]) && (UNKNOWN[eb18c5f0]==1)) ? 2 : 5;
StencilFunc 0 0 6 -1 5 5 (2^8) 1 27 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 4;
StencilFunc 0 0 6 -1 5 5 (2^8) 1 27 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 5;
StencilFunc 0 0 6 -1 5 5 (2^8) 1 27 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? 2 : 6;
StencilPassOp 0 0 5 -1 5 5 (2^8) 1 26 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
StencilReadMask 0 0 5 -1 5 5 (2^8) 1 22 (3,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
StencilReadMask 0 0 6 -1 5 5 (2^8) 1 22 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[0514fb78]) ? UNKNOWN[0514fb78] : 255;
StencilReadMask 0 0 6 -1 5 5 (2^8) 1 22 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[fefb9c1d]) ? UNKNOWN[fefb9c1d] : 255;
StencilReadMask 0 0 6 -1 5 5 (2^8) 1 22 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[0514fb78];
StencilReadMask 0 0 6 -1 5 5 (2^8) 1 22 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[5261a203];
StencilRef 0 0 5 -1 5 5 (2^8) 4 32 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
StencilRef 0 0 5 -1 5 5 (2^8) 4 32 (2,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[1e52d0a1]) ? UNKNOWN[dad94411] : 2;
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[35000ad8]) ? UNKNOWN[35000ad8] : 0;
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[3ec8f4f2]) ? UNKNOWN[3ec8f4f2] : 0;
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[dad94411]) ? UNKNOWN[dad94411] : 1;
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[dad94411]) ? UNKNOWN[dad94411] : 8;
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return exists(UNKNOWN[fefb9c1d]) ? UNKNOWN[fefb9c1d] : 0;
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[51cb803e];
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[8b55c11a];
StencilRef 0 0 6 -1 5 5 (2^8) 4 32 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) | return UNKNOWN[dad94411];
StencilWriteMask 0 0 5 -1 5 5 (2^8) 1 23 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 3 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SunLightShaderParamsCB 0 0 0 -1 21 8 (2^13) 0 4 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
TransformConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 0 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
TransformConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
TransformConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
TransformConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 5 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
VignetteConstantBuffer_t 0 0 0 -1 21 8 (2^13) 0 2 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
vWarpTexelSize 4 0 1 -1 2 3 (2^13) 2 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,-1) |
SkyTexture 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureAlphaTest 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureAmbientOcclusion 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureAmbientOcclusionMap 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureBloom 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureBloom0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureBloom1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureBloom2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureBloom3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureClearCoat 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureClearCoatRoughness 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureCubeMapSeparateMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureDetailMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureDiffuseWarp 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureDiffuseWarpMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureFlow 3 0 0 -1 14 7 (2^11) -1 -1 (1,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureFlowPhase 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureFlowPhaseDetail 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureFlowWaveform 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureFog 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureFresnelWarpColor 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureFresnelWarpRim 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureFresnelWarpSpec 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureGlassiness 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureHatching 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureHeight 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureMetalness 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureMetalnessMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureNoise 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureNormal 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureNormal 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureNormal0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureNormal1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureNormal2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureNormal3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureNormalAlpha 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TexturePaper 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureParallaxMask 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureParallaxMask0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureParallaxMask1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureParallaxMask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureParallaxMask3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureRandom 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureRandom 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureReflectance 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureReflectance0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureReflectance1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureReflectance2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureReflectance3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureRevealMask1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureRevealMask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureRevealMask3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureRimMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureRoughness 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureScrollSpeed 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSelfILlum 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSelfIllumMask 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSelfIllumMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSelfIllumMask0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSelfIllumMask1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSelfIllumMask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSelfIllumMask3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSpecularExponent 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSpecularMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSpecularWarp 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureSprayMaskTexture 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTint2Mask0 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTint2Mask1 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTint2Mask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTint2Mask3 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTintByBaseMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTintMask 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTintMask0 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTintMask1 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTintMask2 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTintMask2 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTintMask3 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTintTexture 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureTranslucency 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,0,8) |
TextureWindRandomNoise 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,0,8) |
SkyTexture 3 0 0 -1 16 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,1,8) |
Texture 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureColor0 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureColor1 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureColor2 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureColor2 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureColor3 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureColorWarp3D 3 0 0 -1 15 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureCubeMap 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureCubeMapReflect 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureCubeMapRefract 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureDetail 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureDetail2 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureEnvironmentMap 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureExteriorCubeMap 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureFresnelColorWarp3D 3 0 0 -1 15 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureGlassTintColor 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureInteriorCubeMap 3 0 0 -1 16 7 (2^11) -1 -1 (0,0,0,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureSelfIllum 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,0) (-1,0,-1,-1) (-1,-1,1,8) |
TextureTintCycleLookup 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureWindMaskHigh 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
TextureWindMaskLow 3 0 0 -1 14 7 (2^11) -1 -1 (1,1,1,1) (-1,0,-1,-1) (-1,-1,1,8) |
g_tSpecular 3 0 0 5 14 4 6144 1 1 (0,0,0,0) (13,3,1,2) (3,-1,0,-1) |
g_tSpecular 3 0 0 -1 14 4 6144 1 1 (0,0,0,0) (13,3,3,4) (5,-1,0,-1) |
g_tFresnelWarp 3 0 7 -1 14 4 6144 1 0 (0,0,0,0) (0,3,5,6) (7,-1,0,-1) |
return (COND[19] && exists(UNKNOWN[eddf6daa])) ? UNKNOWN[eddf6daa] : EVAL[ba456f48];
g_tSpecular 3 0 0 21 14 4 6144 1 1 (0,0,0,0) (13,3,6,7) (8,-1,0,-1) |
g_tMasks1 3 0 7 37 14 4 6144 1 0 (0,0,0,0) (15,4,9,10) (11,12,0,-1) |
return (COND[19] && exists(UNKNOWN[4cee0352])) ? UNKNOWN[4cee0352] : EVAL[67198fd2];
g_tSpecular0 3 0 0 24 14 4 6144 1 1 (0,0,0,0) (13,3,11,12) (13,-1,0,-1) |
g_tSpecular0 3 0 0 27 14 4 6144 1 1 (0,0,0,0) (13,3,11,12) (13,-1,0,-1) |
g_tMasks2 3 0 0 37 14 4 6144 1 0 (0,0,0,0) (15,4,13,14) (15,16,0,-1) |
g_tSpecular1 3 0 0 25 14 4 6144 1 1 (0,0,0,0) (13,3,14,15) (16,-1,0,-1) |
g_tSpecular1 3 0 0 28 14 4 6144 1 1 (0,0,0,0) (13,3,14,15) (16,-1,0,-1) |
g_tSpecular2 3 0 0 26 14 4 6144 1 1 (0,0,0,0) (13,3,17,18) (19,-1,0,-1) |
g_tSpecular2 3 0 0 29 14 4 6144 1 1 (0,0,0,0) (13,3,17,18) (19,-1,0,-1) |
g_tSpecular3 3 0 0 27 14 4 6144 1 1 (0,0,0,0) (13,3,20,21) (22,-1,0,-1) |
g_tSpecular3 3 0 0 30 14 4 6144 1 1 (0,0,0,0) (13,3,20,21) (22,-1,0,-1) |
g_tTintMasks 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15,4,23,24) (25,26,0,-1) |
g_tTint2Masks 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15,4,27,28) (29,30,0,-1) |
g_tParallaxMask 3 0 0 -1 14 4 6144 1 0 (0,0,0,0) (15,4,31,32) (33,34,0,-1) |