ZFrame Headers Dota Vulkan v65
alphatest 0xf25a4e33 09 FF FF 1 69
ambientocclusionproxy 0xdc10eabb 09 FF FF 1 1
bDotaWater 0x3ec3a13b 09 FF FF 1 360
bNeedsDynamicReflectionMap 0xb63029bd 09 FF FF (COND[6] || COND[7]) ? 0 : 1 360
bPreviewAsCableParticleSystem 0x59200c29 09 FF FF 1 14
bWantsFBCopyTexture 0x5cc51bf0 09 FF FF 1 26
bWantsFBCopyTexture 0x5cc51bf0 09 FF FF COND[11] 6
CanBatchWithDynamicShaderConstants 0xd1c3c3b0 09 FF FF 1 318
CanUseExistingMaterialForGlow 0x5d0204e8 09 FF FF 1 204
crystal 0x29ef5f11 09 FF FF 1 22
decal 0x39d2c674 09 FF FF 1 7
DepthPassBatchID 0x2c5b5105 05 FF FF (COND[0] || COND[1]) ? 0 : 1 302
DepthPassBatchID 0x2c5b5105 05 FF FF (COND[7] || COND[8]) ? 0 : 1 20
DepthPassBatchID 0x2c5b5105 05 FF FF 1 4036
DoNotCastShadows 0xe0be7b6e 09 FF FF 0 676
DoNotCastShadows 0xe0be7b6e 09 FF FF COND[16] || 0 3335
DoNotCastShadows 0xe0be7b6e 09 FF FF COND[9] || 0 302
DoNotReflect 0x52010974 09 FF FF 0 676
DoNotReflect 0x52010974 09 FF FF COND[15] || 0 3335
DoNotReflect 0x52010974 09 FF FF COND[8] || 0 302
drawLast 0x4ca923cf 09 FF FF 0 676
flWaterDepth 0xe00077ef 01 FF FF EVAL[6dd96abc] 360
ForceNonTranslucent 0x63d5d3b0 09 FF FF 0 676
ForwardLayerOnly 0x2bcf29c4 09 FF FF 1 8
GrassFlexibility 0xb5f069e1 01 FF FF EVAL[b55b32cf] 16
GrassHeightMax 0xfb3ce0ec 01 FF FF EVAL[3adbdd3b] 18
GrassHeightMin 0x3c8f68bf 01 FF FF EVAL[79ee520d] 18
GrassNoMirroring 0x4bcc90fe 09 FF FF 1 9
GrassWidth 0x09670cd4 01 FF FF EVAL[225366e6] 18
mapbuilder_donotcollapse 0xfc7d8342 09 FF FF 1 360
overlay 0xbae2eddf 09 FF FF 1 336
RepresentativeTexture 0x5d700411 0E 02 00 2
RepresentativeTexture 0x5d700411 0E 03 00 2
RepresentativeTexture 0x5d700411 0E 07 00 12
RepresentativeTexture 0x5d700411 0E 08 00 2
RepresentativeTexture 0x5d700411 0E 14 00 16
RepresentativeTexture 0x5d700411 0E 1D 00 22
RepresentativeTexture 0x5d700411 0E 28 00 68
RepresentativeTexture 0x5d700411 0E 29 00 234
RepresentativeTexture 0x5d700411 0E 33 00 360
RepresentativeTexture 0x5d700411 0E 3D 00 676
RepresentativeTexture 0x5d700411 0E 52 00 3335
ScreenSpaceVertices 0xb2816ee8 09 FF FF 1 2
ShadowsOnly 0x83f9427f 09 FF FF 0 676
ShadowsOnly 0x83f9427f 09 FF FF COND[17] || 0 3335
sky 0xf6c4aab0 09 FF FF 1 7
SkyBrightnessExposureBias 0xa6413f46 01 FF FF EVAL[0114d95a] 6
SkyTexture 0xa9e45763 0E 0A 00 1
SkyTexture 0xa9e45763 0E 0B 00 1
SkyTexture 0xa9e45763 0E 0C 00 1
SkyTexture 0xa9e45763 0E 0D 00 1
SkyTexture 0xa9e45763 0E 0E 00 1
SkyTexture 0xa9e45763 0E 0F 00 1
SkyTextureFormat 0xd5faca7a 05 FF FF 0 1
SkyTextureFormat 0xd5faca7a 05 FF FF 1 1
SkyTextureFormat 0xd5faca7a 05 FF FF 2 1
SkyTextureFormat 0xd5faca7a 05 FF FF 3 1
SkyTextureFormat 0xd5faca7a 05 FF FF 4 1
SkyTextureFormat 0xd5faca7a 05 FF FF 5 1
SupportsMappingDimensions 0x89460e6d 09 FF FF 0 4
SupportsMappingDimensions 0x89460e6d 09 FF FF 1 4707
terrain_composite 0x5b662a07 09 FF FF 1 2
translucent 0x4adb6806 09 FF FF 1 244
translucent 0x4adb6806 09 FF FF COND[4] || 0 144
ui 0x1a791e65 09 FF FF 1 6
UniformPointSize 0x048a19b9 01 FF FF EVAL[6fc4c9cb] 4
userdefinedsheets 0xd38034e4 09 FF FF 1 2
VertexPaintUI4Layer 0x5adfe5c5 09 FF FF 1 152
VertexPaintUILayerOrderBGRA 0xad12291a 09 FF FF 1 152
VertexPaintUIPickColor 0x643bc8aa 09 FF FF 1 280
WorldSpaceTextureCoords 0x1a9f22aa 09 FF FF 1 48